Hello,
I am happy to offer my knowledge in game-level design for developing a unique and engaging level for your FPS game set in a tiny Japanese town center. Here is my approach:
Level Creation: Utilize the provided sketch as a foundation, ensuring the level's shape and overall environment remain faithful to the original idea.
Lighting Techniques: Implement numerous lighting techniques to enhance the mood, including dynamic and static lights, shadows, and ambient occlusion.
Particle Effects: Incorporate particle effects such as smoke, dust, and environmental effects to bring the picture to life.
Post-Processing: Apply post-processing effects like bloom, color grading, and depth of focus to increase the visual appeal and realism.
Surrounding Geometry: Add surrounding geometry to depict the wider surroundings for aesthetic purposes, ensuring it compliments the core level design.
Free Assets: Use only free assets from the Unreal Shop, consulting with you as necessary to ensure the best choices are selected.
Deliverables:
A detailed and entertaining FPS game level set in a tiny Japanese town center.
A thorough collection of actions made with lighting and post-process effects for educational purposes.
My talents in game design and familiarity with Unreal Engine will ensure the level is both visually attractive and functionally sound. I look forward to partnering with you on this project.