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Description
Description
When interacting with deckgl in FirstPersonView, the far plane gets reset
Flavors
- Script tag
- React
- Python/Jupyter notebook
- MapboxOverlay
- GoogleMapsOverlay
- CartoLayer
- ArcGIS
Expected Behavior
Initially you should see the boxes animating.
However, when interacting with it, they disappear!
Note: I needed to set the "far": to 10000 or 100000 to see the boxes initially as expected.
Steps to Reproduce
To observe the problem, go to:
https://deck.gl/playground
and use the following code:
{
"initialViewState": {
"longitude": -122.4,
"latitude": 37.74,
"far": 10000,
"zoom": 6.6,
"minZoom": 5,
"maxZoom": 15,
"pitch": -3,
"position":[0,0,234],
"bearing": 0
},
"views": [
{
"@@type": "FirstPersonView",
"controller": true
}
],
"layers": [
{
"@@type": "ScenegraphLayer",
"id": "ScenegraphLayer",
"data": "https://raw.githubusercontent.com/visgl/deck.gl-data/master/website/bart-stations.json",
"pickable": true,
"scenegraph": "https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Models/master/2.0/BoxAnimated/glTF-Binary/BoxAnimated.glb",
"getPosition": "@@=coordinates",
"getOrientation": [
0,
0,
90
],
"_animations": {
"*": {
"speed": 5
}
},
"sizeScale": 500,
"_lighting": "pbr"
}
]
}
Environment
- Framework version: deck.gl@9.0.3
- Browser: Chrome
- OS: Windows
Logs
No response