shmup
A subgentre of shooter game in which the protagonist combats a large number of enemies by shooting at them while dodging their fire.
Here are 114 public repositories matching this topic...
Touhou Community Reliant Automatic Patcher
-
Updated
Dec 22, 2024 - C++
Most feature-packed Bullethell Engine. All in 1 plugin for Godot 3 & 4.
-
Updated
Nov 16, 2024 - GDScript
-
Updated
Nov 20, 2024 - C++
A powerful 2D projectile system module for Godot!
-
Updated
Aug 19, 2024 - C++
🎮 東方夢終劇 - Concealed the Conclusion: ORIGINAL VERSION.
-
Updated
Sep 22, 2017 - XSLT
A bullet hell game programmed using HTML5 and JS.
-
Updated
Dec 7, 2020 - JavaScript
A shoot-em-up made in 48 hours for the 20th gm(48) game jam.
-
Updated
Mar 26, 2017 - Game Maker Language
a tech demo for a bullet hell game. for the full game visit https://gilmi.me/nyx
-
Updated
Mar 7, 2019 - Haskell
An Unreal Engine toolkit 🧰 to create your own Levels, Bullets and Enemies by using customized Data Tables, Structures, Behavior Trees, etc. All this without editing any actor directly 👾
-
Updated
Mar 20, 2023
A piece of software that enables mouse control in Touhou Project series.
-
Updated
Oct 19, 2024 - C++
Colorful shoot 'em up with varied and diverse gameplay
-
Updated
Oct 30, 2024 - C++
Исходники демо версии игры H.P.W
-
Updated
Dec 26, 2024 - C++
🎮☯ 東方時封城 - the Alternative Age: ORIGINAL VERSION.
-
Updated
Jul 12, 2017
Port of Friking Shark (remake of Flying Shark) on the OpenPandora, Odroid and most Linux. Also with AmigaOS4 support. Status: Working (using gl4es).
-
Updated
Aug 5, 2019 - C
Space Collider files
-
Updated
Nov 29, 2022 - C#
Migrated to https://git.sr.ht/~cnx/brutalmaze
-
Updated
Jul 20, 2020 - Python
- Followers
- 2 followers
- Wikipedia
- Wikipedia