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Saved | ||
DerivedDataCache | ||
.vs | ||
.idea | ||
*.sdf | ||
*.opensdf | ||
*.sln | ||
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MIT License | ||
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Copyright (c) 2020 Tom Looman | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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Epic Survival Game Series | ||
------------------------- | ||
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**Last updated for 4.24!** | ||
**Last updated for 4.26!** | ||
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Third-person survival game for Unreal Engine 4 made entirely in C++. Originally built as a 6 section tutorial series, now available as open-source C++ sample project. | ||
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See [the main documentation page on the unreal engine Wiki](https://www.ue4community.wiki/Legacy/Survival_sample_game). | ||
See [the main documentation page](https://www.tomlooman.com/survival-sample-game-for-ue4/) for walkthrough of many of the features. | ||
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![alt text](https://www.tomlooman.com/wp-content/uploads/2015/04/section6_equipment03.jpg) | ||
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![alt text](https://www.tomlooman.com/wp-content/uploads/2015/04/section6_advancedanimbp031.jpg) | ||
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For questions & feedback visit [the official thread on the unreal engine forums](https://forums.unrealengine.com/showthread.php?63678-Upcoming-C-Gameplay-Example-Series-Making-a-Survival-Game) | ||
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**Looking for a step by step guide?** I released my **[Unreal Engine 4 Mastery: Create Multiplayer Games with C++](https://www.udemy.com/unrealengine-cpp/?couponCode=TLGH14)!** Which includes two games teaching you C++, Networking for multiplayer and multiple AI including advanced behavior trees for ranged shooter AI. | ||
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Get the Udemy Course now and learn C++ for Unreal Engine 4: [DISCOUNT LINK](https://www.udemy.com/unrealengine-cpp/?couponCode=TLGH14) | ||
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### NEW: Mod Support | ||
Includes two small mod examples including a Pink Rifle extension and Flashlight replacement mod. [Check out the Modding Sample Project for guidelines & cooker profile setup](https://www.ue4community.wiki/Legacy/Modding:_Adding_mod-support_to_your_Unreal_Engine_4_project) | ||
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Example commandline arg to load the Mod gamemode with the built-in level "CoopLandscape" in a cooked game build: | ||
SurvivalGame.exe /Game/Maps/CoopLandscape_Map?game=/ExtendedRifleMod/SurvivalGameMode_PinkRifle.SurvivalGameMode_PinkRifle_C | ||
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There is currently no supporting UI to load up specific mod content, please note that the modding pipeline is a experimental and intended for early adopters only! | ||
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### Section 1 | ||
This section sets up the third person character movement with animation, object interaction, simple hunger system, all with networking support. | ||
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- [Documentation page](https://www.ue4community.wiki/Legacy/Survival_Sample_Game:_Section_1) | ||
- [Forum Thread](https://forums.unrealengine.com/showthread.php?64833-Announcing-Section-1-for-Survival-Game) | ||
- [Branch on Github](https://github.com/tomlooman/EpicSurvivalGameSeries/tree/Section-1) | ||
- [Documentation page](https://www.tomlooman.com/survival-sample-game-for-ue4/section-one/) | ||
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### Section 2 | ||
Adds weapon support for the character, a flashlight, UT-style inventory with on-character visual representation of the carried items and deals with damage, death and respawns for players. | ||
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- [Documentation page](https://www.ue4community.wiki/Legacy/Survival_Sample_Game:_Section_2) | ||
- [Forum Thread](https://forums.unrealengine.com/showthread.php?66263-Announcing-Section-2-for-Survival-Game) | ||
- [Branch on Github](https://github.com/tomlooman/EpicSurvivalGameSeries/tree/Section-2) | ||
- [Documentation page](https://www.tomlooman.com/survival-sample-game-for-ue4/section-two/) | ||
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### Section 3 | ||
Introduces AI "Zombie" enemy to our game using PawnSensing and Behavior Tree. | ||
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- [Documentation page](https://www.ue4community.wiki/Legacy/Survival_Sample_Game:_Section_3) | ||
- [Forum Thread](https://forums.unrealengine.com/showthread.php?67859-Announcing-Section-3-for-Survival-Game) | ||
- [Branch on Github](https://github.com/tomlooman/EpicSurvivalGameSeries/tree/Section-3) | ||
- [Documentation page](https://www.tomlooman.com/survival-sample-game-for-ue4/section-three/) | ||
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### Section 4 | ||
Introduces a gameloop with enemies, items, scoring and a time of day. | ||
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- [Documentation page](https://www.ue4community.wiki/Legacy/Survival_Sample_Game:_Section_4) | ||
- [Forum Thread](https://forums.unrealengine.com/showthread.php?69308-Announcing-Section-4-for-Survival-Game-Setting-up-the-survival-game-loop) | ||
- [Branch on Github](https://github.com/tomlooman/EpicSurvivalGameSeries/tree/Section-4) | ||
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### Section 5 | ||
Introduces the ability to carry around objects like barriers and discusses game networking. | ||
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- [Documentation page](https://www.ue4community.wiki/Legacy/Survival_Sample_Game:_Section_5) | ||
- [Forum Thread](https://forums.unrealengine.com/showthread.php?71057-Announcing-Section-5-of-Survival-Game-Networking-your-game) | ||
- [Branch on Github](https://github.com/tomlooman/EpicSurvivalGameSeries/tree/Section-5) | ||
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### Section 6 | ||
The final section in the series focuses on bug fixing and a bit of polish to the existing features. This section is compatible with the 4.8 release. | ||
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- [Documentation page](https://www.ue4community.wiki/Legacy/Survival_Sample_Game:_Section_6) | ||
- [Forum Thread](https://forums.unrealengine.com/showthread.php?72313-Announcing-Section-6-of-Survival-Game-Adding-some-polish) | ||
- [Branch on Github](https://github.com/tomlooman/EpicSurvivalGameSeries/tree/Section-6) | ||
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### NEW: Mod Support | ||
Includes two small mod examples including a Pink Rifle extension and Flashlight replacement mod. [Check out the Modding Sample Project for guidelines & cooker profile setup](https://www.tomlooman.com/add-mod-support-to-your-unreal-engine-4-game/) | ||
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Example commandline arg to load the Mod gamemode with the built-in level "CoopLandscape" in a cooked game build: | ||
SurvivalGame.exe /Game/Maps/CoopLandscape_Map?game=/ExtendedRifleMod/SurvivalGameMode_PinkRifle.SurvivalGameMode_PinkRifle_C | ||
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There is currently no supporting UI to load up specific mod content, please note that the modding pipeline is a experimental and intended for early adopters only! |
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
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