This Pokemon Drinking Game is built using jQuery and impress.js.
- track of player positions
- Stops players on gold squares no matter their roll.
- Changes a player's token to yellow when landing on tile 4 (You caught a Pikachu!).
- up to 9 players
- Open
index.html
in a modern browser that supports CSS3 transforms and transitions. - Enter up to 9 player names and select the one of three starter pokemon tokens.
- Read the instructions in the center of the board.
- Press the
s
key or click player 1's name in the control bar to view player 1's token. - Press the
e
key or press the "Roll" button to roll a D6. (you can also enter values manually including negative values for certain events or if using real dice). - Press the
w
key to move the current player the "rolled" number of spaces. - Follow the instructions on the tile.
- Press the
d
key or the>
button in the control bar to switch to the next character. - Repeat steps 5 - 8 until everyone is drunk or someone wins.
e = roll a D6
w = move spaces rolled
a = go to previous player
d = go to next player
s = go to currently selected player
q = game overview
The game does not force players to round robin turns since certain tiles have certain "effects".