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Bug 1700434 - Implement faster subpixel text blend mode for SWGL. r=j…
…rmuizel This adds a swgl_blendSubpixelText() extension that enables us to move some of the complexity of plumbing dual-source blending out of the shader for subpixel text. This will enable further speed-ups later by allowing us to use swgl_commitTexture. Differential Revision: https://phabricator.services.mozilla.com/D115456 [ghsync] From https://hg.mozilla.org/mozilla-central/rev/5ff6e9101b77af8f88a394b6a6b2efdbbf798be8
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