OpenEB is the open source project associated with Metavision Intelligence
It enables anyone to get a better understanding of event-based vision, directly interact with events and build their own applications or plugins. As a camera manufacturer, ensure your customers benefit from the most advanced event-based software suite available by building your own plugin. As a creator, scientist, academic, join and contribute to the fast-growing event-based vision community.
OpenEB is composed of the Open modules of Metavision Intelligence:
- HAL: Hardware Abstraction Layer to operate any event-based vision device.
- Base: Foundations and common definitions of event-based applications.
- Core: Generic algorithms for visualization, event stream manipulation, applicative pipeline generation.
- Core ML: Generic functions for Machine Learning, event_to_video and video_to_event pipelines.
- Driver: High-level abstraction built on the top of HAL to easily interact with event-based cameras.
- UI: Viewer and display controllers for event-based data.
OpenEB also contains the source code of Prophesee camera plugins, enabling to stream data from our event-based cameras and to read recordings of event-based data. The supported cameras are:
- EVK1 - Gen3.1 VGA
- EVK2 - Gen4.1 HD
- EVK3 - Gen 3.1 VGA / Gen4.1 HD
- EVK4 - HD
This document describes how to compile and install the OpenEB codebase. For further information, refer to our online documentation where you will find some tutorials to get you started in C++ or Python, some samples to discover how to use our API and a more detailed description of our modules and packaging.
Currently, we support Ubuntu 18.04 and 20.04. Compilation on other versions of Ubuntu or other Linux distributions was not tested. For those platforms some adjustments to this guide or to the code itself may be required (specially for non-Debian Linux).
Install the following dependencies:
sudo apt update
sudo apt -y install apt-utils build-essential software-properties-common wget unzip curl git cmake
sudo apt -y install libopencv-dev libgtest-dev libboost-all-dev libusb-1.0-0-dev libeigen3-dev
sudo apt -y install libglew-dev libglfw3-dev libcanberra-gtk-module ffmpeg
For the Python API, you will need Python and some additional libraries. If Python is not available on your system, install it (we support Python 3.6 and 3.7 on Ubuntu 18.04 and Python 3.7 and 3.8 on Ubuntu 20.04).
Then install pip
:
sudo apt -y install python3-pip python3-distutils
python3 -m pip install pip --upgrade
To use Machine Learning features, you need to install some additional dependencies.
First, if you have some Nvidia hardware with GPUs, install CUDA (10.2, 11.1 or 11.3) <https://developer.nvidia.com/cuda-downloads>
_
and cuDNN <https://docs.nvidia.com/deeplearning/cudnn/install-guide/index.html>
_ to leverage them with pytorch and libtorch.
Make sure that you install a version of CUDA that is compatible with your GPUs by checking
Nvidia compatibility page <https://docs.nvidia.com/deeplearning/cudnn/support-matrix/index.html>
_.
Note that, at the moment, we don't support OpenCL <https://www.khronos.org/opencl/>
_ and AMD GPUs.
Then, install pytorch. Go to pytorch.org <https://pytorch.org>
_ to retrieve the pip command that you
will launch in a console to install PyTorch 1.8.2 LTS. Here is an example of a command that can be retrieved for
pytorch using CUDA 11.1:
python3 -m pip install torch==1.8.2+cu111 torchvision==0.9.2+cu111 torchaudio==0.8.2 -f https://download.pytorch.org/whl/lts/1.8/torch_lts.html
Then install some extra Python libraries:
python3 -m pip install "opencv-python>=4.5.5.64" "sk-video==1.1.10" "fire==0.4.0" "numpy<=1.21" pandas scipy numba profilehooks h5py pytest
python3 -m pip install jupyter jupyterlab matplotlib "ipywidgets==7.6.5"
python3 -m pip install "pytorch_lightning==1.5.10" "tqdm==4.63.0" "kornia==0.6.1"
If you want to run tests, then you need to compile gtest package (this is optional):
cd /usr/src/gtest
sudo cmake .
sudo make
sudo make install
The Python bindings rely on the pybind11 library, specifically version 2.6.0.
Note that pybind11 is required only if you want to use the Python bindings of our C++ API.
You can opt out of creating these bindings by passing the argument -DCOMPILE_PYTHON3_BINDINGS=OFF
at step 3 during compilation (see below).
In that case, you will not need to install pybind11, but you won't be able to use our Python interface.
Unfortunately, there is no pre-compiled version of pybind11 available, so you need to install it manually:
wget https://github.com/pybind/pybind11/archive/v2.6.0.zip
unzip v2.6.0.zip
cd pybind11-2.6.0/
mkdir build && cd build
cmake .. -DPYBIND11_TEST=OFF
cmake --build .
sudo cmake --build . --target install
- Retrieve the code
git clone https://github.com/prophesee-ai/openeb.git
- Create and open the build directory in the
openeb
folder (absolute path to this directory is calledOPENEB_SRC_DIR
in next sections):cd openeb; mkdir build && cd build
- Generate the makefiles using CMake:
cmake .. -DBUILD_TESTING=OFF
- Compile:
cmake --build . --config Release -- -j 4
To use OpenEB directly from the build folder, update your environment variables using this script (which you may add to your ~/.bashrc to make it permanent):
source <OPENEB_SRC_DIR>/build/utils/scripts/setup_env.sh
Optionally, you can deploy the OpenEB files in the system paths to use them as 3rd party dependency in some other code
with the following command: sudo cmake --build . --target install
. In that case, you will also need to update
LD_LIBRARY_PATH
with export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/local/lib
(If you want to update this path
permanently, you should add the previous command in your ~/.bashrc)
Note that since OpenEB 3.0.0, Prophesee camera plugins are included in the OpenEB repository, so you don't need to perform any extra step to install them.
To get started with OpenEB, you can download some sample recordings and visualize them with metavision_viewer or you can stream data from your Prophesee-compatible event-based camera.
Running the test suite is a sure-fire way to ensure you did everything well with your compilation and installation process.
-
Download the files necessary to run the tests. Click
Download
on the top right folder. Beware of the size of the obtained archive which weighs around 500 Mb. -
Extract and put the content of this archive to
<OPENEB_SRC_DIR>/
. For instance, the correct path of sequencegen31_timer.raw
should be<OPENEB_SRC_DIR>/datasets/openeb/gen31_timer.raw
. -
Regenerate the makefiles with the test options on.
cd <OPENEB_SRC_DIR>/build
cmake .. -DBUILD_TESTING=ON
-
Compile again.
cmake --build . --config Release -- -j 4
-
Finally, run the test suite:
ctest --verbose
Some steps of this procedure don't work on FAT32 and exFAT file system. Hence, make sure that you are using a NTFS file system before going further.
You must enable the support for long paths:
- Hit the Windows key, type gpedit.msc and press Enter
- Navigate to Local Computer Policy > Computer Configuration > Administrative Templates > System > Filesystem
- Double-click the "Enable Win32 long paths" option, select the "Enabled" option and click "OK"
To compile OpenEB, you will need to install some extra tools:
- install cmake
- install Microsoft C++ compiler (64-bit). You can choose one of the following solutions:
- For building only, you can install MS Build Tools (free, part of Windows 10 SDK package)
- Download and run "Build tools for Visual Studio 2019" installer
- Select "C++ build tools", make sure Windows 10 SDK is checked, and add English Language Pack
- For development, you can also download and run Visual Studio Installer
- For building only, you can install MS Build Tools (free, part of Windows 10 SDK package)
- install vcpkg that will be used for installing dependencies:
- download and extract vcpkg version 2022.03.10
cd <VCPKG_SRC_DIR>
bootstrap-vcpkg.bat
- install the libraries by running
vcpkg.exe install --triplet x64-windows libusb eigen3 boost opencv glfw3 glew gtest dirent
- Note that to avoid using
--triplet x64-windows
, which informs vcpkg to install packages for a x64-windows target, you can runsetx VCPKG_DEFAULT_TRIPLET x64-windows
(you need to close the command line and re-open it to ensure that this variable is set)
- Note that to avoid using
- Finally, download and install ffmpeg and add the
bin
directory to your PATH.
The Python bindings rely on the pybind11 library.
You should install pybind using vcpkg in order to get the appropriate version: vcpkg.exe install --triplet x64-windows pybind11
Note that pybind11 is required only if you plan to use the Python API.
You can opt out of creating these bindings by passing the argument -DCOMPILE_PYTHON3_BINDINGS=OFF
at step 2 during compilation (see section "Compilation using CMake").
In that case, you will not need to install pybind11, but you won't be able to use our Python interface.
- Download "Windows x86-64 executable installer" for one of these Python versions:
- We advise you to check the box to update the
PATH
or update thePATH
manually with the following paths after replacing the Username to your own and using the Python version you installed (here, we assume that the install is limited to the local user and the default install path was used):
C:\Users\Username\AppData\Local\Programs\Python\Python37
C:\Users\Username\AppData\Local\Programs\Python\Python37\Scripts
- Then make sure
pip
is up to date:
python -m pip install pip --upgrade
To use Machine Learning features, you need to install some additional dependencies.
First, if you have some Nvidia hardware with GPUs, install CUDA (10.2, 11.1 or 11.3) <https://developer.nvidia.com/cuda-downloads>
_
and cuDNN <https://docs.nvidia.com/deeplearning/cudnn/install-guide/index.html>
_ to leverage them with pytorch and libtorch.
Then, install pytorch. Go to pytorch.org <https://pytorch.org>
_ to retrieve the pip command that you
will launch in a console to install PyTorch 1.8.2 LTS. Here is an example of a command that can be retrieved for
pytorch using CUDA 11.1:
python -m pip install torch==1.8.2+cu111 torchvision==0.9.2+cu111 torchaudio==0.8.2 -f https://download.pytorch.org/whl/lts/1.8/torch_lts.html
Then install some extra Python libraries:
python -m pip install "opencv-python>=4.5.5.64" "sk-video==1.1.10" "fire==0.4.0" "numpy<=1.21" pandas scipy numba profilehooks h5py pytest
python -m pip install jupyter jupyterlab matplotlib "ipywidgets==7.6.5"
python -m pip install "pytorch_lightning==1.5.10" "tqdm==4.63.0" "kornia==0.6.1"
First, retrieve the codebase:
git clone https://github.com/prophesee-ai/openeb.git
Open a command prompt inside the openeb
folder (absolute path to this directory is called OPENEB_SRC_DIR
in next sections) and do as follows:
- Create and open the build directory, where temporary files will be created:
mkdir build && cd build
- Generate the makefiles using CMake:
cmake -A x64 -DCMAKE_TOOLCHAIN_FILE=<OPENEB_SRC_DIR>\cmake\toolchains\vcpkg.cmake -DVCPKG_DIRECTORY=<VCPKG_SRC_DIR> ..
. Note that the value passed to the parameter-DCMAKE_TOOLCHAIN_FILE
must be an absolute path, not a relative one. - Compile:
cmake --build . --config Release --parallel 4
To use OpenEB directly from the build folder, update your environment variables using this script:
<OPENEB_SRC_DIR>\build\utils\scripts\setup_env.bat
Optionally, you can deploy the OpenEB files (applications, samples, libraries etc.) in a directory of your choice.
To do so, configure the target folder (OPENEB_INSTALL_DIR
) with CMAKE_INSTALL_PREFIX
variable
(default value is C:\Program Files\Prophesee
) when generating the makefiles in step 2:
cmake .. -A x64 -DCMAKE_TOOLCHAIN_FILE=<OPENEB_SRC_DIR>\cmake\toolchains\vcpkg.cmake -DVCPKG_DIRECTORY=<VCPKG_SRC_DIR> -DCMAKE_INSTALL_PREFIX=<OPENEB_INSTALL_DIR> -DBUILD_TESTING=OFF
You can also configure the directory where the Python packages will be deployed using the PYTHON3_SITE_PACKAGES
variable
(note that in that case, you will also need to edit your environment variable PYTHONPATH
and append the <PYTHON3_PACKAGES_INSTALL_DIR>
path):
cmake .. -A x64 -DCMAKE_TOOLCHAIN_FILE=<OPENEB_SRC_DIR>\cmake\toolchains\vcpkg.cmake -DVCPKG_DIRECTORY=<VCPKG_SRC_DIR> -DCMAKE_INSTALL_PREFIX=<OPENEB_INSTALL_DIR> -DPYTHON3_SITE_PACKAGES=<PYTHON3_PACKAGES_INSTALL_DIR> -DBUILD_TESTING=OFF
Once you performed this configuration, you can launch the actual installation of the OpenEB files:
cmake --build . --config Release --target install
Open a command prompt inside the openeb
folder and do as follows:
- Create and open the build directory, where temporary files will be created:
mkdir build && cd build
- Generate the Visual Studio files using CMake:
cmake -G "Visual Studio 16 2019" -A x64 -DCMAKE_TOOLCHAIN_FILE=<OPENEB_SRC_DIR>\cmake\toolchains\vcpkg.cmake -DVCPKG_DIRECTORY=<VCPKG_SRC_DIR> ..
(adapt to your Visual Studio version). Note that the value passed to the parameter-DCMAKE_TOOLCHAIN_FILE
must be an absolute path, not a relative one. - Open the solution file
metavision.sln
, select theRelease
configuration and build theALL_BUILD
project.
To get started with OpenEB, you can download some sample recordings and visualize them with metavision_viewer or you can stream data from your Prophesee-compatible event-based camera.
Note that since OpenEB 3.0.0, Prophesee camera plugins are included in the OpenEB repository, so you don't need to perform any extra step to install them.
Running the test suite is a sure-fire way to ensure you did everything well with your compilation and installation process.
-
Download the files necessary to run the tests. Click
Download
on the top right folder. Beware of the size of the obtained archive which weighs around 500 Mb. -
Extract and put the content of this archive to
<OPENEB_SRC_DIR>/
. For instance, the correct path of sequencegen31_timer.raw
should be<OPENEB_SRC_DIR>/datasets/openeb/gen31_timer.raw
. -
To run the test suite you need to reconfigure your build environment using CMake and to recompile
- Compilation using CMake
-
Regenerate the build using CMake (note that
-DCMAKE_TOOLCHAIN_FILE
must be absolute path, not a relative one)::cd <OPENEB_SRC_DIR>/build cmake -A x64 -DCMAKE_TOOLCHAIN_FILE=<OPENEB_SRC_DIR>\cmake\toolchains\vcpkg.cmake -DVCPKG_DIRECTORY=<VCPKG_SRC_DIR> -DBUILD_TESTING=ON ..
-
Compile:
cmake --build . --config Release --parallel 4
- Compilation using MS Visual Studio
-
Generate the Visual Studio files using CMake (adapt the command to your Visual Studio version):
cmake -G "Visual Studio 16 2019" -A x64 -DCMAKE_TOOLCHAIN_FILE=<OPENEB_SRC_DIR>\cmake\toolchains\vcpkg.cmake -DVCPKG_DIRECTORY=<VCPKG_SRC_DIR> -DBUILD_TESTING=ON ..
Note that the value passed to the parameter
-DCMAKE_TOOLCHAIN_FILE
must be an absolute path, not a relative one. -
Open the solution file
metavision.sln
, select theRelease
configuration and build theALL_BUILD
project.
-
Running the test suite is then simply
ctest -C Release