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Issues: ollix/MetalNanoVG
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With stencil strokes enabled, strokewidth = 1. is invisible on non-retina screen
#14
opened Mar 24, 2019 by
olilarkin
updated Apr 3, 2019
could path tessellation be done using the GPU?
#18
opened May 16, 2019 by
wtholliday
updated May 16, 2019
Crash: Blending enabled for render target 0, pixelformat MTLPixelFormatInvalid
#23
opened Sep 3, 2020 by
Youlean
updated Sep 3, 2020
Procedural Text without generating new textures?
#25
opened Apr 17, 2021 by
KTRosenberg
updated Apr 17, 2021
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