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Issues: ollix/MetalNanoVG

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Issues list

s_framebuffer isn't thread safe
#6 opened Jun 7, 2018 by wtholliday updated Jun 7, 2018
could path tessellation be done using the GPU?
#18 opened May 16, 2019 by wtholliday updated May 16, 2019
Procedural Text without generating new textures?
#25 opened Apr 17, 2021 by KTRosenberg updated Apr 17, 2021
Metal shader to bit code
#27 opened Feb 3, 2023 by Youlean updated Feb 9, 2023
Possibility for variable-width strokes?
#28 opened May 1, 2023 by KTRosenberg updated May 1, 2023
VisionOS support?
#29 opened Jun 23, 2023 by olilarkin updated Jun 23, 2023
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