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Add a none option to the simulator for the color sensor and colorEnum…
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…Picker extension (#1018)

* Update colorGrid.ts

* Update ns.ts

Added option to select emptiness (nothing) for the colorEnumPicker block.

* set-new-names-for-color-cells

Set new names for colored cells that pops up when hovering over an element. So the user will understand the color.

* Update sim/visuals/controls/colorGrid.ts

Co-authored-by: Joey Wunderlich <jwunderl@users.noreply.github.com>

---------

Co-authored-by: Joey Wunderlich <jwunderl@users.noreply.github.com>
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THEb0nny and jwunderl authored May 5, 2023
1 parent 7625777 commit fba924d
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Showing 3 changed files with 29 additions and 10 deletions.
16 changes: 15 additions & 1 deletion fieldeditors/field_color.ts
Original file line number Diff line number Diff line change
Expand Up @@ -5,10 +5,14 @@ export interface FieldColorEnumOptions extends pxtblockly.FieldColourNumberOptio
}

export class FieldColorEnum extends pxtblockly.FieldColorNumber implements Blockly.FieldCustom {

public isFieldCustom_ = true;
private paramsData: any[];

constructor(text: string, params: FieldColorEnumOptions, opt_validator?: Function) {
super(text, params, opt_validator);

this.paramsData = params["data"];
}

mapColour(enumString: string) {
Expand All @@ -33,11 +37,21 @@ export class FieldColorEnum extends pxtblockly.FieldColorNumber implements Block
case 'ColorSensorColor.Red': return '#f12a21';
case 'ColorSensorColor.White': return '#ffffff';
case 'ColorSensorColor.Brown': return '#6c2d00';
case 'ColorSensorColor.None': return '#dfe6e9'; // Grey
case 'ColorSensorColor.None': return '#dfe6e9';
default: return colorString;
}
}

showEditor_() {
super.showEditor_();
const colorCells = document.querySelectorAll('.legoColorPicker td');
colorCells.forEach((cell) => {
const titleName = this.mapColour(cell.getAttribute("title"));
const index = this.paramsData.findIndex(item => item[1] === titleName);
cell.setAttribute("title", this.paramsData[index][0]);
});
}

/**
* Return the current colour.
* @param {boolean} opt_asHex optional field if the returned value should be a hex
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6 changes: 2 additions & 4 deletions libs/color-sensor/ns.ts
Original file line number Diff line number Diff line change
@@ -1,5 +1,3 @@


namespace sensors {

/**
Expand All @@ -9,9 +7,9 @@ namespace sensors {
//% blockId=colorEnumPicker block="%color" shim=TD_ID
//% weight=0 blockHidden=1 turnRatio.fieldOptions.decompileLiterals=1
//% color.fieldEditor="colorenum"
//% color.fieldOptions.colours='["#f12a21", "#ffd01b", "#006db3", "#00934b", "#000000", "#6c2d00", "#ffffff"]'
//% color.fieldOptions.colours='["#f12a21", "#ffd01b", "#006db3", "#00934b", "#000000", "#6c2d00", "#ffffff", "#dfe6e9"]'
//% color.fieldOptions.columns=2 color.fieldOptions.className='legoColorPicker'
export function __colorEnumPicker(color: ColorSensorColor): number {
return color;
}
}
}
17 changes: 12 additions & 5 deletions sim/visuals/controls/colorGrid.ts
Original file line number Diff line number Diff line change
Expand Up @@ -5,8 +5,8 @@ namespace pxsim.visuals {
export class ColorGridControl extends ControlView<ColorSensorNode> {
private group: SVGGElement;

private static colorIds = ['red', 'yellow', 'blue', 'green', 'black', 'grey', 'white'];
private static colorValue = [5, 4, 2, 3, 1, 7, 6];
private static colorIds = ['red', 'yellow', 'blue', 'green', 'black', 'grey', 'white', 'none'];
private static colorValue = [5, 4, 2, 3, 1, 7, 6, 0];

private colorDivs: Element[] = [];

Expand All @@ -33,12 +33,19 @@ namespace pxsim.visuals {
}

const whiteCircleWrapper = pxsim.svg.child(this.group, "g", { 'id': 'white-cirlce-wrapper' });
const circle = pxsim.svg.child(whiteCircleWrapper, "circle", { 'class': 'sim-color-grid-circle sim-color-grid-white', 'cx': 2.2, 'cy': '16', 'r': '2', 'style': `fill: #fff` });
this.colorDivs.push(circle);
pxsim.svg.child(whiteCircleWrapper, "circle", { 'cx': 2.2, 'cy': '16', 'r': '2', 'style': `fill: none;stroke: #94989b;stroke-width: 0.1px` });
const noneCircleWrapper = pxsim.svg.child(this.group, "g", { 'id': 'nothing-circle-wrapper' });
const whiteCircle = pxsim.svg.child(whiteCircleWrapper, "circle", { 'class': 'sim-color-grid-circle sim-color-grid-white', 'cx': 2.2, 'cy': '16', 'r': '2', 'style': `fill: #fff` });
const noneCircle = pxsim.svg.child(noneCircleWrapper, "circle", { 'class': 'sim-color-grid-circle sim-color-grid-none', 'cx': 7.5, 'cy': '16', 'r': '2', 'style': `fill: #fff; fill-opacity: 0%;` });
this.colorDivs.push(whiteCircle);
this.colorDivs.push(noneCircle);
pxsim.svg.child(whiteCircleWrapper, "circle", { 'cx': 2.2, 'cy': '16', 'r': '2', 'style': `fill: none; stroke: #94989b; stroke-width: 0.1px` });
pxsim.svg.child(noneCircleWrapper, "circle", { 'cx': 7.5, 'cy': '16', 'r': '2', 'style': `fill: none; stroke: #94989b; stroke-width: 0.1px` });
pointerEvents.down.forEach(evid => whiteCircleWrapper.addEventListener(evid, ev => {
this.setColor(6);
}));
pointerEvents.down.forEach(evid => noneCircleWrapper.addEventListener(evid, ev => {
this.setColor(0);
}));
return this.group;
}

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