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Insights: impstation/imp-station-14
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81 Pull requests merged by 28 people
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Port mid-round antag spawn marker from DeltaV/Nyanotrasen
#1350 merged
Jan 14, 2025 -
portable criminal records
#1299 merged
Jan 13, 2025 -
telepad resprite
#1340 merged
Jan 13, 2025 -
Fixes the TC spend summary
#1343 merged
Jan 13, 2025 -
ancestor slipping and laying down (monkeys, kobolds)
#1345 merged
Jan 13, 2025 -
robust signatures (plus syndicate recruiter fixes)
#1313 merged
Jan 13, 2025 -
gray accent fixes
#1344 merged
Jan 13, 2025 -
crawling stand up do-after
#1346 merged
Jan 13, 2025 -
forgot intellicard
#1342 merged
Jan 13, 2025 -
johnny chAIos
#1338 merged
Jan 13, 2025 -
Craftable shields engoodening
#1339 merged
Jan 13, 2025 -
Paper Headbag Trinkets
#1327 merged
Jan 13, 2025 -
Ghosts can view foam reagents
#1317 merged
Jan 13, 2025 -
Paramedic + CMO externals access
#1330 merged
Jan 13, 2025 -
vendor sound update
#1326 merged
Jan 13, 2025 -
Return of clown waddling
#1310 merged
Jan 13, 2025 -
engraveable + two items that use it
#1329 merged
Jan 13, 2025 -
Rework vent critters (port from Delta-V)
#1308 merged
Jan 13, 2025 -
Ghosts can see damage and solutions on examine
#1318 merged
Jan 13, 2025 -
Track what purchases antags make
#1332 merged
Jan 13, 2025 -
revert reboot timer
#1335 merged
Jan 13, 2025 -
Update discord link
#1331 merged
Jan 12, 2025 -
Fix Listening Post Map Issues
#1322 merged
Jan 12, 2025 -
Cruise updates
#1324 merged
Jan 12, 2025 -
Remove mapped intellicards from AI core on Packed
#1323 merged
Jan 12, 2025 -
Curtains and fancy tables no longer eat all of your carpet
#1320 merged
Jan 12, 2025 -
The Disablers Collection
#1301 merged
Jan 12, 2025 -
fixed cadets not spawning with tutorial pAIs
#1316 merged
Jan 12, 2025 -
Fix Gastropoid Tags (URGENT)
#1307 merged
Jan 11, 2025 -
the big massive work-in-progress heretic fix slash rebalance
#1184 merged
Jan 11, 2025 -
prayers play a notif for admins
#1306 merged
Jan 11, 2025 -
Tutorial pAI
#1282 merged
Jan 11, 2025 -
directory fix
#1305 merged
Jan 11, 2025 -
Port tape recorders from Delta-V
#1293 merged
Jan 11, 2025 -
Player count and role count adjustments to Amber, Bagel, Hummingbird, Train
#1292 merged
Jan 11, 2025 -
Episode 1 - Mission 1
#1288 merged
Jan 11, 2025 -
Contraband Reagent System + Contraband Produce
#1275 merged
Jan 11, 2025 -
hormones change your sex
#1267 merged
Jan 11, 2025 -
crawling adjustments
#1265 merged
Jan 11, 2025 -
Prosthetic Legs Show Back Leg Now
#1240 merged
Jan 11, 2025 -
every gastropoid marking broke
#1304 merged
Jan 11, 2025 -
Bug plush inhands!
#1300 merged
Jan 10, 2025 -
Update Gastropoid Damage Numbers
#1297 merged
Jan 10, 2025 -
Extend server restarts to every 12 hours
#1291 merged
Jan 10, 2025 -
salvage jumpskirt
#1298 merged
Jan 10, 2025 -
ports fugitive from Delta-V
#1283 merged
Jan 10, 2025 -
More AI names
#1287 merged
Jan 10, 2025 -
hamlet can be defibbed with multitool
#1296 merged
Jan 10, 2025 -
rules tweaks
#1294 merged
Jan 10, 2025 -
Multitools can act as defibrillators for cockroaches
#1290 merged
Jan 10, 2025 -
(Union Update) Detective's office changes
#1289 merged
Jan 10, 2025 -
(Barratry Update) Port Harmony tweaks
#1286 merged
Jan 10, 2025 -
Map rotation code changes
#1285 merged
Jan 10, 2025 -
Fix map rotations not being random.
#1284 merged
Jan 9, 2025 -
add synth specialist from Delta-V
#1266 merged
Jan 9, 2025 -
Make repairing a broken, emagged recycler unbloody it
#1280 merged
Jan 9, 2025 -
Modify improvised grappling gun's recipe to be multi-step
#1274 merged
Jan 9, 2025 -
Weaker ninja gloves
#1230 merged
Jan 9, 2025 -
Shining spring rejig
#1203 merged
Jan 9, 2025 -
Add an autolathe and extra stack of steel to engineering on Bagel
#1276 merged
Jan 9, 2025 -
Box 2 (not really)
#1270 merged
Jan 9, 2025 -
(Barratry Station) Updates to Science department, minor tweaks
#1277 merged
Jan 9, 2025 -
just merge this w/o looking okay?
#1273 merged
Jan 9, 2025 -
bee displacement fix
#1278 merged
Jan 9, 2025 -
revert "tranquilizer shells are useful now"
#1271 merged
Jan 9, 2025 -
lenses and misc migration
#1268 merged
Jan 8, 2025 -
supermatter monitoring console + further supermatter adjustments
#1246 merged
Jan 8, 2025 -
Fix heaters and freezers appearing powered on spawn
#1258 merged
Jan 8, 2025 -
Apid bugfix/update
#1259 merged
Jan 8, 2025 -
migrate delta v namespace
#1261 merged
Jan 8, 2025 -
Detective Forensic Chalk + Smaller Evidence Marker Box
#1262 merged
Jan 8, 2025 -
displacement fixes 4 grays/goblins
#1253 merged
Jan 8, 2025 -
(Union Station) Minor Fixes
#1263 merged
Jan 8, 2025 -
Bagel Update
#1264 merged
Jan 8, 2025 -
stamp icons
#1255 merged
Jan 8, 2025 -
Hummingbird update, evil skull thief objective, make Fin-Fin steal objective check if he exists
#1251 merged
Jan 8, 2025 -
Mecha resprite and Vim rework
#1252 merged
Jan 7, 2025 -
The Big Train Update
#1250 merged
Jan 7, 2025 -
Attribution fix
#1249 merged
Jan 7, 2025 -
head coverings :)
#1248 merged
Jan 7, 2025 -
Tank tweaks
#1256 merged
Jan 7, 2025
10 Pull requests opened by 8 people
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Surgery and Wounds (kinda) port from Delta-V
#1272 opened
Jan 8, 2025 -
Add "Ghostroles" Section to Guidebook
#1281 opened
Jan 9, 2025 -
vestine in syndiejuice
#1295 opened
Jan 10, 2025 -
thaven are called thaven internally
#1302 opened
Jan 10, 2025 -
The Cosmic Cult
#1311 opened
Jan 11, 2025 -
Port stock market from Delta-V
#1314 opened
Jan 11, 2025 -
Mail (Delta-V Port)
#1333 opened
Jan 13, 2025 -
Clown Prestige Loadout Tweak
#1336 opened
Jan 13, 2025 -
crawling flip fix
#1347 opened
Jan 13, 2025 -
supermatter atmos devices
#1348 opened
Jan 13, 2025
15 Issues closed by 6 people
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Snails keep the mucin speed boost if the puddle is deleted while they are standing on it
#540 closed
Jan 14, 2025 -
monkey cant fall over
#650 closed
Jan 13, 2025 -
some gray accent words are not being applied
#555 closed
Jan 13, 2025 -
Execution does not appear to work on monkeys
#594 closed
Jan 13, 2025 -
Building carpet tables/curtains consumes the entire stack
#120 closed
Jan 12, 2025 -
Remove raccoons and possums from random vent spawns (or tune down frequency)
#1199 closed
Jan 11, 2025 -
Clown waddling is missed badly
#1123 closed
Jan 11, 2025 -
changeling throwing star has an invalid sprite
#931 closed
Jan 11, 2025 -
Shutters blocked by Tables
#661 closed
Jan 11, 2025 -
gamemode cooldown is causing lowpop rounds to disproportionately be survival and kessler
#569 closed
Jan 11, 2025 -
handcuff displacement for grays is fucked up
#568 closed
Jan 10, 2025 -
Mapping new map features!
#1066 closed
Jan 9, 2025 -
codex cicatrix does not work as a focus
#735 closed
Jan 9, 2025 -
Recipe migration
#1254 closed
Jan 8, 2025 -
Delta Namespace Might Need Updating
#1260 closed
Jan 8, 2025
12 Issues opened by 8 people
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signature trait overwrites forged signatures
#1351 opened
Jan 14, 2025 -
Stealth'd anomaly infections use the old stealth shader
#1349 opened
Jan 14, 2025 -
AI try to path through obstructions and get stuck (E.g Carp pathing through Grav gen to kill BROS)
#1341 opened
Jan 13, 2025 -
Syndicate assault modules can be found in expedition loot but cant go into a normal borg
#1334 opened
Jan 13, 2025 -
Decapoid passengers with loadout gas mask don't spawn with a vaporizer
#1328 opened
Jan 12, 2025 -
Dragons are too vulnerable to nocturine
#1325 opened
Jan 12, 2025 -
Check what's failing unit tests accross the project
#1321 opened
Jan 12, 2025 -
decapoids dont need to eat (or drink)
#1319 opened
Jan 12, 2025 -
heretic issues go here
#1312 opened
Jan 11, 2025 -
tune down romerol reagent slimes
#1309 opened
Jan 11, 2025 -
randomizing species doesnt include markings
#1303 opened
Jan 10, 2025 -
seeghostcomponent makes you invisible & invincible (?????????????????)
#1279 opened
Jan 9, 2025
49 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Choose Antags Before Job Selection
#1059 commented on
Jan 13, 2025 • 7 new comments -
Codewords with Zs don't get highlighted if said by a moth
#91 commented on
Jan 10, 2025 • 0 new comments -
midround ling also sends the roundstart ling greeting
#954 commented on
Jan 10, 2025 • 0 new comments -
JUNGLE JUICE
#962 commented on
Jan 10, 2025 • 0 new comments -
Create map viewer web page for our fork's maps
#980 commented on
Jan 10, 2025 • 0 new comments -
NPC Monkey zombie does not attack ever
#1062 commented on
Jan 10, 2025 • 0 new comments -
Make our own server rules prototype
#1086 commented on
Jan 10, 2025 • 0 new comments -
Crematorium is Pusk
#1134 commented on
Jan 10, 2025 • 0 new comments -
Hollowing a corpse maintains its brain?
#1142 commented on
Jan 10, 2025 • 0 new comments -
Pylons will kill adjacent containment fields when running out of power, even when those fields have a powered pylon
#1159 commented on
Jan 10, 2025 • 0 new comments -
pain insensitivity and welding blindness have weird interactions with crit state
#1162 commented on
Jan 10, 2025 • 0 new comments -
listening post agent id does not have syndicate access
#1173 commented on
Jan 10, 2025 • 0 new comments -
Crit changelings continue to gasp after entering stasis
#1182 commented on
Jan 10, 2025 • 0 new comments -
Changelings bleed red blood no matter what species they are
#1183 commented on
Jan 10, 2025 • 0 new comments -
MMI failing due to the unborgable trait will turn a brain into blood even if the organ wasnt from a species that has blood
#1185 commented on
Jan 10, 2025 • 0 new comments -
fixing displacements & extra sprite stuff
#1196 commented on
Jan 10, 2025 • 0 new comments -
Marking layering on snail shells are pusk
#1197 commented on
Jan 10, 2025 • 0 new comments -
Stinger grenade lag returns
#1214 commented on
Jan 10, 2025 • 0 new comments -
The UAP cocktail does not apply the Gray accent.
#1235 commented on
Jan 10, 2025 • 0 new comments -
Locked crates/closest can be inescapable under certain cirumstances.
#1244 commented on
Jan 10, 2025 • 0 new comments -
meteor shuttle
#524 commented on
Jan 11, 2025 • 0 new comments -
Artifact node: wear as hats DO NOT MERGE
#720 commented on
Jan 11, 2025 • 0 new comments -
Syndicate Security Surplus
#1158 commented on
Jan 11, 2025 • 0 new comments -
remove greencomms
#1209 commented on
Jan 11, 2025 • 0 new comments -
SecLink and PRIbar
#1238 commented on
Jan 14, 2025 • 0 new comments -
nonhuman changeling abilities, and blood centrifusion
#486 commented on
Jan 10, 2025 • 0 new comments -
Changeling evolution menu isn't usable when cuffed
#493 commented on
Jan 10, 2025 • 0 new comments -
Add a link to the HowToMakeStuff guide in the readme
#521 commented on
Jan 10, 2025 • 0 new comments -
Moth Right Leg (Oak Worm) missing sprite
#582 commented on
Jan 10, 2025 • 0 new comments -
several marking slots do not correctly hide when facing directions that would obscure them
#590 commented on
Jan 10, 2025 • 0 new comments -
Voice mask + id does not hide original name when wielding
#597 commented on
Jan 10, 2025 • 0 new comments -
Listening post accent
#599 commented on
Jan 10, 2025 • 0 new comments -
ghosts can use LOOC
#604 commented on
Jan 10, 2025 • 0 new comments -
Make salvage item spawns More Randomized
#616 commented on
Jan 11, 2025 • 0 new comments -
moths now make human crying and sighing sounds
#635 commented on
Jan 10, 2025 • 0 new comments -
Thigh high heel boots immune to slow effect from ice blast
#652 commented on
Jan 10, 2025 • 0 new comments -
Visual Bug allowing a view that ghost spectators would have
#653 commented on
Jan 10, 2025 • 0 new comments -
More of a suggestion and a Self-Reminder - Rare maints closet loot single-use emag
#660 commented on
Jan 10, 2025 • 0 new comments -
Surviving enough attacks from a reagent slime with reagents that polymorph you traps you in tranformation hell for a few minutes
#665 commented on
Jan 10, 2025 • 0 new comments -
problems with headslug / possibly lesser form
#708 commented on
Jan 10, 2025 • 0 new comments -
aghosts and revenants have collision
#709 commented on
Jan 10, 2025 • 0 new comments -
flip emote shows you standing when you are prone
#758 commented on
Jan 10, 2025 • 0 new comments -
collective minds work across maps
#848 commented on
Jan 10, 2025 • 0 new comments -
Abnormality sickness overlay is misplaced for goblins
#861 commented on
Jan 11, 2025 • 0 new comments -
Collective minds don't appear in deadchat
#874 commented on
Jan 10, 2025 • 0 new comments -
Arm gauze markings layer over jumpsuits
#879 commented on
Jan 10, 2025 • 0 new comments -
buckled people in crit stand up once they are healed out of crit
#930 commented on
Jan 10, 2025 • 0 new comments -
changeling refinement project
#943 commented on
Jan 10, 2025 • 0 new comments -
s-cargo satchels can't have their output pressure changed
#944 commented on
Jan 10, 2025 • 0 new comments