Skip to content

Commit

Permalink
CI: Workaround upstream issue with .NET editor build not exiting
Browse files Browse the repository at this point in the history
We force closing the process after 10 s, which should be ample time to generate
the .godot folder.
  • Loading branch information
akien-mga committed Nov 13, 2023
1 parent 73757e3 commit 306774b
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion .github/workflows/ci.yml
Original file line number Diff line number Diff line change
Expand Up @@ -172,7 +172,7 @@ jobs:
./godot-artifacts/godot.linuxbsd.editor.x86_64.mono --headless --version
cd test
# Need to run the editor so .godot is generated... but it crashes! Ignore that :-)
(cd project && (../../godot-artifacts/godot.linuxbsd.editor.x86_64.mono --editor --headless --quit >/dev/null 2>&1 || true))
(cd project && (timeout 10 ../../godot-artifacts/godot.linuxbsd.editor.x86_64.mono --editor --headless --quit >/dev/null 2>&1 || true))
GODOT=../godot-artifacts/godot.linuxbsd.editor.x86_64.mono ./run-tests.sh
- name: Upload artifact
Expand Down

0 comments on commit 306774b

Please sign in to comment.