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Performance problems involving max_bodies project settings
performance
Something isn't as fast as it probably could be
topic:runtime
Concerning runtime behavior (or its source code)
#1033
opened Dec 20, 2024 by
wagnerfs
JoltSpace Segmentation Fault
needs triage
Something that needs investigation
#1030
opened Dec 19, 2024 by
Garteal
move_and_collide
yields inconsistent results when moving overlapping StaticBody3D
needs triage
#1001
opened Oct 15, 2024 by
yosoyfreeman
crash on GridMap::set_mesh_library();
needs triage
Something that needs investigation
#984
opened Sep 22, 2024 by
RonYanDaik
move_and_slide
collides with edges between separate StaticBody3D
needs triage
#952
opened Aug 21, 2024 by
Peter229
move_and_slide
wall detection only works when pressing up against it
bug
#758
opened Jan 26, 2024 by
Deltt
move_and_slide
is slower than with Godot Physics
performance
#626
opened Oct 1, 2023 by
mihe
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