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Directory.Build.props
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Directory.Build.props
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<Project>
<PropertyGroup>
<VersionPrefix>5.0.0</VersionPrefix>
<LangVersion>13</LangVersion>
<AccelerateBuildsInVisualStudio>true</AccelerateBuildsInVisualStudio>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AssemblyOriginatorKeyFile>$(MSBuildThisFileDirectory).assets\Sentry.snk</AssemblyOriginatorKeyFile>
<SignAssembly>true</SignAssembly>
<Deterministic>true</Deterministic>
<Features>strict</Features>
<ImplicitUsings>true</ImplicitUsings>
<!-- Ignore our own diagnostic ids - these are meant to be external warnings only -->
<NoWarn>$(NoWarn);SENTRY0001</NoWarn>
<!-- Allow references to unsigned assemblies (like MAUI) from signed projects -->
<NoWarn>$(NoWarn);CS8002</NoWarn>
<!-- We need to support old stuff. Applications should definitely address these advisory warnings though. -->
<NoWarn>$(NoWarn);NU1902;NU1903</NoWarn>
<!-- https://learn.microsoft.com/en-us/dotnet/core/compatibility/sdk/8.0/dotnet-restore-audit#version-introduced -->
<WarningsNotAsErrors>NU1902;NU1903</WarningsNotAsErrors>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' != 'Release'">
<VersionSuffix>dev</VersionSuffix>
</PropertyGroup>
<PropertyGroup Condition="'$(SolutionName)' == '.generated.NoMobile'">
<NO_MOBILE>true</NO_MOBILE>
</PropertyGroup>
<!-- NO_MOBILE can be passed in via an environment variable or a build property to disable all mobile targets -->
<PropertyGroup Condition="'$(NO_MOBILE)' == 'true'">
<NO_ANDROID>true</NO_ANDROID>
<NO_IOS>true</NO_IOS>
<NO_MACCATALYST>true</NO_MACCATALYST>
<NO_WINDOWS>true</NO_WINDOWS>
</PropertyGroup>
<!--
Note: The following platform-specific properties need to be set in both Directory.Build.props and DirectoryBuild.targets.
TODO: Figure out how to consolidate to a single location.
- Directory.Build.props will get imported at the beginning of the project files, so sets properties that are
prerequisites for the build and can be overriden in the project files.
- Directory.Build.targets will get imported at the end of the project files, so can be used to run common custom
tasks or ultimately override properties set in Directory.Build.props or the project files.
-->
<PropertyGroup>
<TargetPlatformIdentifier>$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)'))</TargetPlatformIdentifier>
<SupportedOSPlatformVersion Condition="'$(TargetPlatformIdentifier)' == 'ios'">12.2</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="'$(TargetPlatformIdentifier)' == 'maccatalyst'">15.0</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="'$(TargetPlatformIdentifier)' == 'android'">21.0</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="'$(TargetPlatformIdentifier)' == 'windows'">10.0.17763.0</SupportedOSPlatformVersion>
<TargetPlatformMinVersion Condition="'$(TargetPlatformIdentifier)' == 'windows'">10.0.17763.0</TargetPlatformMinVersion>
</PropertyGroup>
<!-- This is helpful in code to distinguish neutral targets. -->
<PropertyGroup>
<DefineConstants Condition="'$(TargetPlatformIdentifier)' == ''">$(DefineConstants);PLATFORM_NEUTRAL</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(GITHUB_ACTIONS)' == 'true'">
<ContinuousIntegrationBuild>true</ContinuousIntegrationBuild>
<DefineConstants>$(DefineConstants);CI_BUILD</DefineConstants>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="UnoptimizedAssemblyDetector" Version="0.1.1" PrivateAssets="All" />
<PackageReference Include="Roslynator.Analyzers" Version="4.9.0" PrivateAssets="All" />
</ItemGroup>
<!-- Import the root global usings, except for samples. -->
<ItemGroup Condition="!$(MSBuildProjectName.Contains('Samples'))">
<Compile Include="$(MSBuildThisFileDirectory)GlobalUsings.cs" />
<!-- Add these here instead, so we can remove them for projects that don't have STJ available. -->
<Using Include="System.Text.Json" />
<Using Include="System.Text.Json.Serialization" />
</ItemGroup>
<!-- Set the version and local path for Sentry CLI (downloaded in the restore phase of Sentry.csproj) -->
<PropertyGroup Condition="'$(SolutionName)' != 'Sentry.Unity'">
<SentryCLIVersion>2.39.1</SentryCLIVersion>
<SentryCLIDirectory>$(MSBuildThisFileDirectory)tools\sentry-cli\$(SentryCLIVersion)\</SentryCLIDirectory>
</PropertyGroup>
<!-- dotnet-gcdump needs net6+ and won't work on mobile. -->
<PropertyGroup>
<PlatformIsLegacy Condition="$(TargetFramework.StartsWith('net4')) or $(TargetFramework.StartsWith('netstandard'))">true</PlatformIsLegacy>
<PlatformIsMobile Condition="'$(TargetPlatformIdentifier)' == 'android' or '$(TargetPlatformIdentifier)' == 'ios' or '$(TargetPlatformIdentifier)' == 'maccatalyst'">true</PlatformIsMobile>
<MemoryDumpSupported Condition="!($(PlatformIsLegacy) == 'true' or $(PlatformIsMobile) == 'true')">true</MemoryDumpSupported>
<DefineConstants Condition="'$(MemoryDumpSupported)' == 'true'">$(DefineConstants);MEMORY_DUMP_SUPPORTED</DefineConstants>
</PropertyGroup>
<!-- Public key of .assets/Sentry.snk - not a secret. Used by other InternalsVisibleTo entries throughout the solution. -->
<PropertyGroup>
<SentryPublicKey>002400000480000094000000060200000024000052534131000400000100010059964a931488bcdbd14657f1ee0df32df61b57b3d14d7290c262c2cc9ddaad6ec984044f761f778e1823049d2cb996a4f58c8ea5b46c37891414cb34b4036b1c178d7b582289d2eef3c0f1e9b692c229a306831ee3d371d9e883f0eb0f74aeac6c6ab8c85fd1ec04b267e15a31532c4b4e2191f5980459db4dce0081f1050fb8</SentryPublicKey>
</PropertyGroup>
<!-- Allow NSubstitute dynamic proxies to access any internal API. Its PublicKey is not a secret. -->
<ItemGroup>
<InternalsVisibleTo Include="DynamicProxyGenAssembly2" PublicKey="0024000004800000940000000602000000240000525341310004000001000100c547cac37abd99c8db225ef2f6c8a3602f3b3606cc9891605d02baa56104f4cfc0734aa39b93bf7852f7d9266654753cc297e7d2edfe0bac1cdcf9f717241550e0a7b191195b7667bb4f64bcb8e2121380fd1d9d46ad2d92d2d15605093924cceaf74c4861eff62abf69b9291ed0a340e113be11e6a7d3113e92484cf7045cc7" />
</ItemGroup>
</Project>