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An example on randomizing skins at runtime for your Spine2D animations in Godot Engine.

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godot-spine-skin-example

An example of how to set random skins on your Spine2D animations in Godot Engine.

Code is depending on "spine3.8" branch. Haven't tested it with 4.0 but due to some major upgrades to software and API going from Spine v3.8 to Spine v4.0, this probably won't work on 4.0.

ezgif com-gif-maker

Structure of Spine2D project used in the script

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An example on randomizing skins at runtime for your Spine2D animations in Godot Engine.

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