Gameboy Emulator written from scratch in Rust. Currently under heavy development.
- Implemented almost all instructions (STOP still missing)
- blargg's cpu_instr and instr_timing tests pass
- Rendering is working
- Tetris, Dr. Mario, Super Mario Land, Kirby's Dreamland works
- Timer
- Window
- MBC
- Interrupts (Serial and Joypad)
- Sound
- GUI
- Probably a lot i forgot
- Fix a few graphic glitches