Releases: datp4ddy/gbemulator
Releases · datp4ddy/gbemulator
Release v0.8.1
Fix savegame bug
Release v0.8.0
Emulator now uses wgpu
Release v0.7.0
Early development version
Features
- Implemented basic UI
- Configuration for controls
Release v0.6.2
Early development version
Start with a ROM as argument
Bugfixes
- Fix frequency sweep bug
Release v0.6.1
Early development version
Start with a ROM as argument
Features
- Implemented noise channel
Release v0.5.3
Early development version
Start with a ROM as argument
Features
- Remap controls
Bugfixes
- Use correct samplerate of the default audio device
Release v0.5.2
Early development version
Start with a ROM as argument
Bugfixes
- Fixed a crash on Windows during startup
Release v0.5.1
Early development version
Start with a ROM as argument
Features
- Started to implement sound! Square Channels 1&2 and the wavechannel are working!
Release v0.4.0
Early development version
Start with a ROM as argument
Features
- MBC2 support
Bugfixes
- Fix scanline incrementing
Working
- Implemented almost all instructions (STOP still missing)
- blargg's cpu_instr and instr_timing tests pass
- Rendering is working
- Tetris, Dr. Mario, Super Mario Land, Kirby's Dreamland works
- Timer
- Window
Release v0.3.1
Early development version
Start with a ROM as argument
Bugfixes
- ROMs without MBC will work again
Working
- Implemented almost all instructions (STOP still missing)
- blargg's cpu_instr and instr_timing tests pass
- Rendering is working
- Tetris, Dr. Mario, Super Mario Land, Kirby's Dreamland works
- Timer
- Window