Skip to content

Releases: datp4ddy/gbemulator

Release v0.8.1

12 Feb 18:02
Compare
Choose a tag to compare

Fix savegame bug

Release v0.8.0

12 Feb 10:53
Compare
Choose a tag to compare

Emulator now uses wgpu

Release v0.7.0

21 Sep 21:26
Compare
Choose a tag to compare

Early development version

Features

  • Implemented basic UI
  • Configuration for controls

Release v0.6.2

07 Jun 22:17
Compare
Choose a tag to compare

Early development version

Start with a ROM as argument

Bugfixes

  • Fix frequency sweep bug

Release v0.6.1

07 Jun 16:18
Compare
Choose a tag to compare

Early development version

Start with a ROM as argument

Features

  • Implemented noise channel

Release v0.5.3

06 Jun 16:07
Compare
Choose a tag to compare

Early development version

Start with a ROM as argument

Features

  • Remap controls

Bugfixes

  • Use correct samplerate of the default audio device

Release v0.5.2

03 Jun 22:16
Compare
Choose a tag to compare

Early development version

Start with a ROM as argument

Bugfixes

  • Fixed a crash on Windows during startup

Release v0.5.1

03 Jun 20:01
Compare
Choose a tag to compare

Early development version

Start with a ROM as argument

Features

  • Started to implement sound! Square Channels 1&2 and the wavechannel are working!

Release v0.4.0

19 Apr 17:14
Compare
Choose a tag to compare
Release v0.4.0 Pre-release
Pre-release

Early development version

Start with a ROM as argument

Features

  • MBC2 support

Bugfixes

  • Fix scanline incrementing

Working

  • Implemented almost all instructions (STOP still missing)
  • blargg's cpu_instr and instr_timing tests pass
  • Rendering is working
  • Tetris, Dr. Mario, Super Mario Land, Kirby's Dreamland works
  • Timer
  • Window

Release v0.3.1

07 Apr 22:03
Compare
Choose a tag to compare
Release v0.3.1 Pre-release
Pre-release

Early development version

Start with a ROM as argument

Bugfixes

  • ROMs without MBC will work again

Working

  • Implemented almost all instructions (STOP still missing)
  • blargg's cpu_instr and instr_timing tests pass
  • Rendering is working
  • Tetris, Dr. Mario, Super Mario Land, Kirby's Dreamland works
  • Timer
  • Window