Skip to content

Commit

Permalink
v4.2.0-alpha.16 (visgl#1101)
Browse files Browse the repository at this point in the history
  • Loading branch information
ibgreen authored and 1chandu committed Oct 28, 2017
1 parent 4eb3281 commit ae1e732
Show file tree
Hide file tree
Showing 2 changed files with 66 additions and 1 deletion.
65 changes: 65 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,71 @@ For Earlier Beta Releases see below

### deck.gl v4.2 Beta Releases


#### [4.2.0-alpha.16] - Oct 27
- MultiViewport Transitions: Add example, and fix `isMapSynced`.(#1099)
- path+mesh layer: Specify arrow colors (#1098)
- Add `layerFilter` prop (#1086)
- Use global version from webpack (#1091)
- Fix multi icon layer default props (#1094)
- ViewportTransitions: remove recursive children update, fix props update (#10
82)
- Fix multi icon layer default props (#1089)
- Move text layer to experimental layers (#1062)
- Handle IconLayer pixel size in first person viewports (#1084)
- core and deprecated layers only import from core/index.js (#1085)
- Quick fix of fitBounds API in orbit-viewport and examples (#1083)
* Quick fix of fitBounds API in orbit-viewport and examples
- Clean up sub-module imports (#1081)
- Fix layer context update (#1072)
- refactoring on ortho- and perspective-viewports related files, exports and d
ocs (#1057)
- Correct brackets on `Complex polygon with holes` example (#1061)
- The `polygon` property requires arrays of Polygons (i.e. `polygon: Polygon |
Polygon[]`). Update the example to reflect this
- Fix MeshLayer fp64 mode (#1068)
- Separate common ViewState from FirstPersonState and MapState (#995)
- Transition manager improvements (#1063)
- Fix incorrect timer, replace `setInterval` with `requestAnimationFrame`
- Always use the transition settings from when the transition is triggered (
removes the burden from app: set and forget)
- Use `onViewportChange` for transition update callback
- Do not trigger transition on viewport size change
- Do not compare viewports if there's no transition
- Remove nested function definitions in utils
- Examples: set useDevicePixelRatio by default (#1060)
* Layer-browser: set useDevicePixelRation by default
- Remove excessive nesting in picking code (#1036)
* Remove excessive nesting in picking code
- Improved tracking and logging of redraw reason (#1037)
- Experimental Layers: Set pickable to false for marker layer
- Apply default values for transition props (#1058)
- temporary fix for orthographic-viewport dependent apps (#1055)
* have PerspectiveViewport extends Viewport
* minor bug fix for the point-cloud-ply example
- ViewportTransition minor fixes (#1054)
- Viewport Transitions : add pure-js TransitionManager (#1038)
- Remove deck.gl picking module, use luma.gl's version. (#1045)
- Optimize prop diffing when using inline functions as accessors. (#1033)
- Move prop diffing from layer.js to props.js (#1035)
- Fix mesh layer (#1041)
- experimental `project64utils` (#1050)
- Add new project64util shader module hat removes raw fp64 math from layer s
haders
- Add getLineDashArray and lineDashJustified in PolygonLayer
- Fix blending in ScatterplotLayer example (#1034)
- Fix Viewport import in OrbitViewport (#1044)
- Fix PolygonLayer issue with Data Accessors
- Fix plot layer (#1031)
- Add 3rd person viewport support (#1030)
- Improve Extruded Polygon Tesselation (#1011)
- improve polygon tesselator perf
- fix normal calculation
- Specify meter unit for getLineWidth in geojson layer (#1029)
- Publish work-in-progress layers in new `deck.gl-layers` module (#1003)
- Includes PathMarkerLayer, PathOutlineLayer and MeshLayer
- RFC page, added 4.2 section (#1025)

#### [4.2.0-alpha.15] - Oct 11
- Pass useDevicePixelRatio to picking flow (#1021)
- Fix multi viewport update state (#1019)
Expand Down
2 changes: 1 addition & 1 deletion package.json
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
"name": "deck.gl",
"description": "A suite of 3D-enabled data visualization overlays, suitable for react-map-gl",
"license": "MIT",
"version": "4.2.0-alpha.15",
"version": "4.2.0-alpha.16",
"keywords": [
"webgl",
"visualization",
Expand Down

0 comments on commit ae1e732

Please sign in to comment.