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4.2.0-alpha.13
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1chandu committed Oct 10, 2017
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15 changes: 15 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -23,6 +23,21 @@ For Earlier Beta Releases see below

### deck.gl v4.2 Beta Releases

#### [4.2.0-alpha.13] - Oct 10
- Add experimental exports (#1010)
- Fix benchmark tests (#1005)
- Change the README.md, asking users to use the release branch and developers to use the master branch
- Fix useDevicePixelRatio prop usage (#1006)
- Update examples/README.md to fix broken links
- Fix point missing issue for 64 bits point cloud layer vertex shader (#1004)
- Fixes to drawlayers (#1002)
- Multi model fixes, OrbitController fix in plot layer (#996)
- fix WebMercatorViewport.addMetersToLngLat (#1001)
- Skip picking flow when no layer is pickable (#980)
- Fix modelMatrix in lnglat layers. Fixes separation slider in layer-browser. (#993)
- Add useDevicePixelRadius toggle to layer-browser (#989)
- Class name cleanup (#990)

#### [4.2.0-alpha.12] - Oct 5
- Fix picking and highlighting regressions. (#982)
- add viewMatrix back so users can access it in their own vertex shader (#984)
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2 changes: 1 addition & 1 deletion package.json
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"name": "deck.gl",
"description": "A suite of 3D-enabled data visualization overlays, suitable for react-map-gl",
"license": "MIT",
"version": "4.2.0-alpha.12",
"version": "4.2.0-alpha.13",
"keywords": [
"webgl",
"visualization",
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