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v5.1.0-beta.1
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jianhuang01 committed Jan 31, 2018
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23 changes: 23 additions & 0 deletions CHANGELOG.md
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For Earlier Beta Releases see below

## Beta Releases

### deck.gl v5.1 Beta Releases

#### [5.1.0-beta.1] - Jan 31
- Fix crash during pickVisibleObjects (#1365)
- Experiment: bezier curve layer (#1366)
- Add JSX support to DeckGL component and remove jsx-layers example (#1362)
- Update composite layers to use multiple prop objects (#1353)
- link to remote docs (#1364)
- Wind demo: update using newest luma.gl TF API (#1346)
- Prop code preparation/cleanup (#1357)
- Use latest luma.gl transform feedback features (#1318)
- Move fp64 viewport uniform generation to project64 module's getUniforms (#1292)
- Merge react-map-gl's map interaction (#1330)
- Travis CI fix: Reduced, but working set of test cases (#1355)
- Property Copy Reduction (#1341)
- Use Object.prototype to speed up default prop setting (#1336)
- fix experimental PolygonLayer (#1316)
- Upgrade react-map-gl and math.gl versions in examples (#1313)
- Fix text layer redraw flag clearing (#1314)
- [Doc] Fix of layer attribute typo (#1311)
- Attribute Transition: Initial Implementation (#981)

## Official Releases

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4 changes: 2 additions & 2 deletions docs/whats-new.md
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# deck.gl v Next
# deck.gl v5.1

Release date: TBD, early Q2, 2018
Release date: Feb 16, 2018

## Attribute transition

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2 changes: 1 addition & 1 deletion package.json
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"name": "deck.gl",
"description": "A suite of 3D-enabled data visualization overlays, suitable for react-map-gl",
"license": "MIT",
"version": "5.0.0",
"version": "5.1.0-beta.1",
"keywords": [
"webgl",
"visualization",
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