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v4.2.0-alpha.10
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Ib Green committed Sep 27, 2017
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16 changes: 14 additions & 2 deletions CHANGELOG.md
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### deck.gl v4.2 Beta Releases

#### [4.2.0-alpha.9] -
#### [4.2.0-alpha.10] - Sep 27
- SAMPLE: Outline shadow layer, first cut (#957)
- Update docs with missing layer props (#959)
- Simplify GL parameter initialization (#952)
- Split deck.gl into "package" directories (#948)
- [HexagonLayer] Add getElevationValue to calculate hexagon elevation by aggregation (#938)
- Pure js mapbox base map example (#947)
- Small example that loads a Carto Torque tile (#946)
- Multi viewport cleanup (#953)
- WindMap fix: use default useDevicePixelRatio = false (#956)
- Layer lifecycle log polish. Guard against corrupt picking buffer. RFC updates. (#958)

#### [4.2.0-alpha.9] - Sep 23
- React and JS implementations now share code
- Cleanup of exported symbols

#### [4.2.0-alpha.8] -
#### [4.2.0-alpha.8] - Sep 21
- Fixes for pure-js example

#### [4.2.0-alpha.6] -
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2 changes: 1 addition & 1 deletion package.json
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"name": "deck.gl",
"description": "A suite of 3D-enabled data visualization overlays, suitable for react-map-gl",
"license": "MIT",
"version": "4.2.0-alpha.9",
"version": "4.2.0-alpha.10",
"keywords": [
"webgl",
"visualization",
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