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package utils | ||
|
||
import ( | ||
"fmt" | ||
"math/rand" | ||
) | ||
func AvatarUrl() string { | ||
url := fmt.Sprintf( | ||
"https://getavataaars.com/?accessoriesType=%s&avatarStyle=%s&clotheColor=%s&clotheType=%s&eyeType=%s&eyebrowType=%s&facialHairColor=%s&facialHairType=%s&hairColor=%s&hatColor=%s&mouthType=%s&skinColor=%s&topType=%s", | ||
accessoriesType(), | ||
avatarStyle(), | ||
clotheColor(), | ||
clotheType(), | ||
eyeType(), | ||
eyebrowType(), | ||
facialHairColor(), | ||
facialHairType(), | ||
facialHairType(), | ||
hatColor(), | ||
mouthType(), | ||
skinColor(), | ||
topType()) | ||
return url | ||
} | ||
|
||
func avatarStyle() string { | ||
avatarStyle := make(map[int]string, 0) | ||
avatarStyle[0] = "Circle" | ||
avatarStyle[1] = "Transparent" | ||
return avatarStyle[rand.Intn(1)] | ||
} | ||
|
||
func clotheType() string { | ||
clotheType := make(map[int]string, 0) | ||
clotheType[0] = "BlazerShirt" | ||
clotheType[1] = "BlazerSweater" | ||
clotheType[2] = "CollarSweater" | ||
clotheType[3] = "GraphicShirt" | ||
clotheType[4] = "Hoodie" | ||
clotheType[5] = "Overall" | ||
clotheType[6] = "ShirtCrewNeck" | ||
clotheType[7] = "ShirtScoopNeck" | ||
clotheType[8] = "ShirtVNeck" | ||
return clotheType[rand.Intn(8)] | ||
} | ||
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||
func accessoriesType() string { | ||
accessoriesType := make(map[int]string, 0) | ||
accessoriesType[0] = "Blank" | ||
accessoriesType[1] = "Kurt" | ||
accessoriesType[2] = "Prescription01" | ||
accessoriesType[3] = "Prescription02" | ||
accessoriesType[4] = "Round" | ||
accessoriesType[5] = "Sunglasses" | ||
accessoriesType[6] = "Wayfarers" | ||
return accessoriesType[rand.Intn(6)] | ||
} | ||
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||
func topType() string { | ||
topType := make(map[int]string, 0) | ||
topType[0] = "NoHair" | ||
topType[1] = "Eyepatch" | ||
topType[2] = "Hat" | ||
topType[3] = "Hijab" | ||
topType[4] = "Turban" | ||
topType[5] = "WinterHat1" | ||
topType[6] = "WinterHat2" | ||
topType[7] = "WinterHat3" | ||
topType[8] = "WinterHat4" | ||
topType[9] = "LongHairBigHair" | ||
topType[10] = "LongHairBob" | ||
topType[11] = "LongHairBun" | ||
topType[12] = "LongHairCurly" | ||
topType[13] = "LongHairCurvy" | ||
topType[14] = "LongHairDreads" | ||
topType[15] = "LongHairFrida" | ||
topType[16] = "LongHairFro" | ||
topType[17] = "LongHairFroBand" | ||
topType[18] = "LongHairNotTooLong" | ||
topType[19] = "LongHairShavedSides" | ||
topType[20] = "LongHairMiaWallace" | ||
topType[21] = "LongHairStraight" | ||
topType[22] = "LongHairStraight2" | ||
topType[23] = "LongHairStraightStrand" | ||
topType[24] = "ShortHairDreads01" | ||
topType[25] = "ShortHairDreads02" | ||
topType[26] = "ShortHairFrizzle" | ||
topType[27] = "ShortHairShaggyMullet" | ||
topType[28] = "ShortHairShortCurly" | ||
topType[29] = "ShortHairShortFlat" | ||
topType[30] = "ShortHairShortRound" | ||
topType[31] = "ShortHairShortWaved" | ||
topType[32] = "ShortHairSides" | ||
topType[33] = "ShortHairTheCaesar" | ||
topType[34] = "ShortHairTheCaesarSidePart" | ||
return topType[rand.Intn(34)] | ||
} | ||
|
||
func hatColor() string { | ||
hatColor := make(map[int]string, 0) | ||
hatColor[0] = "Black" | ||
hatColor[1] = "Blue01" | ||
hatColor[2] = "Blue02" | ||
hatColor[3] = "Blue03" | ||
hatColor[4] = "Gray01" | ||
hatColor[5] = "Gray02" | ||
hatColor[6] = "Heather" | ||
hatColor[7] = "PastelBlue" | ||
hatColor[8] = "PastelGreen" | ||
hatColor[9] = "PastelOrange" | ||
hatColor[10] = "PastelRed" | ||
hatColor[11] = "PastelYellow" | ||
hatColor[12] = "Pink" | ||
hatColor[13] = "Red" | ||
hatColor[14] = "White" | ||
return hatColor[rand.Intn(14)] | ||
} | ||
|
||
func facialHairType() string { | ||
facialHairType := make(map[int]string, 0) | ||
facialHairType[0] = "Blank" | ||
facialHairType[1] = "BeardMedium" | ||
facialHairType[2] = "BeardLight" | ||
facialHairType[3] = "BeardMajestic" | ||
facialHairType[4] = "MoustacheFancy" | ||
facialHairType[5] = "MoustacheMagnum" | ||
return facialHairType[rand.Intn(5)] | ||
} | ||
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||
func facialHairColor() string { | ||
facialHairColor := make(map[int]string, 0) | ||
facialHairColor[0] = "Auburn" | ||
facialHairColor[1] = "Black" | ||
facialHairColor[2] = "Blonde" | ||
facialHairColor[3] = "BlondeGolden" | ||
facialHairColor[4] = "Brown" | ||
facialHairColor[5] = "BrownDark" | ||
facialHairColor[6] = "Platinum" | ||
facialHairColor[7] = "Red" | ||
return facialHairColor[rand.Intn(7)] | ||
} | ||
|
||
func clotheColor() string { | ||
clotheColor := make(map[int]string, 0) | ||
clotheColor[0] = "Black" | ||
clotheColor[1] = "Blue01" | ||
clotheColor[2] = "Blue02" | ||
clotheColor[3] = "Blue03" | ||
clotheColor[4] = "Gray01" | ||
clotheColor[5] = "Gray02" | ||
clotheColor[6] = "Heather" | ||
clotheColor[7] = "PastelBlue" | ||
clotheColor[8] = "PastelGreen" | ||
clotheColor[9] = "PastelOrange" | ||
clotheColor[10] = "PastelRed" | ||
clotheColor[11] = "PastelYellow" | ||
clotheColor[12] = "Pink" | ||
clotheColor[13] = "Red" | ||
clotheColor[14] = "White" | ||
return clotheColor[rand.Intn(14)] | ||
} | ||
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||
func eyeType() string { | ||
eyeType := make(map[int]string, 0) | ||
eyeType[0] = "Close" | ||
eyeType[1] = "Cry" | ||
eyeType[2] = "Default" | ||
eyeType[3] = "Dizzy" | ||
eyeType[4] = "EyeRoll" | ||
eyeType[5] = "Happy" | ||
eyeType[6] = "Hearts" | ||
eyeType[7] = "Side" | ||
eyeType[8] = "Squint" | ||
eyeType[9] = "Surprised" | ||
eyeType[10] = "Wink" | ||
eyeType[11] = "WinkWacky" | ||
return eyeType[rand.Intn(11)] | ||
} | ||
|
||
func eyebrowType() string { | ||
eyebrowType := make(map[int]string, 0) | ||
eyebrowType[0] = "Angry" | ||
eyebrowType[1] = "AngryNatural" | ||
eyebrowType[2] = "Default" | ||
eyebrowType[3] = "DefaultNatural" | ||
eyebrowType[4] = "FlatNatural" | ||
eyebrowType[5] = "RaisedExcited" | ||
eyebrowType[6] = "RaisedExcitedNatural" | ||
eyebrowType[7] = "SadConcerned" | ||
eyebrowType[8] = "SadConcernedNatural" | ||
eyebrowType[9] = "UnibrowNatural" | ||
eyebrowType[10] = "UpDown" | ||
eyebrowType[11] = "UpDownNatural" | ||
return eyebrowType[rand.Intn(11)] | ||
} | ||
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||
func mouthType() string { | ||
mouthType := make(map[int]string, 0) | ||
mouthType[0] = "Concerned" | ||
mouthType[1] = "Default" | ||
mouthType[2] = "Disbelief" | ||
mouthType[3] = "Eating" | ||
mouthType[4] = "Grimace" | ||
mouthType[5] = "Sad" | ||
mouthType[6] = "ScreamOpen" | ||
mouthType[7] = "Serious" | ||
mouthType[8] = "Smile" | ||
mouthType[9] = "Tongue" | ||
mouthType[10] = "Twinkle" | ||
mouthType[11] = "Vomit" | ||
return mouthType[rand.Intn(11)] | ||
} | ||
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func skinColor() string { | ||
skinColor := make(map[int]string, 0) | ||
skinColor[0] = "Tanned" | ||
skinColor[1] = "Yellow" | ||
skinColor[2] = "Pale" | ||
skinColor[3] = "Light" | ||
skinColor[4] = "Brown" | ||
skinColor[5] = "DarkBrown" | ||
skinColor[6] = "Black" | ||
return skinColor[rand.Intn(6)] | ||
} |