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index.html
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<!DOCTYPE html>
<head>
<meta charset="utf-8">
<style>
body {
margin: 0;
padding: 0;
background: black;
}
#titlediv {
font-family: monospace;
text-align: center;
font-size:48px;
position:fixed;
width:100%;
height:50px;
color:white;
background-color:black;
padding:5px;
top:0px;
overflow-y: auto;
}
#attackdiv {
font-family: monospace;
font-size:10px;
position:fixed;
width:50%;
height:100px;
color:white;
background-color:black;
padding:5px;
bottom:0px;
overflow-y: auto;
}
#container1 {
position: relative;
width: 100vw;
height: 100vh;
max-width:100%;
max-height:100%
}
#about {
display: hidden;
}
#aboutdiv {
text-align:right;
width:100px;
height:100px;
top:0px;
right:0px;
position:fixed;
padding:10px;
color: white;
}
#ccdiv {
text-align:right;
width:100px;
height:20px;
bottom:0px;
right:0px;
position:fixed;
padding:5px;
color: white;
}
#about {display:none;}
/* Overlay */
#simplemodal-overlay {background-color:#000;}
/* Container */
#simplemodal-container {height:460px; width:600px; color:#bbb; background-color:#333; border:4px solid #444; padding:12px;}
#simplemodal-container .simplemodal-data {padding:8px;}
#simplemodal-container code {background:#141414; border-left:3px solid #65B43D; color:#bbb; display:block; font-size:12px; margin-bottom:12px; padding:4px 6px 6px;}
#simplemodal-container a {color:#ddd;}
#simplemodal-container a.modalCloseImg {background:url(../img/basic/x.png) no-repeat; width:25px; height:29px; display:inline; z-index:3200; position:absolute; top:-15px; right:-16px; cursor:pointer;}
#simplemodal-container h3 {color:#84b8d9;}
#simplemodal-container a.modalCloseImg {
background:url(x.png) no-repeat; /* adjust url as required */
width:25px;
height:29px;
display:inline;
z-index:3200;
position:absolute;
top:-15px;
right:-18px;
cursor:pointer;
}
</style>
<script src="//d3js.org/d3.v3.min.js"></script>
<script src="//d3js.org/d3.geo.projection.v0.min.js"></script>
<script src="//d3js.org/topojson.v1.min.js"></script>
<script src="//datamaps.github.io/scripts/datamaps.world.min.js?v=1"></script>
<script src="//code.jquery.com/jquery-2.1.1.min.js"></script>
<script src="jquery.simplemodal-1.4.4.js"></script>
<script>
function about() {
$("#about").modal();
}
</script>
<link href="//maxcdn.bootstrapcdn.com/font-awesome/4.2.0/css/font-awesome.min.css" rel="stylesheet">
</head>
<body>
<audio id="starwars" src="Blaster-Solo.wav" preload="auto"></audio>
<audio id="tng" src="tng_torpedo_clean.mp3" preload="auto"></audio>
<audio id="b5" src="B5-interceptor1.wav" preload="auto"></audio>
<audio id="wargames" src="WarGames-KeyPress.wav" preload="auto"></audio>
<audio id="pew" src="pew.mp3" preload="auto"></audio>
<audio id="galaga" src="shot_sound.mp3" preload="auto"></audio>
<audio id="asteroids" src="asteroids.mp3" preload="auto"></audio>
<audio id="china" src="china.mp3" preload="auto"></audio>
<audio id="timallen" src="timallen.wav" preload="auto"></audio>
<center><div id="container1"></div></center>
<div id="titlediv">IPew Attack Map</div>
<div id="attackdiv"></div>
<div id="aboutdiv"><i class="fa fa-question-circle fa-2x" onClick="about();"></i></div>
<div id="ccdiv">
<a rel="license" href="http://creativecommons.org/licenses/by-sa/4.0/"><img alt="Creative Commons License" style="border-width:0" src="https://i.creativecommons.org/l/by-sa/4.0/80x15.png" /></a>
</div>
<div id="about">
<h3>About IPew</h3>
Attack maps are the <span style="font-family: monospace;"><blink></span> tag of information security. They are pure eye candy, meant to scare the general public and <i>WOW</i> unsuspecting executives visiting Security Operations Centers. Yet, security vendors keep cranking them out. We didn't want organizations without "real" data or l33t animation skills to to feel left out, so we built this map for anyone to use [CC BY-SA]. Plus, they're all missing sound effects! And, most (all, really) use mind-numbingly dumb map projections, begging the question: <i>"Does Greenland make my map look big?"</i>.<br/>
<br/>
The default map uses a statistical model (infrequently updated) for source "attack" node country of origin & frequency while destinations are fully randomized. The default sound is a Star Wars "blaster" (guess which one!). Sounds can be customized and an organization name can be specified, plus there are a few other <i>interesting</i> options.<br/>
<br/>
Check out the <a target=_blank href='http://github.com/hrbrmstr/pewpew'>github repository</a> for more information and instructions on how to customize the map options for maximum effect.<br/>
<br/>
Brought to you by <a target=_blank href="http://twitter.com/alexcpsec">@alexcpsec</a>, <a target=_blank href="http://twitter.com/hrbrmstr">@hrbrmstr</a> & <a target=_blank href="http://dds.ec/blog">Data-Driven Security</a>
</div>
<!-- Use Hash-Bang to maintain scroll position when closing modal -->
<a href="#!" class="modal-close" title="Close this modal"
data-dismiss="modal" data-close="Close">×</a>
</section>
<script>
// setup default min/max timer range for random draw
attack_min = 100 ;
attack_max = 2000 ;
// add/change the attack types here
attack_type = [ "any port scan in a storm", "ssh brutish force", "Thought Leader Tweet",
"SYN FLOOD BA-BY", "Spotty", "Heartbleed Hotel", "Po_ODLE", "Sharknado",
"CORGI Attack", "Ping of DOOM", "Conficker", "Goldfinger", "SANDPAPER",
"SNAILshock", "Spaghetti RAT", "Driduplex" ] ;
// gotta add types here if you add more sounds (or delete them)
audio_type = [ "starwars", "tng", "b5", "wargames", "pew", "galaga", "asteroids", "china", "timallen" ]
// need this to more easily grab URI query parameters
$.extend({
getUrlVars: function(){
var vars = [], hash;
var hashes = window.location.href.slice(window.location.href.indexOf('?') + 1).split('&');
for(var i = 0; i < hashes.length; i++)
{
hash = hashes[i].split('=');
vars.push(hash[0]);
vars[hash[0]] = hash[1];
}
return vars;
},
getUrlVar: function(name){
return $.getUrlVars()[name];
}
});
// here is where we deal with parameters
// try to grab them, see if they exist, make changes to defaults if they do
var norse_mode = $.getUrlVar('norse_mode');
var bad_day = $.getUrlVar('bad_day');
var org_name = $.getUrlVar('org_name');
var chatt_mode = $.getUrlVar('chatt_mode');
var china_mode = $.getUrlVar('china_mode');
var dprk_mode = $.getUrlVar('dprk_mode');
var employee_mode = $.getUrlVar('employee_mode');
var employee_fname = $.getUrlVar('employee_fname');
var employee_lname = $.getUrlVar('employee_lname');
var origin = $.getUrlVar('origin');
var random_mode = $.getUrlVar('random_mode');
var tng = $.getUrlVar('tng');
var wargames = $.getUrlVar('wargames');
var b5 = $.getUrlVar('b5');
var nofx = $.getUrlVar('nofx');
var pew = $.getUrlVar('pew');
var allfx = $.getUrlVar('allfx')
var galaga = $.getUrlVar('galaga')
var asteroids = $.getUrlVar('asteroids')
var china = $.getUrlVar('china')
var timallen = $.getUrlVar('timallen')
var drill_mode = $.getUrlVar("drill_mode")
var in_lat = $.getUrlVar("lat")
var in_lon = $.getUrlVar("lon")
var destination = $.getUrlVar("destination")
var greenattacks = $.getUrlVar("greenattacks")
var redattacks = $.getUrlVar("redattacks")
snd_id = "starwars" ;
if (typeof tng !== 'undefined') { snd_id = "tng" ; }
if (typeof b5 !== 'undefined') { snd_id = "b5" ; }
if (typeof wargames !== 'undefined') { snd_id = "wargames" ; }
if (typeof pew !== 'undefined') { snd_id = "pew" ; }
if (typeof galaga !== 'undefined') { snd_id = "galaga" ; }
if (typeof asteroids !== 'undefined') { snd_id = "asteroids" ; }
if (typeof china !== 'undefined') { snd_id = "china" ; }
if (typeof timallen !== 'undefined') { snd_id = "timallen" ; }
if (typeof bad_day !== 'undefined') {
attack_min=200;
attack_max=200;
}
if (typeof org_name !== 'undefined') { $("#titlediv").text(decodeURI(org_name) + " IPew Attack Map").html() }
// we maintain a fixed queue of "attacks" via this class
function FixedQueue( size, initialValues ){
initialValues = (initialValues || []);
var queue = Array.apply( null, initialValues );
queue.fixedSize = size;
queue.push = FixedQueue.push;
queue.splice = FixedQueue.splice;
queue.unshift = FixedQueue.unshift;
FixedQueue.trimTail.call( queue );
return( queue );
}
FixedQueue.trimHead = function(){
if (this.length <= this.fixedSize){ return; }
Array.prototype.splice.call( this, 0, (this.length - this.fixedSize) );
};
FixedQueue.trimTail = function(){
if (this.length <= this.fixedSize) { return; }
Array.prototype.splice.call( this, this.fixedSize, (this.length - this.fixedSize)
);
};
FixedQueue.wrapMethod = function( methodName, trimMethod ){
var wrapper = function(){
var method = Array.prototype[ methodName ];
var result = method.apply( this, arguments );
trimMethod.call( this );
return( result );
};
return( wrapper );
};
FixedQueue.push = FixedQueue.wrapMethod( "push", FixedQueue.trimHead );
FixedQueue.splice = FixedQueue.wrapMethod( "splice", FixedQueue.trimTail );
FixedQueue.unshift = FixedQueue.wrapMethod( "unshift", FixedQueue.trimTail );
var rand = function(min, max) {
return Math.random() * (max - min) + min;
};
var getRandomCountry = function(countries, weight) {
var total_weight = weight.reduce(function (prev, cur, i, arr) {
return prev + cur;
});
var random_num = rand(0, total_weight);
var weight_sum = 0;
for (var i = 0; i < countries.length; i++) {
weight_sum += weight[i];
weight_sum = +weight_sum.toFixed(2);
if (random_num <= weight_sum) {
return countries[i];
}
}
};
// need to make this dynamic since it is approximated from sources
var countries = [9,22,29,49,56,58,78,82,102,117,139,176,186] ;
var weight = [0.000,0.001,0.004,0.008,0.009,0.037,0.181,0.002,0.000,0.415,0.006,0.075,0.088];
// the fun begins!
//
// pretty simple setup ->
// * make base Datamap
// * setup timers to add random events to a queue
// * update the Datamap
var map = new Datamap({
scope: 'world',
element: document.getElementById('container1'),
projection: 'winkel3',
// change the projection to something else only if you have absolutely no cartographic sense
fills: { defaultFill: 'black', },
geographyConfig: {
dataUrl: null,
hideAntarctica: true,
borderWidth: 0.75,
borderColor: '#4393c3',
popupTemplate: function(geography, data) {
return '<div class="hoverinfo" style="color:white;background:black">' +
geography.properties.name + '</div>';
},
popupOnHover: true,
highlightOnHover: false,
highlightFillColor: 'black',
highlightBorderColor: 'rgba(250, 15, 160, 0.2)',
highlightBorderWidth: 2
},
})
// we read in a modified file of all country centers
var centers = [] ;
d3.tsv("country_centroids_primary.csv", function(data) { centers = data; });
d3.csv("samplatlong.csv", function(data) { slatlong = data; });
d3.csv("cnlatlong.csv", function(data) { cnlatlong = data; });
// setup structures for the "hits" (arcs)
// and circle booms
var hits = FixedQueue( 7, [ ] );
var boom = FixedQueue( 7, [ ] );
// we need random numbers and also a way to build random ip addresses
function getRandomInt(min, max) {return Math.floor(Math.random() * (max - min + 1)) + min;}
function getOctet() {return Math.round(Math.random()*255);}
function randomIP () { return(getOctet() + '.' + getOctet() + '.' + getOctet() + '.' + getOctet()); }
function getStroke() {return Math.round(Math.random()*100);}
function getDestination() {return Math.round(Math.random()*100);}
// doing this a bit fancy for a hack, but it makes it
// easier to group code functions together and have variables
// out of global scope
var attacks = {
interval: getRandomInt(attack_min, attack_max),
init: function(){
setTimeout(
jQuery.proxy(this.getData, this),
this.interval
);
},
getData: function() {
var self = this;
if (typeof norse_mode !== 'undefined') { return; }
if (typeof random_mode !== 'undefined') { Math.floor((Math.random() * slatlong.length)); }
dst = Math.floor((Math.random() * slatlong.length));
src = Math.floor((Math.random() * slatlong.length));
if ((dst == src)) {
dst = src + 1 ;
if (dst > slatlong.length-1) { dst = src - 1 }
}
if (typeof allfx !== 'undefined') {
snd_id = audio_type[Math.floor((Math.random() * audio_type.length))];
}
// no guarantee of sound playing w/o the load - stupid browsers
if (typeof nofx === 'undefined') {
document.getElementById(snd_id).load();
document.getElementById(snd_id).play();
}
// add hit to the arc queue
// use strokeColor to set arc line color
var srclat = slatlong[src].lat;
var srclong = slatlong[src].long;
var dstlat = slatlong[dst].lat;
var dstlong = slatlong[dst].long;
which_attack = attack_type[Math.floor((Math.random() * attack_type.length))];
var srccountry = slatlong[src]["country"];
// "Hi, Mandiant!!"
if (typeof china_mode !== 'undefined') {
srclat = cnlatlong[src].lat;
srclong = cnlatlong[src].long;
if (cnlatlong[src].country=="chn") { which_attack = "ZOMGOSH CHINA!!!!!!"; }
srccountry = cnlatlong[src]["country"];
}
// "Hi, Kim Jong!"
else if (typeof dprk_mode !== 'undefined') {
srclat = 39.0194;
srclong = 125.7381;
which_attack = "ZOMG NORTH KOREAZ!!!";
srccountry = "kp";
}
// source is always Chattanooga if chatt_mode is set
// "Hi ThreatStream!!" http://www.csoonline.com/article/2689609/network-security/threat-intelligence-firm-mistakes-research-for-nation-state-attack.html
else if (typeof chatt_mode !== 'undefined') {
srclat = 35.0456297;
srclong = -85.30968;
which_attack = "OMG NATION STATE CHATTANOOGA!!!";
srccountry = "usa";
}
// blame a former employee
else if (typeof employee_mode !== 'undefined') {
if (typeof in_lat !== 'undefined' && typeof in_lon !== 'undefined') {
srclat = in_lat;
srclong = in_lon;
}
which_attack = "Former employee attack"
if (typeof employee_fname !== 'undefined' && typeof employee_lname !== 'undefined') {
which_attack += ":" + employee_fname + " " + employee_lname;
}
srccountry = "usa";
}
// Specify a country
else if (typeof origin !== 'undefined') {
srccountry = origin.toUpperCase();
var center_id = 0;
for (i = 0; i < centers.length; i ++) {
center_id = i;
if (centers[i].FIPS10 === srccountry) {
break;
}
}
srccountry = origin.toLowerCase();
srclat = centers[center_id].LAT;
srclong = centers[center_id].LONG;
}
// Specify a destination country
if (typeof destination !== 'undefined' && getDestination() < 80) {
dstcountry = destination.toUpperCase();
var center_id = 0;
for (i = 0; i < centers.length; i ++) {
center_id = i;
if (centers[i].FIPS10 === dstcountry) {
break;
}
}
dstcountry = destination.toLowerCase();
attackdiv_slatlong = dstcountry;
dstlat = centers[center_id].LAT;
dstlong = centers[center_id].LONG;
}
else {
attackdiv_slatlong = slatlong[dst]["country"];
}
// Specify attack color
if (typeof greenattacks !== 'undefined') {
strokeColor = 'green';
}
else if (typeof redattacks !== 'undefined') {
strokeColor = 'red';
}
else {
if (getStroke() < 70) {
strokeColor = 'green';
}
else {
strokeColor = 'red';
}
}
if (typeof drill_mode != 'undefined') {
dstlat = in_lat
dstlong = in_lon
}
hits.push( { origin : { latitude: +srclat, longitude: +srclong },
destination : { latitude: +dstlat, longitude: +dstlong } } );
map.arc(hits, {strokeWidth: 2, strokeColor: strokeColor});
// add boom to the bubbles queue
boom.push( { radius: 7, latitude: +dstlat, longitude: +dstlong,
fillOpacity: 0.5, attk: which_attack} );
map.bubbles(boom, {
popupTemplate: function(geo, data) {
return '<div class="hoverinfo">' + data.attk + '</div>';
}
});
// update the scrolling attack div
$('#attackdiv').append(srccountry + " (" + randomIP() + ") " +
" <span style='color:red'>attacks</span> " +
attackdiv_slatlong+ " (" + randomIP() + ") " +
" <span style='color:steelblue'>(" + which_attack + ")</span> " +
"<br/>");
$('#attackdiv').animate({scrollTop: $('#attackdiv').prop("scrollHeight")}, 500);
// pick a new random time and start the timer again!
this.interval = getRandomInt(attack_min, attack_max);
this.init() ;
},
};
// start the ball rolling!
attacks.init();
// lazy-dude's responsive window
d3.select(window).on('resize', function() { location.reload(); });
</script>
</body>
</html>