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✔️ Advanced WorldEdit commands
✔️ Supports fast filling
✔️ Supports schematics
✔️ Minecraft: Java Version maps world fixer
✔️ Supports last pocketmine API version

👍 1.2.0-beta3 Update:

  • Plugin cleanup
  • Memory & CPU optimization
  • Schematics are now created & saved asynchronously
  • Bug fixes
  • New commands (//wals, //cut, //center, //d)
  • Changed permissions prefix from bt to buildertools
  • //fix command now fixes whole world asynchronously
  • Dropped support for php 7.3 & PocketMine api versions lower than 3.16.0

⬇️ Downloads:

Version Phar Download Zip Download API Min php version
1.2.0-beta3 Try latest dev version from Poggit CI --- 3.16.0^ 7.4
1.2.0-beta2 Poggit GitHub 3.x.x 7.0
1.2.0-beta1 Poggit GitHub 3.x.x 7.0
1.1.0 GitHub GitHub 3.x.x 7.0
1.1.0-beta2 GitHub GitHub 3.x.x 7.0
1.1.0-beta1 GitHub GitHub 3.x.x 7.0
1.0.0 GitHub GitHub 3.0.0-ALPHA7 7.0

All released versions here
Other plugins by CzechPMDevs here


📁 Supported software:

This plugin works only on PocketMine-MP.

🔧 How to install BuilderTools?

  1. Download latest stable version from poggit
  2. Move dowloaded file to your server /plugins/ folder
  3. Restart the server

🏠 BuilderTools commands:

  • All BuilderTools commands starts with //except for the /buildertools command that was added as an alias because //help not works in newer versions.
  • In game, you can get list of all commands using commands //commands

All BuilderTools Commands:

Command Description
//commands Displays list BuilderTools commands

Alias: //commands, /buildertools
Usage: //commands <page: 1-4>
//blockinfo Switch block info mode

Usage: //blockinfo
Alias: //bi

In blockinfo mode you can get information about block by touching it.
//clearinventory Clears inventory

Usage: //clearinventory
Alias: //ci
//center Finds center of the selection

Usage: //center

Bedrock will appear in the middle of the selection
//copy Copy selected area into the clipboard

Usage: //copy

Copied area can be placed again using //paste, merged with the environment //merge or rotated //rotate.
//cube Creates cube

Usage: //cube <id1:dmg1,id2,...> <radius>

Creates a cube at your position.
//cut Cuts out selected area

Usage: //cube <id1:dmg1,id2,...> <radius>

The are is afterwards moved on to clipboard.
//cylinder Creates cylinder

Usage: //cube <id1:dmg1,id2,...> <radius>

Creates a cylinder at your position.
//draw Draws with blocks

Usage: `//draw <cube
//fill Fill selected area

Aliases: //set, //change
Usage: //fill <id1:dmg1,id2,...>

First you must create area using //pos1, //pos2 or by //wand.
//fix Fixes block in world from Minecraft: Java Edition

Usage: //fix <world>
//hcube Creates hollow cube

Usage: //hcube <id1:dmg1,id2,...> <radius>

Creates hollow cube at your position.
//hcylinder Creates hollow cylinder

Usage: //hcyl <id1:dmg1,id2,...> <radius>

Creates hollow cylinder at your position.
//hpyramid Creates hollow pyramid

Usage: //hpyramid <id1:dmg1,id2,...> <radius>

Creates hollow pyramid at your position.
//hsphere Creates hollow sphere

Usage: //hsphere <id1:dmg1,id2,...> <radius>

Creates hollow sphere at your position.
//id Displays id of item in your hand

Usage: //id
//merge Merge copied area

Usage: //merge
//move Move blocks in selection

Usage: //move <x> <y> <z>

Move blocks in selected area.
//naturalize Replaces blocks in selected area to grass,dirt and stone

Usage: //naturalize
//outline Fills hollow selected area

Usage: //outline <id1:dmg1,id2,...>

Changes the all the outer layers.
//paste Paste copied area

Usage: //paste
//pos1 Select first position

Aliases: //1, //pos1
Usage: //pos1

You need select two positions for eg. filling or fixing Minecraft: Java Edition maps.
//pos2 Select second position

Aliases: //2, //pos2
Usage: //pos2

You need select two positions for eg. filling or fixing Minecraft: Java Edition maps.
//pyramid Creates pyramid

Usage: //pyramid <id1:dmg1,id2,...> <radius>

Creates pyramid in your position.
//redo Re-do BuilderTools action

Usage: //redo
//replace Replace blocks in selected area

Usage: //replace <blocksToReplace: id1,id2> <blocks: id1:dmg1,id2,...>

Replace blocks in selected area. First you must create area using //pos1, //pos2 or by //wand.
//rotate Rotate copied area

Usage: //rotate

When rotating an object, you must rotate to the side to which you want to rotate the object, and then write the confirm to the chat. If you want to cancel rotation, type cancel into the chat.
//schematic Manage with schematics

Usage: `//schem <reload
//sphere Creates sphere

Usage: //sphere <id1:dmg1,id2,...> <radius>

Creates a sphere in your position.
//stack Stacks copied area

Usage: `//stack [side
//tree Spawns tree

Usage: `//tree <tree
//undo Cancels BuilderTools action

Usage: //undo
//walls Makes walls around selection

Usage: //walls
//wand Switch wand tool

Usage: //wand

First position is set by breaking the block, second by touching the block. Wand tool can be turned of typing //wand again.

📃 Permissions:


All BuilderTools Permissions:

Permission Command Operator Permissions required
buildertools.command.help //commands ✔️
buildertools.command.blockinfo //blockinfo ✔️
buildertools.command.clearinventory //clearinventory ✔️
buildertools.command.copy //copy ✔️
buildertools.command.cube //cube
buildertools.command.cut //cut ✔️
buildertools.command.cylinder //cylinder ✔️
buildertools.command.decoration //decoration ✔️
buildertools.command.draw //draw ✔️
buildertools.command.fill //fill ✔️
buildertools.command.fix //fix ✔️
buildertools.command.hcube //hcube ✔️
buildertools.command.hcylinder //hcylinder ✔️
buildertools.command.hpyramid //hpyramid ✔️
buildertools.command.hsphere //hsphere ✔️
buildertools.command.id //id ✔️
buildertools.command.merge //merge ✔️
buildertools.command.move //move ✔️
buildertools.command.naturalize //naturalize ✔️
buildertools.command.outline //outline ✔️
buildertools.command.paste //paste ✔️
buildertools.command.pos1 //pos1 ✔️
buildertools.command.pos2 //pos2 ✔️
buildertools.command.pyramid //pyramid ✔️
buildertools.command.rotate //rotate ✔️
buildertools.command.schematic //schematic ✔️
buildertools.command.sphere //sphere ✔️
buildertools.command.stack //stack ✔️
buildertools.command.tree //tree ✔️
buildertools.command.undo //undo ✔️
buildertools.command.walls //walls ✔️
buildertools.command.wand //wand ✔️

🔧 Configuration

  • New in 1.2
  • Default configuration:
---
# Do not change this!
config-version: 1.2.1    

 items:    
  wand-axe:    
    enabled: true    
    name: "§r§fWand Axe\n§7§oBreak for first pos\n§7§oTouch for second pos"    
  blockinfo-stick:    
    enabled: false    
    name: "§r§fDebug Stick\n§7§oTouch block for info"    
...  

💰 Credits


💡 License

Copyright 2018-2021 CzechPMDevs    
    
Licensed under the Apache License, Version 2.0 (the "License");    
you may not use this file except in compliance with the License.    
You may obtain a copy of the License at    
   
http://www.apache.org/licenses/LICENSE-2.0    
   
Unless required by applicable law or agreed to in writing, software    
distributed under the License is distributed on an "AS IS" BASIS,    
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.    
See the License for the specific language governing permissions and    
limitations under the License.  

Full license here.

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Advanced WorldEdit plugin for PocketMine servers

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