LBM in C++
Lattice-Boltzmann-Solver in C++ without GPU Acceleration, but with multithreading on CPU. Graphical output with SDL2.
- SDL2
- Compiler supporting OpenMP
- Change the SDL2PATH to your path in FindSDL2.cmake
- Change the includes "SDL.h" to "SDL2/SDL.h"
- You may need to change SDL2_LIBRARY, SDL2_IMAGE_LIBRARY and SDL2_MIXER_LIBRARY to SDL2_LIBRARIES, SDL2_IMAGE_LIBRARIES and SDL2_MIXER_LIBRARIES in CMakeLists.txt