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Releases: OnionGalaxy/LittleOrionEngine

LittleOrionEngine v1.6.0

14 Oct 22:45
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What's new?

  • Curves on particle system
  • Material can be instantiated
  • Soundbanks parsing
  • Lightmaps and shadows fixes

LittleOrionEngine v1.5.0

08 Sep 14:59
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Merge pull request #258 from OnionGalaxy/fix_tweeners_on_loading

Tweens now use real time so they can be used on loading time

LittleOrionEngine v1.4.1

02 Jul 16:12
084d864
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LittleOrionEngine v1.4.1

What's new:

  • Lighting correction.
  • Hierarchy enhancements.
  • Event System
  • Bug fixing.

LittleOrionEngine v1.4.0

25 Jun 15:59
13213b9
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LittleOrionEngine v1.4.0

Features included in this version:

  • Shadows rendering.
  • Lightmaps.
  • Morphing animations.
  • Improvements on StateMachine.
  • New ComponentBillboard.
  • New ComponentParticleSystem.
  • Tag system.
  • Bug fixes.

LittleOrionEngine v1.3.0

28 May 16:04
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LittleOrionEngine v1.3.0

Features included in this version:

  • New ModulePhysics, that integrates Bullet library.
  • New ModuleAudio, that integrates WWise.
  • New macros to ease the usage of the engine.
  • Bug fixes

Twinlight Souls v0.5.0

21 May 14:15
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Twinlight Souls v0.5.0

Whats new:

  • Multiplayer
  • New models with textures and animations
  • Various bug fixes

Twinlight Souls v0.4.0

20 May 23:35
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Twinlight Souls v0.4.0

What's new:

  • Audio in game.

Twinlight Souls v0.3.0

20 May 21:10
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Twinlight Souls v0.3.0

What's new:

  • New map.
  • Revamped main menu.
  • HUD.

Twinlight Souls v0.2.1

18 May 16:42
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Twinlight Souls v0.2.1

What's new:

  • Improved combat system.
  • Improved Mushdoom IA

Twinlight Souls v0.2.0

13 May 22:11
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Twinlight Souls v0.2.0

Features included in this version:

  • Revamped movement system. It uses physics instead of NavMesh,
  • Revamped Mushdooms. They follow and attack the player with nice animations.
  • Enemies spawn at certains parts of the map.