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depend.mk
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depend.mk
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disk.o: disk.cpp disk.h gameobjects.h tonclib/include/tonc.h \
tonclib/include/tonc_types.h tonclib/include/tonc_memmap.h \
tonclib/include/tonc_memdef.h tonclib/include/tonc_bios.h \
tonclib/include/tonc_core.h tonclib/include/tonc_input.h \
tonclib/include/tonc_irq.h tonclib/include/tonc_math.h \
tonclib/include/tonc_oam.h tonclib/include/tonc_tte.h \
tonclib/include/tonc_surface.h tonclib/include/tonc_video.h \
tonclib/include/tonc_nocash.h tonclib/include/tonc_text.h tonchelper.h \
vectormath.h
eyebots.o: eyebots.cpp eyebots.h gameobjects.h tonclib/include/tonc.h \
tonclib/include/tonc_types.h tonclib/include/tonc_memmap.h \
tonclib/include/tonc_memdef.h tonclib/include/tonc_bios.h \
tonclib/include/tonc_core.h tonclib/include/tonc_input.h \
tonclib/include/tonc_irq.h tonclib/include/tonc_math.h \
tonclib/include/tonc_oam.h tonclib/include/tonc_tte.h \
tonclib/include/tonc_surface.h tonclib/include/tonc_video.h \
tonclib/include/tonc_nocash.h tonclib/include/tonc_text.h tonchelper.h \
vectormath.h securitycam.h player.h
gameobjects.o: gameobjects.cpp gameobjects.h tonclib/include/tonc.h \
tonclib/include/tonc_types.h tonclib/include/tonc_memmap.h \
tonclib/include/tonc_memdef.h tonclib/include/tonc_bios.h \
tonclib/include/tonc_core.h tonclib/include/tonc_input.h \
tonclib/include/tonc_irq.h tonclib/include/tonc_math.h \
tonclib/include/tonc_oam.h tonclib/include/tonc_tte.h \
tonclib/include/tonc_surface.h tonclib/include/tonc_video.h \
tonclib/include/tonc_nocash.h tonclib/include/tonc_text.h tonchelper.h \
vectormath.h
level_data.o: level_data.cpp level_data.h tonclib/include/tonc.h \
tonclib/include/tonc_types.h tonclib/include/tonc_memmap.h \
tonclib/include/tonc_memdef.h tonclib/include/tonc_bios.h \
tonclib/include/tonc_core.h tonclib/include/tonc_input.h \
tonclib/include/tonc_irq.h tonclib/include/tonc_math.h \
tonclib/include/tonc_oam.h tonclib/include/tonc_tte.h \
tonclib/include/tonc_surface.h tonclib/include/tonc_video.h \
tonclib/include/tonc_nocash.h tonclib/include/tonc_text.h tonchelper.h
levels.o: levels.cpp levels.h tonclib/include/tonc.h \
tonclib/include/tonc_types.h tonclib/include/tonc_memmap.h \
tonclib/include/tonc_memdef.h tonclib/include/tonc_bios.h \
tonclib/include/tonc_core.h tonclib/include/tonc_input.h \
tonclib/include/tonc_irq.h tonclib/include/tonc_math.h \
tonclib/include/tonc_oam.h tonclib/include/tonc_tte.h \
tonclib/include/tonc_surface.h tonclib/include/tonc_video.h \
tonclib/include/tonc_nocash.h tonclib/include/tonc_text.h tonchelper.h \
vectormath.h eyebots.h gameobjects.h securitycam.h player.h disk.h
main.o: main.cpp tonclib/include/tonc.h tonclib/include/tonc_types.h \
tonclib/include/tonc_memmap.h tonclib/include/tonc_memdef.h \
tonclib/include/tonc_bios.h tonclib/include/tonc_core.h \
tonclib/include/tonc_input.h tonclib/include/tonc_irq.h \
tonclib/include/tonc_math.h tonclib/include/tonc_oam.h \
tonclib/include/tonc_tte.h tonclib/include/tonc_surface.h \
tonclib/include/tonc_video.h tonclib/include/tonc_nocash.h \
tonclib/include/tonc_text.h statestack.h state_menu.h statelist.h \
title_screen.h state_game.h tonchelper.h player.h vectormath.h \
gameobjects.h securitycam.h eyebots.h prototype_gfx.h \
shadowtiles_simple.h visioncone.h gfx_eyebots.h status_bad.h \
status_good.h status_dead.h status_seen.h level_data.h levels.h disk.h
objectmanager.o: objectmanager.cpp
player.o: player.cpp player.h tonclib/include/tonc.h \
tonclib/include/tonc_types.h tonclib/include/tonc_memmap.h \
tonclib/include/tonc_memdef.h tonclib/include/tonc_bios.h \
tonclib/include/tonc_core.h tonclib/include/tonc_input.h \
tonclib/include/tonc_irq.h tonclib/include/tonc_math.h \
tonclib/include/tonc_oam.h tonclib/include/tonc_tte.h \
tonclib/include/tonc_surface.h tonclib/include/tonc_video.h \
tonclib/include/tonc_nocash.h tonclib/include/tonc_text.h tonchelper.h \
vectormath.h gameobjects.h
securitycam.o: securitycam.cpp securitycam.h tonclib/include/tonc.h \
tonclib/include/tonc_types.h tonclib/include/tonc_memmap.h \
tonclib/include/tonc_memdef.h tonclib/include/tonc_bios.h \
tonclib/include/tonc_core.h tonclib/include/tonc_input.h \
tonclib/include/tonc_irq.h tonclib/include/tonc_math.h \
tonclib/include/tonc_oam.h tonclib/include/tonc_tte.h \
tonclib/include/tonc_surface.h tonclib/include/tonc_video.h \
tonclib/include/tonc_nocash.h tonclib/include/tonc_text.h tonchelper.h \
vectormath.h player.h gameobjects.h
state_game.o: state_game.cpp state_game.h tonclib/include/tonc.h \
tonclib/include/tonc_types.h tonclib/include/tonc_memmap.h \
tonclib/include/tonc_memdef.h tonclib/include/tonc_bios.h \
tonclib/include/tonc_core.h tonclib/include/tonc_input.h \
tonclib/include/tonc_irq.h tonclib/include/tonc_math.h \
tonclib/include/tonc_oam.h tonclib/include/tonc_tte.h \
tonclib/include/tonc_surface.h tonclib/include/tonc_video.h \
tonclib/include/tonc_nocash.h tonclib/include/tonc_text.h tonchelper.h \
statelist.h statestack.h player.h vectormath.h gameobjects.h \
securitycam.h eyebots.h prototype_gfx.h shadowtiles_simple.h \
visioncone.h gfx_eyebots.h status_bad.h status_good.h status_dead.h \
status_seen.h level_data.h levels.h disk.h
state_menu.o: state_menu.cpp state_menu.h tonclib/include/tonc.h \
tonclib/include/tonc_types.h tonclib/include/tonc_memmap.h \
tonclib/include/tonc_memdef.h tonclib/include/tonc_bios.h \
tonclib/include/tonc_core.h tonclib/include/tonc_input.h \
tonclib/include/tonc_irq.h tonclib/include/tonc_math.h \
tonclib/include/tonc_oam.h tonclib/include/tonc_tte.h \
tonclib/include/tonc_surface.h tonclib/include/tonc_video.h \
tonclib/include/tonc_nocash.h tonclib/include/tonc_text.h statelist.h \
statestack.h title_screen.h
state_pause.o: state_pause.cpp state_pause.h tonclib/include/tonc.h \
tonclib/include/tonc_types.h tonclib/include/tonc_memmap.h \
tonclib/include/tonc_memdef.h tonclib/include/tonc_bios.h \
tonclib/include/tonc_core.h tonclib/include/tonc_input.h \
tonclib/include/tonc_irq.h tonclib/include/tonc_math.h \
tonclib/include/tonc_oam.h tonclib/include/tonc_tte.h \
tonclib/include/tonc_surface.h tonclib/include/tonc_video.h \
tonclib/include/tonc_nocash.h tonclib/include/tonc_text.h tonchelper.h \
level_data.h statelist.h statestack.h pausestuff.h
state_win.o: state_win.cpp state_win.h tonclib/include/tonc.h \
tonclib/include/tonc_types.h tonclib/include/tonc_memmap.h \
tonclib/include/tonc_memdef.h tonclib/include/tonc_bios.h \
tonclib/include/tonc_core.h tonclib/include/tonc_input.h \
tonclib/include/tonc_irq.h tonclib/include/tonc_math.h \
tonclib/include/tonc_oam.h tonclib/include/tonc_tte.h \
tonclib/include/tonc_surface.h tonclib/include/tonc_video.h \
tonclib/include/tonc_nocash.h tonclib/include/tonc_text.h statelist.h \
statestack.h business.h
tonchelper.o: tonchelper.cpp tonchelper.h tonclib/include/tonc.h \
tonclib/include/tonc_types.h tonclib/include/tonc_memmap.h \
tonclib/include/tonc_memdef.h tonclib/include/tonc_bios.h \
tonclib/include/tonc_core.h tonclib/include/tonc_input.h \
tonclib/include/tonc_irq.h tonclib/include/tonc_math.h \
tonclib/include/tonc_oam.h tonclib/include/tonc_tte.h \
tonclib/include/tonc_surface.h tonclib/include/tonc_video.h \
tonclib/include/tonc_nocash.h tonclib/include/tonc_text.h