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games/assaultcube: Update to 1.3.0.2
Submitter becomes maintainer, already maintainer of several ports. The PORT_ENET option no longer compiles, so remove it. The MASTER server option is also currently broken, but players playing the game or running a dedicated server should not need to run it, so disable this option for now. While here, pet linters. ChangeLog: https://assault.cubers.net/docs/history.html * the server sends messages so you know what data was used for shuffeling (random < match < vita) * switching to spectator only incurs respawn delay, not suicide/teamkill * the overview spectator can now see the flags in tilted-model or radar-like ways through overviewflags setting * connect protocol waits for authentication with the masterserver before connecting * register connect protocol script for linux PR: 269505 Reported by: kevinz5000@gmail.com (maintainer)
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Original file line number | Diff line number | Diff line change |
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SHA256 (AssaultCube_v1.2.0.2.tar.bz2) = 77ac41bdf07f6d74367e29089c2ee34da5ef53fdf979d7dfad58c3edce5f0717 | ||
SIZE (AssaultCube_v1.2.0.2.tar.bz2) = 52975325 | ||
TIMESTAMP = 1676156238 | ||
SHA256 (assaultcube-AC-1.3.0.2-v1.3.0.2_GH0.tar.gz) = 05f21db1f20ee5cc8f83c2cd4e8746f16224654343959f29a4902859479e2dec | ||
SIZE (assaultcube-AC-1.3.0.2-v1.3.0.2_GH0.tar.gz) = 51034819 |
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games/assaultcube/files/patch-fixes-for-GCC-and-Clang.diff
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