Top 7 Programming Languages Used In Video Games
The most commonly used programming languages and tools for creating video games
We want to implement the WebRTC protocol in a C++/DirectX application. The objective is to stream the rendering from DirectX using WebRTC, with an optimal framerate.
...especializado en sistemas audiovisuales para dar servicio en proyecto de cliente con sede en Madrid (Boadilla del Monte).Perfil requerido:* Experiencia en desarrollo de software de tratamiento de audio y video* Experiencia en el tratamiento de audio/video digital y analógico : ingesta, transcodificación, grabación, reemisión.* Arquitecturas de video y audio: DirectShow, Microsoft Media Foundation, DirectX* ffmpeg, gsstreamer, opencv,* Delphi, .NET, COM Objects, ActiveX, * Bases de datos Oracle, MySQL, SQL ServerConocimientos adicionales valorables:* Java EE, EJB3, RMI, JAX-WS, Hibernate * Programación sobre entornos cliente/servidor. * Entornos Windows, LINUX, MacOS* Metodologías ágiles, SCRUMOfrecemos:* Contratación Indefin...
...especializado en sistemas audiovisuales para dar servicio en proyecto de cliente con sede en Madrid (Boadilla del Monte).Perfil requerido:* Experiencia en desarrollo de software de tratamiento de audio y video* Experiencia en el tratamiento de audio/video digital y analógico : ingesta, transcodificación, grabación, reemisión.* Arquitecturas de video y audio: DirectShow, Microsoft Media Foundation, DirectX* ffmpeg, gsstreamer, opencv,* Delphi, .NET, COM Objects, ActiveX, * Bases de datos Oracle, MySQL, SQL ServerConocimientos adicionales valorables:* Java EE, EJB3, RMI, JAX-WS, Hibernate * Programación sobre entornos cliente/servidor. * Entornos Windows, LINUX, MacOS* Metodologías ágiles, SCRUMOfrecemos:* Contratación Indefin...
...especializado en sistemas audiovisuales para dar servicio en proyecto de cliente con sede en Madrid (Boadilla del Monte).Perfil requerido:* Experiencia en desarrollo de software de tratamiento de audio y video* Experiencia en el tratamiento de audio/video digital y analógico : ingesta, transcodificación, grabación, reemisión.* Arquitecturas de video y audio: DirectShow, Microsoft Media Foundation, DirectX* ffmpeg, gsstreamer, opencv,* Delphi, .NET, COM Objects, ActiveX, * Bases de datos Oracle, MySQL, SQL ServerConocimientos adicionales valorables:* Java EE, EJB3, RMI, JAX-WS, Hibernate * Programación sobre entornos cliente/servidor. * Entornos Windows, LINUX, MacOS* Metodologías ágiles, SCRUMOfrecemos:* Contratación Indefin...
...especializado en sistemas audiovisuales para dar servicio en proyecto de cliente con sede en Madrid (Boadilla del Monte).Perfil requerido:* Experiencia en desarrollo de software de tratamiento de audio y video* Experiencia en el tratamiento de audio/video digital y analógico : ingesta, transcodificación, grabación, reemisión.* Arquitecturas de video y audio: DirectShow, Microsoft Media Foundation, DirectX* ffmpeg, gsstreamer, opencv,* Delphi, .NET, COM Objects, ActiveX, * Bases de datos Oracle, MySQL, SQL ServerConocimientos adicionales valorables:* Java EE, EJB3, RMI, JAX-WS, Hibernate * Programación sobre entornos cliente/servidor. * Entornos Windows, LINUX, MacOS* Metodologías ágiles, SCRUMOfrecemos:* Contratación Indefin...
...cualquier otra red social, publicidad y marketing. Tipo de multiplayer .Programador - Ingeniería que realice estas tareas:Desarrollo y Comunicación con el sistema operativo, gestión de memoria, gestión de cadenas, gestión de recursos,etc. Programa, algoritmia y complejidad, opimización y gestión a bajo nivel. * PROGRAMACIÓN GRÁFICA. - adaptabilidad con las diferentes apis gráficas como DirectX , OpenGL y otros. * PROGRAMACIÓN DE FÍSICA. * PROGRAMACIÓN DE INTELIGENCIA de lenguajes de script, matemáticas y algoritmos de IA como pathfinding, máquinas de estados finitos o redes neuronales, Esta parte estaría en tus manos en su integridad. * ...
...especializado en sistemas audiovisuales para dar servicio en proyecto de cliente con sede en Madrid (Boadilla del Monte).Perfil requerido:* Experiencia en desarrollo de software de tratamiento de audio y video* Experiencia en el tratamiento de audio/video digital y analógico : ingesta, transcodificación, grabación, reemisión.* Arquitecturas de video y audio: DirectShow, Microsoft Media Foundation, DirectX* ffmpeg, gsstreamer, opencv,* Delphi, .NET, COM Objects, ActiveX, * Bases de datos Oracle, MySQL, SQL ServerConocimientos adicionales valorables:* Java EE, EJB3, RMI, JAX-WS, Hibernate * Programación sobre entornos cliente/servidor. * Entornos Windows, LINUX, MacOS* Metodologías ágiles, SCRUMOfrecemos:* Contratación Indefin...
...especializado en sistemas audiovisuales para dar servicio en proyecto de cliente con sede en Madrid (Boadilla del Monte).Perfil requerido:* Experiencia en desarrollo de software de tratamiento de audio y video* Experiencia en el tratamiento de audio/video digital y analógico : ingesta, transcodificación, grabación, reemisión.* Arquitecturas de video y audio: DirectShow, Microsoft Media Foundation, DirectX* ffmpeg, gsstreamer, opencv,* Delphi, .NET, COM Objects, ActiveX, * Bases de datos Oracle, MySQL, SQL ServerConocimientos adicionales valorables:* Java EE, EJB3, RMI, JAX-WS, Hibernate * Programación sobre entornos cliente/servidor. * Entornos Windows, LINUX, MacOS* Metodologías ágiles, SCRUMOfrecemos:* Contratación Indefin...
TRS STAFFING SOLUTIONS selecciona un para el desarrollo y mantenimiento de diferentes proyectos de softwareREQUISITOS: Formación en Ingeniería Informática o Grado medio en Informática Experiencia mínima de 2 años con .NET ( C# y Visual Basic .NET) y experiencia con SQL Conocimiento de Patrones de Diseño y UML Sistemas de control de version...mantenimiento de diferentes proyectos de softwareREQUISITOS: Formación en Ingeniería Informática o Grado medio en Informática Experiencia mínima de 2 años con .NET ( C# y Visual Basic .NET) y experiencia con SQL Conocimiento de Patrones de Diseño y UML Sistemas de control de versiones. Inglés té VALORARÁ: WPF (Windows Presentation Fou...
Buscamos un programador de C++ como apoyo en la finalización de un videojuego iOS. Imprescindible desplazamiento a Oviedo. Requis...extranjera equivalente. - Mínimo de 2 años de experiencia profesional demostrable en programación C++. - Experiencia demostrable en manejo de gráficos 3D, bien sea a nivel de API de renderizado o con algún motor 3D de terceros. - Experiencia en programación concurrente. Requisitos técnicos valorables: - Master de video juegos o similar. - Experiencia con Unity3D. - Experiencia con OpenGL y/o DirectX. - Experiencia en desarrollo nativo para iOS bajo entorno XCode. - Experiencia en desarrollo nativo para Android (NDK) - Manejo a nivel de usuario de herramientas de edición de gr&aacut...
Estamos buscando un equipo de desarrollo en Unity o DirectX o similar. La plataforma sobre la que se ejecutará el juego es Windows 8. El juego es multijugador pero no OnLine, los jugadores estarán conectados al equipo Windows mediante dispositivos con tecnología ANT+, es decir se encontrarán todos en la misma sala conectados al equipo que realiza las funciones de servidor multijugador. Se darán más detalles del proyecto a las personas o equipos que sean seleccionados, se realizará en ese momento una valoración y será el momento de presentar las ofertas. Es imprescindible tener referencias en el desarrollo de juegos y tener referencias en el sector. Responsabilidades: - Desarrollo de todos los componentes gráfic...
La idea es crear un timer (temporizador) que: -marque tiempo en pantalla en aplicaciones que trabajan con DirectX y OpenGL, -el contador sera descendente en el formato de minutos:segundos, -debe trabajar bien en windows XP -habilitar/deshabilitar el timer al inicio de un programa, dependiendo de lo que se requiera -se configurara una tecla para agregar tiempo, considerando que al iniciar aplicacion comienze conteo, al cerrar la aplicacion este se ponga en pausa y si dentro de la aplicacion termina el tiempo, el timer cierre la aplicacion. -el tiempo debe ser configurable desde 1 min a 99 min como ejemplo de lo que se pretende con respecto a mostrar numeros en pantalla en juegos o aplicaciones, tenemos a FRAPS.
...Escritura limpia, modular, mediante código robusto para implementar los requerimientos deseados con poca o ninguna supervisión. - Trabajar con los equipos de apoyo y de control de calidad del cliente para clasificar y dijar errores con entregas rápidas. - Aportar ideas para hacer mejor y más sencilla la aplicacion. Habilidades/requisitos deseados: - Lenguajes de Programación: C++ , Java Script, DirectX ,Visual Studio 2012 - 3-5 años de experiencia en programación. - Estilo de trabajo extremadamente detallista - La unión, la flexibilidad y la pasión para trabajar de forma independiente y prosperar en un entorno remoto de trabajo. - Titulación o experiencia en un campo relacionado. - Un completo perfil de ...
...Google Play Store Excellent communication skills Experience working with Unity Experience working with an object-oriented programming language like C++, C#, Java, etc Sound fundamentals in 3D game development (like 3D math, rendering, materials/shaders, etc) An ideal candidate also has experience: With animation systems Working with a 3D game engine like Cocos2D-X, Unreal, etc With OpenGL ES or DirectX Please apply for this position by emailing our contact address with your resume, and the answers to the following three questions: How does your skill set make you a good fit for this role What games have you published in the pastWhat was your role on these projects What kind of games do you play/enjoyWhy Role: Game Developer / Programmer Industry Type: Miscellaneous Department: En...
I've recently transitioned my C++ game from DirectX 9 to DirectX 11. The porting process went relatively smoothly, but now I'm dealing with some rendering issues. In particular, the environment textures are not displaying correctly. The ideal freelancer for this project should: - Have extensive experience with DirectX, particularly the transition from DirectX 9 to 11 - Be proficient in C++ - Have a strong understanding of graphics rendering issues - Be able to diagnose and rectify the problem with the environment textures in a timely manner. - Be immediately available Please, only apply if you can demonstrate relevant experience.
I'm seeking an expert in game engine optimization, specifically for DirectX, geared towards PC platforms. Key Areas of Focus: - Primarily, I need improvements in the graphics rendering part of the game engine. Ideal Skills and Experience: - Proven track record in game engine optimization. - Extensive experience with DirectX. - Strong understanding of graphics rendering techniques. - Ability to deliver high-performance solutions for PC gaming. Please note, the specifics of physics calculations have not been identified as a current concern, but a general understanding and ability to improve this aspect could be beneficial.
I'm in need of a skilled C++ developer to help me fix various bugs in an old MMORPG. The main tasks will revolve around addressing issues that have arisen due to an upgrade from DirectX 8 to DirectX 9. Key Responsibilities: - Fix bugs related to graphics rendering The issues are occurring on Windows. I have detailed documentation available to assist in troubleshooting and bug fixing. Ideal Skills: - Proficiency in C++ - Experience with DirectX - Familiarity with MMORPGs - Excellent problem-solving skills - Ability to understand and work with existing code - Ability to work and adapt with old c++ code I look forward to hearing from you, and hopefully we can get this project moving swiftly.
...from DirectX 9 to DirectX 11. The goal is to enhance the graphical performance, take advantage of modern hardware, and improve visual effects within the game. The source code is currently based on DirectX 9, and I need a professional who can transition it smoothly to DirectX 11 while maintaining stability and functionality. Key Requirements: - Experience in working with DirectX 9 and DirectX 11. - Strong background in C++ and game engine development. - Understanding of the graphics pipeline, including shaders, textures, and buffers. - Ability to optimize the game’s graphical performance for modern hardware while maintaining compatibility with older systems. - Clear communication throughout the project. Tasks: - Migrat...
I'm seeking an expert in DirectX 12 for graphics optimization, specifically shader optimization for PC. Key responsibilities: - Optimize shaders to improve overall graphics performance. - Ensure the optimization does not compromise visual quality. Ideal skills and experience: - Extensive experience in DirectX 12. - Proven track record in shader optimization. - Strong understanding of PC graphics hardware and performance characteristics.
I'm in need of developing a Windows driver to use indirect display driver to store extend virtual screen picture to bitmap file. Ideal Skills and Experience for the Job: - Expertise in Windows driver development - Proven knowledge and experience in DirectX. Requirements: - Development of a Windows driver based on Indirect Display Driver. - A test application with a button, click "Capture" that capture frame from the virtual screen. - Ensuring the compatibility of the driver with the hardware is crucial in this project
...develop a unique Fish-Eye Warp shader program using C++ DirectX that is compatible with windows. This Shader/Lens effect should provide a moderatel intensity Fish-Eye Warp without affecting the FPS. It will just be a lens/layer on top of the screen. Whatever is behind it will be warped, just like a fish-eye lens would. Ideal skills and experience for this project include: - Proficiency in C++ and DirectX - Prior experience in creating innovative and efficient shaders/lens effects - A strong understanding of distortion, transformation and warping effects - A track record of delivering projects with no loss to frame rate performance is highly desirable. Please ensure your bid includes your relevant shader coding experience in C++ DirectX and any similar projects y...
As the lead on a project, I'm currently developing YUV image rendering using DirectX11. I am in need of a specialist with a strong background in specific DirectX rendering modules. Here are the specifics: - Expertise Required: My project requires understanding and proficiency in Shading, Texturing, and Lighting modules of DirectX. - Rendering Platform: This project is specific to the Windows platform. The successful candidate will bring a solid track record of DirectX development in Windows. - YUV Format: For this rendering project, I have chosen to use the YUV420 format, so previous hands-on experience with this would be an asset. The perfect candidate should exhibit strong problem-solving skills, a depth of knowledge in DirectX11 and the YUV420 format, and a...
I am seeking for a C# expert with a good understanding windows api who can provide comprehensive tutoring on how to print a DirectX window. My skill level in C# and DirectX is intermediate, but I want to deepen my understanding of the DirectX window's printing process. Experience in graphics programming is required as I already have some knowledge in this area. Ideal Skills: - Proficiency in C# and DirectX - Ability to explain complex technical concepts in an understandable manner - Prior teaching or tutoring experience - Extensive background in graphics programming. By the end of this project, I expect to grasp the intricacies of the DirectX window's printing process and be able to implement it independently.
...tech-prodigy to create a superb virtual aquarium implemented in DirectX. Not just any ordinary aquarium, but one that speaks of high-end graphics with the capabilities for: - Realistic Fish Behavior: The fishes should display natural interaction and swim together in schools, adding to the realism. - Customizable Environment: The aquarium will be an underwater coral reef. The user should be able to customize this for a personally engaging experience. - High-Resolution DDS textures: The textures provided should be updated for a higher resolution to give a beautiful, textured look and feel to the aquarium. I already have all the necessary meshes in .X ascii format and DDS textures ready. Ideal candidates will be proficient in DirectX with experience in creating interactive...
...running on DirectX 7 with DirectDraw wrapper. The three main areas of focus would be: - Smoother Movement: Players in the game should experience smooth movements across the game universe. Any jerkiness or lag is unacceptable and needs to be ironed out. Also get rid of collisions and bumps - Uniform Movement Speed: All characters within the game should have equal movement speed, ensuring fair game play for all players. - Resolution & Window Mode: The game should operate in 800x600 resolution and feature a windowed mode. Importantly, I need the game to allow its window to be manually resized, unrestricted by aspect ratio constraints. Ideal Skills & Experience: The freelancer will need a strong background in 2D game development, particularly in MMORPGs. Knowledge and exp...
...running on DirectX 7 with DirectDraw wrapper. The three main areas of focus would be: - Smoother Movement: Players in the game should experience smooth movements across the game universe. Any jerkiness or lag is unacceptable and needs to be ironed out. Also get rid of collisions and bumps - Uniform Movement Speed: All characters within the game should have equal movement speed, ensuring fair game play for all players. - Resolution & Window Mode: The game should operate in 800x600 resolution and feature a windowed mode. Importantly, I need the game to allow its window to be manually resized, unrestricted by aspect ratio constraints. Ideal Skills & Experience: The freelancer will need a strong background in 2D game development, particularly in MMORPGs. Knowledge and exp...
...running on DirectX 7 with DirectDraw wrapper. The three main areas of focus would be: - Smoother Movement: Players in the game should experience smooth movements across the game universe. Any jerkiness or lag is unacceptable and needs to be ironed out. Also get rid of collisions and bumps - Uniform Movement Speed: All characters within the game should have equal movement speed, ensuring fair game play for all players. - Resolution & Window Mode: The game should operate in 800x600 resolution and feature a windowed mode. Importantly, I need the game to allow its window to be manually resized, unrestricted by aspect ratio constraints. Ideal Skills & Experience: The freelancer will need a strong background in 2D game development, particularly in MMORPGs. Knowledge and exp...
...running on DirectX 7 with DirectDraw wrapper. The three main areas of focus would be: - Smoother Movement: Players in the game should experience smooth movements across the game universe. Any jerkiness or lag is unacceptable and needs to be ironed out. Also get rid of collisions and bumps - Uniform Movement Speed: All characters within the game should have equal movement speed, ensuring fair game play for all players. - Resolution & Window Mode: The game should operate in 800x600 resolution and feature a windowed mode. Importantly, I need the game to allow its window to be manually resized, unrestricted by aspect ratio constraints. Ideal Skills & Experience: The freelancer will need a strong background in 2D game development, particularly in MMORPGs. Knowledge and exp...
...running on DirectX 7 with DirectDraw wrapper. The three main areas of focus would be: - Smoother Movement: Players in the game should experience smooth movements across the game universe. Any jerkiness or lag is unacceptable and needs to be ironed out. Also get rid of collisions and bumps - Uniform Movement Speed: All characters within the game should have equal movement speed, ensuring fair game play for all players. - Resolution & Window Mode: The game should operate in 800x600 resolution and feature a windowed mode. Importantly, I need the game to allow its window to be manually resized, unrestricted by aspect ratio constraints. Ideal Skills & Experience: The freelancer will need a strong background in 2D game development, particularly in MMORPGs. Knowledge and exp...
I am seeking an intermediate level C++ developer with experience in DirectX 11 for a Windows desktop application project. Key skills required: - Solid understanding and familiarity with DirectX 11 - Experience in 3D rendering and working with shaders and effects Aspects of the project: - Implementation of 3D rendering - Development of shaders and effects The code needs to generate a DirectX11 window and render a user-defined in memory array to the window as a 2D image covering the entire window. This bitmap needs to change each frame - so maybe random pixels to demonstrate it changing. It also needs to have an option to be full screen.
...Windows platform. This project demands a sophisticated system capable of handling intricate gameplay dynamics and high-quality graphics. **Requirements:** - Develop an advanced FPS game engine for Windows. - Engine must support high-quality graphics and complex game mechanics. - Experience in game development, particularly in FPS. **Ideal Skills and Experience:** - Proficient in C++/C# and DirectX/OpenGL. - Strong background in 3D graphics programming. - Familiarity with Windows platform development. - Previous experience developing game engines, preferably for FPS games. - Understanding of physics, AI, and network code for multiplayer games is a plus. I aim to collaborate closely with the developer to ensure that the engine meets the specific needs of my project, offering pl...
...display buffer and the screen capture blocking, as it doesn't rely on the standard screen capture APIs. - Integrate WebRTC's rendering pipeline directly with the graphics hardware, bypassing the standard display driver. Accessing the GPU directly makes it possible to capture the frame before it's interrupted or altered by the display driver. This requires deep integration with graphics API (like DirectX or Vulkan) and might involve writing custom shaders to capture the screen content before the display driver processes it. - Create a virtual display adapter that acts as an additional monitor. The remote administration software would control this virtual adapter entirely, unaffected by system-level calls that alter the primary display. WebRTC can be modified to ca...
I'm looking to recruit an OpenGL/DirectX expert proficient in developing 3D modeling software in C++. Must be someone with noteworthy experience in developing CAD software. Specifically, the project involves producing highly realistic land, ground, and mining 3D environments. Considered a Fit if: - You must be proficient in OpenGL or DirectX, DirectX being preferred - You've previously developed complex software projects revolving around CAD. - Have an extensive understanding of how to build, implement, and fine-tune 3D models, particularly land, ground, and mining scenarios. - Strong skills in producing highly accurate and detailed models are expected. -An understanding of geospatial coordinates or mining, surveying would be helpful. An expert understandi...
...provided to get you up to speed this isn't a complex task so overly high budgets I am not considering for this task should take less than a day with proper knowledge however I need this done as soon as possible Skills and Experience Required: • Expert in C++ language • Proven experience in debugging runtime errors • Proficient with desktop applications • Strong problem-solving skills • Expert Directx knowledge (Directx9 knowledge to be shortlisted) • Expert Microsoft SDK knowledge (Windows.h) • Windows 10 or lower required • Good freelancer rating • Access to advanced debugging tools (recommended) Note: I am paying fixed price only when project is done no exceptions period the in progress milestone will be $5 until it is compl...
...freelancer who can help me resolve a Direct3D initialization error on my Windows 10 operating system. The error message I am seeing is "Direct3D initialization failed." I need a pc windows 10 expert to fix the message "Direct3D initialization failed". Because of this a software is not initializing. The reason for this is because the graphic card Nvidia Geforce GT230M of my old laptop does not support DirectX 11 (feature level 11_0). I use latest driver for the card. I already try to fix the problem with with no success. Your application should consist of: - Your past experience related to Direct3D - Detailed project proposals outlining how you could help solve the initialization issue Your objective will be to ensure our Direct3D setup works flawlessly, ...
I am looking for a developer who can help me resolve...windows 10 expert to fix the message "Direct3D initialization failed". Because of this a software is not initializing. The reason for this is because the graphic card Nvidia Geforce GT230M of my old laptop does not support DirectX 11 (feature level 11_0). I use latest driver for the card. I already try to fix the problem with with no success. Skills and Experience: - Proficiency in Direct3D and DirectX 11 - Strong troubleshooting skills in resolving Direct3D initialization errors - Experience with Windows 10 operating system and its compatibility with DirectX 11 - Knowledge of graphics programming and rendering techniques If you have the necessary skills and experience to tackle this issue, please re...
I need a pc windows 10 expert to fix the message "Direct3D initialization failed". Because of this a software is not initializing. The reason for this is because the graphic card Nvidia Geforce GT230M of my old laptop does not support DirectX 11 (feature level 11_0). I use latest driver for the card. I already try to fix the problem with with no success. To identify and solve this issue, please bear in mind: - Expertise in troubleshooting Direct3D issues is a must, preferably on Windows 10 with NVIDIA graphics. - Knowledge of DirectX 11 (feature level 11_0) is necessary. I anticipate this is a technical problem that requires a meaningful solution. As such, I'm expecting proof of your competence in working with these systems. Can you help resolve the prob...
I am looking for a software developer experienced in DirectX 9 to assist with a game development project. The specific functionality required for the software is game development. Requirements and Specifications: - Knowledge on UI development with DirectX 9 - Development of loading screens. - Development of new UI components with Shader. If you have experience in DirectX 9 game development and meet the above requirements, please apply for this project.
I am looking for a skilled freelancer to help me with a .NET conversion project. The existing VB6 codebase is of a medium size round 11k ish lines. The bulk of the code can probabl...freelancer to help me with a .NET conversion project. The existing VB6 codebase is of a medium size round 11k ish lines. The bulk of the code can probably be left unchanged the part is was game developed in 90's and used DirectX 6 Im wanting to port it to latest .NET and using modern DirectX support, Ive had an attempt but last time i looked at this was in early 2000s and Don't want to spent next few months relearning DirectX drawing. The code was quite well commented by the original team Basic of the work for the game to login and load the graphics to modern directx ...
Hello, I'm looking for an experienced programmer to upgrade an existing game from DirectX 7 to DirectX 11. This game will be running on PC platform only. I'm also open to possibly needing assets with the game depending on the situation. I do not need a dedicated tester for this project, but feedback will be welcomed! If you think you're the perfect fit for this job then please let me know so we can discuss further details.
C++ DirectX Project Objective: - Developing a graphics application using C++ and DirectX Platform: - Windows Required Skills and Experience: - Advanced knowledge of C++ programming language - Proficiency in DirectX programming - Experience in developing graphics applications - Familiarity with Windows platform and its APIs
I am looking for an advanced expert game developer who has experience in DirectX 9, HLSL, and C++. The project involves fixing my HDR pipeline code, specifically addressing issues with incorrect color output and halo problems. Key Requirements: - Advanced expertise in DirectX 9, HLSL, and C++ - Strong understanding of HDR pipeline code - Experience in addressing color output and halo problems - Ability to work under tight deadlines Timeline: - The HDR pipeline code needs to be fixed urgently, within the next 48 hours. If you have the necessary skills and experience, please submit your proposal.
3D CAD component. Permanent pos...full time. Windows. Visual Studio. You will be responsible on maintenance and development of Graphics module, which is based mostly on Ogre 3D, but also has some DirectX calls. There will be an initial project for redesigning an existing client's C# application for better OOP standards. Later it will be mostly C++ development work on various parts of the software. Cutting edge technology. We expect the business to be acquired by a larger entity in few years. We have a startup kind of culture. Key Requirements: - C++ at least three years - Experience with Ogre 3D or other rendering or game engine - Experience with DirectX or OpenGL or other low-level graphics library - At least three years experience in C#. - Strong problem-solving...
I'm looking for a freelancer to help convert umod (texmod) source from version 2r53 to 64-bit and Windows 10. While I don't need any additional features added to the source, besides the conversion, I am expecting the project to be completed within two weeks from now. The ideal freelancer for this job must have experience with directx 9 and c++, and an understanding of how directx works in 64-bit Windows 10. If you believe you have the necessary skills, please apply and we can discuss the project further.
I need a professional who has experience with directx programming, and c++, currently the game version takes place in directx7 and one of the biggest problems is in the FPS because it is a very old API
I am looking for an expert in HLSL and DirectX who can help me boost the performance and visual optimization for my project on Metin2. The specific requirements for the job are as follows: Visual Optimizations: - The client has specific ideas in mind for improving the visuals of Metin2 Skills and Experience: - Expertise in HLSL DirectX is required - Strong knowledge of performance optimization techniques - Experience in resolving rendering issues and improving FPS - Ability to implement visual optimization ideas according to the client's specifications If you have the necessary expertise and experience in HLSL DirectX and are able to address these performance issues and implement visual optimizations, please bid on this project. Preview of what is wanted, even...
...engine Components (Rendering, AI, Networking, Navigation, Physics, UI) Experience in optimizing for FPS and memory consumption Solid knowledge of design patterns and coding architectural principle Experience in debugging and profiling large code bases NICE TO HAVE: Shipped at least one PC/Console title Good understanding of cross-platform game development 3D rendering programming experience (DirectX, Open GL, Vulkan, Gnmx) Good understanding of client-server communication & socket-based network protocols Experience using Unit Test frameworks and Integration Test frameworks PERSONALITY Team player Eager to improve yourself Passionate about game quality Open and honest The Reward: A fun and dynamic industry where you can make a difference. Professional and friendly work env...
As we talked we will be working on updating a game that currently has a very old api that is directx 7 to directx 11
Technical Overview: Upgrade Microsoft sample code to add new functionality. This will require experience in high speed & efficient graphics manipulation probably involving some use of DirectX type functionality to enable hardware acceleration. ----------------------- Objective: Stream a whole display or an application as an NDI stream on a PC someone is using for work. ----------------------- Detail: Would like a fork of this repo: With the following changes: • New UI element to set a “stream name” • When a screen or application is selected for screen capture it outputs an NDI 5.5 stream using their SDK () with the defined name This is likely to be relatively straight
...have proven experience with C++, as well as the DirectX11 API. I'm looking for someone who is knowledgeable and detail-oriented, and willing to put forth the effort to develop a reliable, high-quality application. The ideal candidate should also be able to provide ongoing support after the application is complete in order to ensure it is functioning as desired. Program code should be at the DirectX API level. The application should demonstrate a rendered DirectX11 screen with at least 1(one) rendered 3d mesh object displayed of the programmers discretion, with a subsequent functionality of creating a .BMP file save of a given render frame. Sample DirectX11 render code can be made available (with no screengrab capability). The Screengrab functionality should be code...
The most commonly used programming languages and tools for creating video games