Hello Mark,
I'm excited about the opportunity to develop an advanced combat system for your project, drawing inspiration from games like 'Bully' and 'Sleeping Dogs'. I have extensive experience with Unreal Engine, focusing on creating intricate combat mechanics that engage players effectively.
For your project, I will implement advanced grabbing mechanics, allowing players to perform various attacks, as well as continued punching sequences for relentless combos. Additionally, I can incorporate pinning mechanics and aerial attacks, ensuring dynamic and varied combat scenarios that feel realistic and immersive.
Furthermore, I'll ensure that the system is multiplayer-ready and fully compatible with gamepads, allowing seamless interaction. My background in realistic animation will enable me to craft high-quality movements that reflect genuine combat dynamics.
Could you provide specific examples of combat mechanics from 'Bully' and 'Sleeping Dogs' that you would like to see implemented in this system?
Thanks,
Rashid