Hey,
i will use the unreal engine using their powerful features for creating large-scale open-world environments. i will design a detailed, immersive game world inspired by real-life geography and ecosystems, ensuring interactive environment with weather, day-night cycles, and realistic physics. the game mechanics will focus on exploration, allowing players to interact with the world freely, using ai pathfinding for npc behaviors and procedural generation for varied landscapes. to enhance immersion, i will implement complex npc interactions, quests, and systems for resource gathering and survival, inspired by real-life simulation mechanics. the game will also include robust combat and progression systems, ensuring an engaging rpg experience. performance optimization will be key, so i will use occlusion culling, level streaming, and other techniques to ensure smooth gameplay even in expansive environments.
Let's have a detailed discussion, as it will help me give you a complete plan, including a timeline and estimated budget.
I will share my portfolio in chat
I look forward to hear from you. thanks
Regards,
Mughira