This is place holder bid
Hi
I have read your proposal and I think I am the best match for this project and I have all the required skills and expertise for this project. I have 12 years of experience in Unity3D /Unreal design/development with Modelling, texturing, rigging and animations.
This skill showing in my portfolio Items (Project wise), I have did from my own expertise skills.
Proficient in Art Works
-Modelling Industrial designing, Game Industries, 3D printing, High & Low poly game models with sculpt
-UV & materials for Z-brush and Substance painter.
-Texturing in Photoshop and substance painter, projection realistic textures.
-generating maps - Albedo with Alpha, AO, depth, Direction, Normal, ObjectID, Root, Musk-map, specular, Interior
projection maps etc.
-Any type of rigging props and mechanical automatic rigging, Rigging body and Facial With proper Skin weight.
-Alembic & Poly Hair for both Unity and Unreal Engine.
-Animation Mocap and manual, multi animations in Maya
-Unity Game Development 1st person Shooter, AI enemy, 3rd Person shooter, Slash/Shored Style, Parko animations,
Vehicle, multiplayer Mission Editing, Oculus VR. with AI, Top-down Shooter, city and terrain designing and much more.
-Unreal Games Shooter/ Slush shored Game with C++ etc, multiplayer VR
-SolidWorks critical complex modelling, piping for industries
My Portfolio link is here
https://www.freelancer.in/u/smukherjee1407
Regards
Subhendu Mukherjee