C# Unity Projectile Simulation Fix

  • Status: Closed
  • Nagroda: $200
  • Uzyskane Zgłoszenia: 18

Opis Konkursu

I have an urgent school assignment related to simulating the launch of a ballistic projectile and hitting a moving target. It is a Unity project, written in C# and involves a finite state machine.

The current issues are:
- The projectile does not compile
- The simulation is inaccurate for hitting the target
- The projectile is misaligned with the launch path.

The project files are uploaded separately since they exceed the maximum file size limit. The first task is to troubleshoot the code compilation issues. After that, the main focus will be on improving the accuracy of hitting the target. Ideally, I would like to solve the equation for the trajectory to refine the simulation.

Skills and experience that would be beneficial for this project:
- Proficiency in C# and Unity
- Experience with projectile simulation
- Familiarity with finite state machines
- Ability to troubleshoot code compilation issues
- Strong mathematical skills for trajectory calculations

Time is of the essence as this is an assignment. Please refer to the linked files in this project listing.

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Publiczna Tablica Wyjaśnień

  • harsamcreative
    harsamcreative
    • 1 miesiąc temu

    Do you have link for project folder to test on?

    • 1 miesiąc temu
  • MarcosQuijada
    MarcosQuijada
    • 1 miesiąc temu

    Hi, I want to participate in this contest. But there is no link for the unity files to work on them. Please check and attach the link.

    • 1 miesiąc temu

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