Hi, I’m Riccardo!
I’m a 3D modeler and rendering artist specializing in creating photorealistic assets and visuals for games, animations, and visualizations. Using tools like ZBrush, Maya, Substance Painter, and rendering engines such as V-Ray or Unreal Engine, I craft high-quality models and deliver stunning, lifelike renders.
My focus lies in precise modeling, detailed textures, and realistic lighting to create visuals that capture every nuance of the real world. Whether it’s product visualizations, architectural renders, or cinematic assets, I ensure every project is polished, immersive, and impactful.
If you’re looking for expertly crafted 3D models and renders that bring your ideas to life, let’s make it happen!