Using the following classes: serverMT, client, gestoreClient, and BouncingBall, you need to create a simple Java code where I can decide the number of columns to distribute the windows across. Each window will be created by running the main method multiple times, allowing for multiple instances.
Inside the windows, there must be a bouncing ball drawn using this class:
import javax.swing.*;
import java.awt.*;
import [login to view URL];
import [login to view URL];
public class BouncingBall extends JPanel implements ActionListener {
private int ballX = 50; // initial x position of the ball
private int ballY = 50; // initial y position of the ball
private int ballDiameter = 30; // diameter of the ball
private int ballDeltaX = 2; // horizontal speed of the ball
private int ballDeltaY = 3; // vertical speed of the ball
private Timer timer;
public BouncingBall() {
timer = new Timer(10, this); // sets a timer to update the ball's position
[login to view URL]();
}
@Override
protected void paintComponent(Graphics g) {
[login to view URL](g);
[login to view URL]([login to view URL]);
[login to view URL](ballX, ballY, ballDiameter, ballDiameter); // draws the ball
}
@Override
public void actionPerformed(ActionEvent e) {
// updates the ball's position
ballX += ballDeltaX;
ballY += ballDeltaY;
// boundary checking for bouncing
if (ballX < 0 || ballX + ballDiameter > getWidth()) {
ballDeltaX = -ballDeltaX; // reverse horizontal direction
}
if (ballY < 0 || ballY + ballDiameter > getHeight()) {
ballDeltaY = -ballDeltaY; // reverse vertical direction
}
repaint(); // redraw the window
}
public static void main(String[] args) {
JFrame frame = new JFrame("Bouncing Ball");
BouncingBall bouncingBall = new BouncingBall();
[login to view URL](bouncingBall);
[login to view URL](400, 300); // sets the window size
[login to view URL](JFrame.EXIT_ON_CLOSE);
[login to view URL](true); // makes the window visible
}
}
Each ball must bounce on the external walls of the window while being able to pass through the internal ones. Each window will have a string such as 0010, where 0 indicates a wall that cannot be passed through, and 1 indicates a wall that can be passed through, for all four sides.
The server stores each gestoreClient created (which is a thread) and makes the windows communicate through the server using sockets.
This must be kept very simple. I need this done by tomorrow at 1 PM. Payment is $50.
As a seasoned Java developer with extensive experience in software architecture and Swing, I'm confident in my ability to deliver the Java Multi-Window Bouncing Ball Simulation project to your specifications. My range of past projects provides me with a broad understanding of how to manage sophisticated multi-threaded applications such as the one you require for gestoreClient communication. This skill set will prove particularly valuable in creating the serverMT class that seamlessly integrates all components via sockets.
Furthermore, my proficiency in designing intuitive UIs with Swing ties in perfectly with drawing the BouncingBall component across multiple windows and handling user-defined boundaries. Having worked on numerous similar graphic-based simulations, I can guarantee engaging visuals that cater to both functionality and aesthetics.
Efficient delivery is another aspect where I excel. Understanding your urgent deadline, I assure you of timely completion without compromising quality code. Rest assured, once selected, you'll have my undivided attention until your vision becomes reality. I prioritize client satisfaction above all else and won't consider the job done until you are 100% pleased with every aspect of the project. Let's move forward together and create an engaging yet robust Java Multi-Window Bouncing Ball Simulation!
€100 EUR σε 3 ημέρες
5,0
(30 αξιολογήσεις)
5,6
5,6
10 freelancers δίνουν μια μέση προσφορά €161 EUR για αυτή τη δουλειά
I have ample experience in developing Java applications involving graphical simulations and client-server communication.
1.) Technical Approach:
- Implement the classes serverMT, client, gestoreClient, and BouncingBall as per specifications.
- Design a flexible layout manager to distribute windows according to the specified number of columns.
- Customize the BouncingBall class to handle wall collision logic based on the provided wall configuration.
2.) Technologies & Tools:
- Java programming language for backend development.
- Swing framework for GUI creation.
- Socket programming for client-server communication.
- IDE such as IntelliJ IDEA for coding and testing.
3.) Testing & Integration Plan:
- Unit testing for individual classes to ensure functionality.
- Integration testing to verify communication between windows via the server.
- User acceptance testing to validate the overall simulation behavior.
- Provide a user-friendly interface for controlling the number of columns and wall configurations.
4.) Performance & Scalability Optimizations:
- Implement multi-threading to handle concurrent connections efficiently.
- Optimize the ball movement algorithm for smooth animation rendering.
- Use design patterns like the Singleton pattern for managing shared resources.
5.) Conclusion:
- The proposed solution will deliver a user-friendly and interactive multi-window bouncing ball simulation.
- The project will be thoroughly tested to ensure reliability and adherence to requirements.
- With a robust architecture, the solution will be scalable for potential future enhancements.
I am confident in my ability to deliver the Java Multi-Window Bouncing Ball Simulation project as per your requirements within the specified timeframe.
Hi client
I have read the project details.
I am professional Java/JavaFx developer and I can start work immediately.
I ensure high quality work and good communication.
I look forward to hearing from you.
Thank you.
Dear Diego,
I am excited about your project involving creating a Java Multi-Window Bouncing Ball Simulation. The task entails using classes like serverMT, client, gestoreClient, and BouncingBall to allow for multiple instances of windows with bouncing balls.
I have expertise in Java, Swing (Java), Socket IO, and Software Architecture, which are essential for this project. My team and I can deliver the required functionality by tomorrow at 1 PM.
Before proceeding, could you please provide more details on the specific number of columns you would like to distribute the windows across? This information will help us tailor the implementation accordingly.
Looking forward to your response.
Regards, Rashid
Hello Diegone06,
I'm excited about the opportunity to work on the Java Multi-Window Bouncing Ball Simulation project. With my extensive experience in Java, Software Architecture, and Swing, I am confident in delivering a high-quality solution by your deadline tomorrow.
I understand the requirements of creating multiple windows with bouncing balls that interact through sockets. My proficiency in Java development and socket communication will ensure a smooth and efficient implementation. By following your instructions closely and leveraging my skills, I will create a simple yet effective solution for you.
I look forward to the chance to discuss the project further and address any questions or additional details you may have. Let's connect to make this project a success!
Thank you,
rajat23091969
With years of experience, I am skilled in Java Multi-Window Bouncing Ball Simulation
.Having managed a variety of projects worldwide, I ensure that all deliverables and prints meet the highest standards of safety and quality certification. Feel free to contact me, and you can pay only after the work and any revisions are completed. Regards.
Hello Diegone06 from Italy,
I went through your project Java Multi-Window Bouncing Ball Simulation and it seems I am a great fit for this job. You can view my profile and recent reviews.
With years of professional experience, I have developed deep proficiency in my area of expertise in Java, Software Architecture, Socket IO, Swing (Java) especially in Software Architecture
Let's connect in chat so that we can discuss this further.
Thank you.
Regards,
Abdul Moeed.
Hello Diegone06,
I am Eliezer, and I am excited to bid on your Java Multi-Window Bouncing Ball Simulation project. I can create the server and client classes needed to manage the windows and their communication, adhering to your specifications for passable and impassable walls. Each window will display a bouncing ball that interacts appropriately with the defined walls. To ensure smooth communication between the windows, I will implement socket programming in the server to handle multiple instances efficiently. Could you please clarify the structure of the strings that define the walls, or should I assume a fixed order of top, right, bottom, and left? I look forward to collaborating with you on this project and bringing your vision to life.
Best regards,
Eliezer,
Hello there,
I can help create the multi-window Java program you need, complete with customizable wall behavior, bouncing ball animations, and socket-based server communication. I’ll ensure each window adheres to the specified wall patterns while the server manages client threads effectively for smooth interactions.
With hands-on experience in Java programming and building socket-based applications, I’ve delivered similar projects with clarity and precision. Let’s chat further to finalize the details and get started right away!
Kind Regards,
Abdul Basit