Ministry of Communication and Information Technology of the Republic of Indonesia
лют., 2021 - лип., 2023
•
2 years, 5 months
I led the design and evaluation of a comprehensive digital literacy curriculum tailored for various educational levels, and developed a robust national digital literacy index survey. My strategic insights ensured the program’s effectiveness, guiding policy and practice improvements. I also authored pivotal strategic documents, facilitated high-level workshops, and represented Indonesia at major international forums, contributing to global discussions on digital literacy.
лют., 2021 - лип., 2023
•
2 years, 5 months
Project Assistant
жовт., 2019 - січ., 2021
•
1 year, 3 months
Babacootevillage Inc. Indonesia Representative
жовт., 2019 - січ., 2021
•
1 year, 3 months
1. Contributed to significant advancements in biodiversity preservation by supporting the implementation of targeted conservation strategies and activities.
2. Strengthened the partnership between Babacootevillage Inc. and local conservation agencies, enhancing the overall impact and reach of the biodiversity preservation initiatives.
3. Streamlined administrative processes and improved project documentation, leading to more efficient and effective project management.
жовт., 2019 - січ., 2021
•
1 year, 3 months
Science Teaching Assistant
січ., 2019 - жовт., 2019
•
9 months
Al - Azhar Islamic School
січ., 2019 - жовт., 2019
•
9 months
As a Science Teaching Assistant at SMP Islam Al-Azhar 24 Makassar, I played a vital role in nurturing young minds and fostering a love for science among students. My experience in this position was marked by a commitment to educational excellence, personalized student support, and the development of innovative teaching strategies.
січ., 2019 - жовт., 2019
•
9 months
Освіта
Universitas Pakuan
2020 - 2022
•
2 years
Master of Education
Indonesia
2020 - 2022
•
2 years
Публікації
A Shortcut for Boosting Gen-Z’s Digital literacy in Science Classroom
Journal of Research in Science Education
The study investigates the development and implementation of interactive multimedia to enhance digital literacy among Generation-Z students in science classrooms. Using a research and development approach. The findings revealed that the multimedia significantly improved students' digital literacy, engaging them more effectively in the learning process.
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