Seeking a Skilled Sound Designer for Unity Game Portfolio
Overview:
We are looking for a talented sound designer to create a compelling sound portfolio for a Unity game. This project involves the following:
Production of a Sound Portfolio:
Create a variety of sounds suitable for a game environment.
Integration of Sounds:
Integrate the created sounds within a Unity game environment.
Video Demonstration:
Produce a video demonstrating the sounds within the game environment.
Game Environments to Choose From:
Medieval Castle/Market (You will be provided with a Unity project to work on, with a specific setting mentioned above. You are only expected to work on the audio.)
Important Note:
You must not record any original audio for this portfolio. Instead, find existing audio clips on the internet and in the specified sound libraries.
Deliverables:
Video Demonstration:
A 6-minute MP4 video showcasing the sound portfolio in the Unity game environment, DISCUSSING THE CREATION PROCESS (a script is enough).
Button Sounds:
Three button sounds (one for each button state) reflecting a playful mood.
Footstep Sounds:
Three distinct footsteps for different surfaces.
Sound Effects:
Two distinctive sound effects for collectible item pick-ups.
Creature Sound:
A sound for a creature within the game environment.
Background Ambience:
One minute of natural background ambience, supplemented with at least one foreground sound.
Project File:
An Audacity ( ONLY 3.4.2) project file (.aup3) for the background and mid-ground ambience.
Track Sheet:
A track sheet illustrating the creation of the background and mid-ground ambience.
Ideal Candidate:
Proven experience in sound design, specifically for games in Unity.
Proficiency in using Audacity and creating track sheets.
Ability to create engaging and playful sounds.
Understanding of natural environment soundscapes.
Detailed Requirements:
Menu Button Click Sounds:
Three sounds for different button states: Button down/pressed, Button up/released, and Mouse over.
Footsteps:
Three footstep sounds for different surfaces. Each sound should be a clean, single footstep edited for game implementation.
Game Event Sound Effects:
Two distinct sounds for collectible item pick-ups.
Creature Sound:
A 10-20 second sound representing a creature in the game environment, localized to the creature's area.
Ambience and Foreground Sounds:
60 seconds of background and mid-ground ambience, with a track sheet detailing the creation process.
One 10-20 second foreground sound associated with a specific object or location in the environment.
Unity Integration:
Edit and integrate the sounds into your chosen game environment using Unity version 2022.3.34f1.
Do not modify the game project beyond sound integration.
Use only the sounds created for this assignment in the game environment.
Video Demonstration and Commentary:
Video Presentation Walkthrough:
Two minutes of gameplay showcasing the sounds in play mode, without commentary.
Demonstration and Commentary:
Four minutes with commentary explaining the sound creation and integration process, structured as follows:
Menu button clicks (30 seconds)
Footsteps (45 seconds)
Pickup events (30 seconds)
Creature sound (45 seconds)
Background and mid-ground ambience (60 seconds)
Foreground sound (30 seconds)
Submission Requirements:
The demonstration video (MP4, h.264 or h.265, 1080p resolution).
The Audacity project file (.aup3) and the track sheet.
Hello Roman M.,
While we may be new to this platform, we invite you to click the link in this proposal. It will reveal our extensive portfolio and experience, which we believe are unmatched. We are confident that no one can compete with the quality and expertise we bring to the table
Freelancer Portfolio: https://www.freelancer.com/u/MADAlphaDesigns
We are thrilled about the opportunity to work on your project, Sound Designer for Unity Game, and are eager to contribute our expertise. With over 10 years of experience in 2D and 3D modeling and animation, we specialize in Sound Design and Unity 3D to deliver exceptional results that align seamlessly with your vision and objective
Why Partner With Us?
1. Proven Experience: With a decade of experience, we’ve successfully collaborated with a wide range of clients, from innovative game developers to cutting-edge product designers.
2. Unwavering Quality: Our commitment to excellence ensures meticulous attention to detail and a final product that exceeds your expectations.
We look forward to the opportunity to work with you!
Best regards,
MAD Alpha Designers
Hello Roman M.,
We went through your project description and it seems like our team is a great fit for this job.
We are an expert team which have many years of experience on Unity 3D, Sound Design
Please come over chat and discuss your requirement in a detailed way.
Regards
As the project title suggests, I'm highly proficient in Unity 3D. I have extensive experience in sound design for games and I believe my ability to create immersive and engaging environments aligns perfectly to your requirements. Additionally, my skillset includes a strong proficiency in Audacity and creating track sheets which are crucial components of this project.
One of my greatest strengths as a sound designer is my deep understanding of natural environment soundscapes. I understand the importance of having well-integrated sounds within a game, so they don't feel out of place but instead enhance the player's overall experiences. I can deliver on this project's needs for medieval castle and market ambiance along with other detailed requirements like footstep and creature sounds.
Let's hop on chat to discuss the project deadline, budget, and further details.
Please review my similar portfolio
https://www.freelancer.com/u/Deployyit
Thanks and Regards,
Umer
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I can do this in ❤️4 hours.
It’s easy job for me I’m waiting for your response to discuss further Thank you.
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Hi,
I am an experienced sound designer with a strong focus on Unity game environments, adept at crafting engaging and playful audio experiences. With proven expertise in Audacity and sound integration within Unity, I am well-prepared to create and demonstrate a compelling sound portfolio for your Medieval Castle/Market project. My ability to source and adapt existing audio clips ensures seamless integration, delivering a captivating auditory experience in line with your requirements.