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    ...skilled developer to enhance my Android album app that uses an older OpenGL library to create a book-like page curl effect. The app is currently experiencing performance issues, particularly on low-end devices, and is sometimes showing blank pages while handling multiple images. Key Responsibilities: - Optimize the existing OpenGL library for increased stability and performance - Address issues relating to the handling of multiple images - Improve app performance on low-end devices - Debug and fix rendering problems Requirements: - Extensive experience with OpenGL programming - Proven history of optimizing apps for enhanced performance - Strong troubleshooting and bug-fixing skills Preferred Skills: - Prior experience with OpenGL applications - Knowledg...

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    8 bids

    ...Interface: An intuitive design to make the app easy to set up and use. 5. Platform Compatibility: • Version 1: Focus on one platform (either iOS or Android) • Future goal: Cross-platform compatibility. Developer Requirements: • Experience in mobile app development (iOS or Android). • Knowledge of real-time image processing or similar technologies. • Familiarity with graphics libraries (e.g., OpenGL, Metal, or other rendering frameworks). • Strong focus on user experience (UI/UX design). • Willingness to collaborate closely and explain technical details clearly to a non-technical founder. Preferred Qualifications (Optional): • Background in vision science, optics, or similar fields. • Experience with healthcare or assistive ...

    $1328 Average bid
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    166 bids

    Description: I need a GLSL expert to create an image depth viewer using an image and its depth map. The goal is to produce a depth effect that makes the image look 3D. Requirements: - Experience with GLSL and shader programming - Familiarity with depth maps and parallax effects - Proficiency in OpenGL/WebGL Deliverables: - GLSL shaders and project files - A simple demo showing the depth effect How to Apply: Share examples of similar GLSL or shader projects you've worked on.

    $1103 Average bid
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    41 bids

    I need a skilled freelancer with Qt, OpenGL,irrlicht and 3D voxel editing experience to work on my project. ivoxed folder has irrlicht version Todo qvoxed tile placement/removal fix when scrolling in and out double click tile to set texture with saving ivoxed placing voxels visibly while using keyboard/mouse to view them would also like saving / loading with gui buttons Skills & Experience: - Strong Qt,OpenGL,irrlicht experience is a must. - Experience working on 3D voxel editing projects is a plus. - Proven track record of handling similar assignments within tight deadlines preferred.

    $125 Average bid
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    11 bids

    I’m looking for a developer experienced with .NET MAUI Native Library Interop. I need help binding a native library to work on both iOS and Android in my MAUI project. If you’re familiar with creating bindings for native libraries and integrating them into .NET MAUI, please let me know. Thanks!

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    33 bids

    I've recently transitioned my C++ game from DirectX 9 to DirectX 11. The porting process went relatively smoothly, but now I'm dealing with some rendering issues. In particular, the environment textures are not displaying correctly. The ideal freelancer for this project should: - Have extensive experience with DirectX, particularly the transition from DirectX 9 to 11 - Be proficient in C++ - Have a strong understanding of graphics rendering issues - Be able to diagnose and rectify the problem with the environment textures in a timely manner. - Be immediately available Please, only apply if you can demonstrate relevant experience.

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    **we can only consider you if you have relevant, demonstrated, and multiple-year experience in C++** I'm seeking a seasoned C++ specialist to address bugs in current implementation and enhance performance in our custom OPC-UA client built on open62541. There are a number of memory access violations due to interaction between our modern C++ approach and low-level open62541 C-based library (...with incorporating and working with C-based libraries, specifically open62541, is crucial. - Problem-solving Skills: A keen ability to identify issues and implement effective solutions will be invaluable. - Performance Optimization Skills: Previous experience with optimizing software for speed and memory usage will be beneficial. The primary focus will be on bug fixing, memory management, C++/C ...

    $23 / hr Average bid
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    29 bids

    I'm looking for a Flutter expert who can help me implement a 3D library (like flutter OpenGL) in my app. The task is to merge two .glb models dynamically while the app is running. The two glb models have attachment points through which they attach to each other, I just want to do it when the user presses a button in the app.

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    15 bids

    Description: We are working on a Python-based 3D rendering project and need an experienced developer to enhance it with new features and optimizations. The current project includes procedural ...Tasks: Improve visual effects, such as fog and lighting, to enhance realism. Integrate provided 3D models into the environment. Refine and optimize rendering for performance and seamless integration. Deliverables: Updated project with all requested enhancements implemented. Clean, modular code that integrates smoothly with the existing setup. Clear documentation on the changes made. Required Skills: OpenGL Development Python (PyOpenGL) 3D Rendering and Shaders (GLSL) Experience with 3D Model Integration Additional Information: The project uses PyOpenGL and pygame. All required assets will be...

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    i am trying to create a gaming machine using debian 12 gnone i keep gettong errors

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    I'm experiencing issues with my OpenGL compute shader's ssbo. It is giving incorrect output results. Key Requirements: - Deep understanding of OpenGL compute shaders - Experience with debugging shader code Please note this debugging task should not take longer than 20 minutes. I'm looking for someone who can quickly identify and fix the issue so that the shader can output the expected results. I would like to know how to bind the input statically and dynamically.

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    I'm seeking a seasoned CAD CAM C++ programmer to develop a brand-new 3D modeling software from scratch. The ideal candidate should have a strong background in CAD CAM programming, particularly in C++, as well as extensive experience in creating 3D modeling software. Key requirements for this project: - Expertise in C++ and CAD CAM programming - Proven experience in developing 3D...bid. The software must be compatible with Windows. The expected timeline for the project is 6-12 months. The software should include advanced interactive features like real-time rendering previews, and complex mesh manipulation tools. The initial release should prioritize the feature: 3-axis Cam features and importing dxf, dwg, step, igs, stl, and obj file formats. The software should utilize OpenGL...

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    I'm looking for an experienced writer with a strong programming background to craft a comprehensive book targeting intermediate programmers. The book should delve into C++ and OpenGL compute shaders, covering the following areas: - Compute shader basics: A detailed introduction to compute shaders, explaining their purpose, functionality, and significance in the programming world. - Algorithm optimization: Insightful discussions on how compute shaders can be utilized for algorithm optimization, with practical examples. - Graphics pipeline integration: An exploration of how compute shaders fit into the graphics pipeline, with real-world applications and case studies. The book should be formatted as 'text with code examples'. It should seamlessly integrate clear, conci...

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    Project: OpenGL ES1.1 Initialization on STM32MP157 with OpenSTLinux This is a very simple and quick project for someone with experience in OpenSTLinux and STM32MP1 Environment: • Development Board: STM32MP157F-DK2 () • OS: OpenSTLinux with Wayland () Objective: I am seeking an experienced developer to assist with the initialization and operation of OpenGL ES1.1 on the STM32MP157 platform running OpenSTLinux. The platform includes the necessary OpenGL libraries, and the goal is to successfully initialize OpenGL ES1.1 and render a simple shape (e.g., a triangle or rectangle on a non-white background). Current Status: I’ve made partial progress in initializing

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    I'm seeking an experienced OpenGL developer for creating a PC-based Role-Playing Game (RPG). This project involves detailed work with Open Graphics Library, and a solid understanding of game design principles is crucial. Key Responsibilities: - Developing a comprehensive RPG using OpenGL - Ensuring the game is optimized for PC Ideal Skills and Experience: - Extensive experience with OpenGL - Strong background in RPG development - Proficiency in PC game optimization - Excellent understanding of game design principles

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    Working on available code parts, ready implemented methods to build android app in java. Looking for an experienced Android developer to create a 3D application. The app should utilize OpenGL ES for rendering, support advanced gesture controls, and integrate sensor data for intuitive user interactions. Key features include shape creation, manipulation tools, and a user-friendly interface. Proficiency in Java, 3D graphics mathematics, and UI/UX design is essential.

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    I'm seeking an expert in game engine optimization, specifically for DirectX, geared towards PC platforms. Key Areas of Focus: - Primarily, I need improvements in the graphics rendering part of the game engine. Ideal Skills and Experience: - Proven track record in game engine optimization. - Extensive experience with DirectX. - Strong understanding of graphics rendering techniques. - Ability to deliver high-performance solutions for PC gaming. Please note, the specifics of physics calculations have not been identified as a current concern, but a general understanding and ability to improve this aspect could be beneficial.

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    ...Data as tools for managing contact data, enabling the phone to quickly retrieve contact information. 2. Data and Document Management & Import Requirement Analysis: Automatically import data from Excel and convert it into Word documents to make the data easier to read and organize. Technology Choices: Programming Language: Use Python with Pandas for processing Excel data, and python-docx or Word Interop API to generate Word documents. Automation Scripts: Implement VBA or Python scripts to automate the conversion process from Excel to Word, enabling batch processing of data and generating uniformly formatted documents. 3. Contact Integration & Tag Classification Requirement Analysis: Manually import contact data into Apple Contacts and automatically categorize them using ta...

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    I'm in need of an experienced Android Developer skilled in OpenGL and 3D Rendering Software. The project involves creating a 3D Parallax Live Wallpaper app for Home and Lock Screens. This is a sample video of what I'm exactly looking for: Key Requirements: - Proficiency in Android development, especially with OpenGL and 3D Rendering Software to create the wallpaper assets. - Knowledge of integrating sensor interactions into applications. The desired functionality of the app includes: - Using motion sensor interactions to create a dynamic live wallpaper experience. If you have experience with similar projects and can deliver an engaging, interactive live wallpaper app, I would love to hear from you. Please include

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    I have a JUCE C++ project with an OpenGL subscreen meant for object manipulation. Users can adjust the camera angle, position of the spectator, and move objects as well. However, I'm encountering unexpected control issues when using the keyboard and mouse. Specific Issues: - Camera angle adjustments and object positioning are causing erratic behavior. - Control problems predominantly occur when moving existing objects. - Camera angle issues arise when the user attempts to rotate the camera. - Can't click to the objects and the positioning arrows. To be correct, I can click but their offset is shifted. This 'click to the object' issue does not exist on Windows and on Mac; it is just wrong in the newest, while on the oldest ones it works quite well. Your task...

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    I'm in need of a skilled C++ developer to help me fix various bugs in an old MMORPG. The main tasks will revolve around addressing issues that have arisen due to an upgrade from DirectX 8 to DirectX 9. Key Responsibilities: - Fix bugs related to graphics rendering The issues are occurring on Windows. I have detailed documentation available to assist in troubleshooting and bug fixing. Ideal Skills: - Proficiency in C++ - Experience with DirectX - Familiarity with MMORPGs - Excellent problem-solving skills - Ability to understand and work with existing code - Ability to work and adapt with old c++ code I look forward to hearing from you, and hopefully we can get this project moving swiftly.

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    ...with Microsoft Office (Word) Interop Familiarity with Microsoft Word document manipulation (XML-based). Experience with Software licensing frameworks. Strong Knowledge of version control systems, specifically SVN. Experience in requirements management tools and compliance tracking features is a strong plus. Deliverables: Fully functional application with the features described above. Documentation and user guide for the application. Source code and setup instructions for SVN integration and DRM management. Budget: Negotiable, based on expertise and experience. Timeline: To be discussed based on project complexity. Links:

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    I'm seeking a Computer Graphic Engineer proficient in OpenGL and GL drawing commands. The primary purpose of using OpenGL in this project is for creating and manipulating GL Models. Ideal skills and experience for this job: - Extensive knowledge and experience with OpenGL and GL drawing commands - Strong background in 3D modeling - Previous experience in creating and manipulating GL Models - Understanding of Computer Graphics principles - Ability to work independently and deliver high quality work on time.

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    ...from DirectX 9 to DirectX 11. The goal is to enhance the graphical performance, take advantage of modern hardware, and improve visual effects within the game. The source code is currently based on DirectX 9, and I need a professional who can transition it smoothly to DirectX 11 while maintaining stability and functionality. Key Requirements: - Experience in working with DirectX 9 and DirectX 11. - Strong background in C++ and game engine development. - Understanding of the graphics pipeline, including shaders, textures, and buffers. - Ability to optimize the game’s graphical performance for modern hardware while maintaining compatibility with older systems. - Clear communication throughout the project. Tasks: - Migrat...

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    # PySide6/Qt Widget for Node-Based GPU Texture Generation with OpenGL ## Project Description I'm looking for a candidate with strong experience in **PySide6**, **Qt**, **Python**, and **OpenGL** to work on a specialized project. The project currently includes a small library that supports the creation of a **Directed Acyclic Graph (DAG)** of nodes, allowing tasks to be executed per node, either individually or in **parallel** (requiring knowledge of the **threading library** and **batching**). The primary task for this project is to create a standalone **PySide6 widget** that allows users to visually create and connect nodes using different types of connections (linear, Bezier, etc.). It should be easy to add new types of connections in the future, and the widget must...

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    I have a JUCE C++ project with an OpenGL subscreen meant for object manipulation. Users can adjust the camera angle, position of the spectator, and move objects as well. However, I'm encountering unexpected control issues when using the keyboard and mouse. Specific Issues: - Camera angle adjustments and object positioning are causing erratic behavior. - Control problems predominantly occur when moving existing objects. - Camera angle issues arise when the user attempts to rotate the camera. - Can't click to the objects and the positioning arrows. To be correct, I can click but their offset is shifted. AND! This 'click to the object' thing is not exist on windows and on mac, it is just wrong in the newest, on the oldest ones it works quiet well. Your task will ...

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    ...your development environment with necessary libraries and tools for robotics and laser scanning. Programming the Laser Scanner Interface with Hardware: Write code to interface with the laser scanner hardware to capture thickness measurements. Data Processing: Implement algorithms to process the raw data into meaningful measurements. Visualization Software 2D and 3D Rendering: Use libraries like OpenGL (C++), Matplotlib (Python), or JavaFX (Java) to render the scanned data. User Interface: Develop a user-friendly interface to display the data and allow for manual selection of projection areas. Projection and Analysis Projection Calculation: Write algorithms to calculate the consumption of refractory mix and the required time for projection. Automation: Program the robot to auto...

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    I'm in need of a skilled C++ developer with experience in OpenGL to assist me with the loading of various assets for my project. Your main responsibilities will include loading 3D models, textures, and shaders. Key Responsibilities: - Implementing a robust system to load 3D models, textures, and shaders. - Ensuring compatibility with the glTF file format. - Ensuring that the model is loaded on the first frame of the model's animation. - Pressing 'R' must play the reload animation. - Progress must be made/commited to my github repo, which already has the project setup (cmake, camera movement, dependancies, game while loop). Ideal Candidate: - Proficient in: C++, Git, CMake OpenGL, & tinygltf - Previous experience with asset loading for game developme...

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    54 bids

    I'm in need of a skilled C++ developer with experience in OpenGL to assist me with the loading of various assets for my project. Your main responsibilities will include loading 3D models, textures, and shaders. Key Responsibilities: - Implementing a robust system to load 3D models, textures, and shaders. - Ensuring compatibility with the glTF file format. - Ensuring that the model is loaded on the first frame of the model's animation. - Pressing 'R' must play the reload animation. - Progress must be made/commited to my github repo, which already has the project setup (cmake, camera movement, dependancies, game while loop). Ideal Candidate: - Proficient in C++ and OpenGL. - Previous experience with asset loading for game development or similar projects. ...

    $210 Average bid
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    11 bids

    I'm in need of a skilled C++ developer with experience in OpenGL to assist me with the loading of various assets for my project. Your main responsibilities will include loading 3D models, textures, and shaders. Key Responsibilities: - Implementing a robust system to load 3D models, textures, and shaders. - Ensuring compatibility with the glTF file format. - Ensuring that the model is loaded on the first frame of the model's animation. - Pressing 'R' must play the reload animation. - Progress must be made/commited to my github repo, which already has the project setup (cmake, camera movement, dependancies, game while loop). Ideal Candidate: - Proficient in C++ and OpenGL. - Previous experience with asset loading for game development or similar projects. ...

    $396 Average bid
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    33 bids

    I'm in need of a skilled C++ developer with experience in OpenGL to assist me with the loading of various assets for my project. Your main responsibilities will include loading 3D models, textures, and shaders. Key Responsibilities: - Implementing a robust system to load 3D models, textures, and shaders. - Ensuring compatibility with the glTF file format. - Ensuring that the model is loaded on the first frame of the model's animation. - Pressing 'R' must play the reload animation. - Progress must be made/commited to my github repo, which already has the project setup (cmake, camera movement, dependancies, game while loop). Ideal Candidate: - Proficient in C++ and OpenGL. - Previous experience with asset loading for game development or similar projects. ...

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    I'm seeking an expert in DirectX 12 for graphics optimization, specifically shader optimization for PC. Key responsibilities: - Optimize shaders to improve overall graphics performance. - Ensure the optimization does not compromise visual quality. Ideal skills and experience: - Extensive experience in DirectX 12. - Proven track record in shader optimization. - Strong understanding of PC graphics hardware and performance characteristics.

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    WARNING: If you have low or no experience with OpenGL, DO NOT apply. If you have low or no experience with C++, DO NOT apply. What is the target platform for your game development project? Windows What type of gameplay experience are you aiming for? Singleplayer What graphical style are you envisioning for your game? Low poly / low res (like counter strike 1.6) Requirements: 1. Basic map (just make a square to stand on that has verticle borders). 2. Basic minimap in the top left (line drawing of the map with the player as a red dot in the middle). 3. FPS Camera with the gun model showing (gun model will be sent to you). 4. Basic movement (WASD), mouse movement, jump & crouch. 5. Collision. 6. Press esc to show mouse and a basic pause screen (don't pause the game, jus...

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    I need a skilled freelancer with Qt, OpenGL,irrlicht and 3D voxel editing experience to work on my project. ivoxed folder has irrlicht version Todo qvoxed tile placement/removal fix when scrolling in and out double click tile to set texture with saving ivoxed placing voxels visibly while using keyboard/mouse to view them would also like saving / loading with gui buttons Key Requirements: - one month, so prompt delivery is crucial. Skills & Experience: - Strong Qt,OpenGL,irrlicht experience is a must. - Experience working on 3D voxel editing projects is a plus. - Proven track record of handling similar assignments within tight deadlines preferred.

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    Ambitiously pursuing a C++/OpenGL professional to bring my vision alive - a 3D interactive mannequin project, exclusive to the Windows platform. Key Requirements: - A solid foundation in C++/OpenGL technologies. - Expertise in developing 3D applications. - Developing a user-adjustable virtual mannequin. - Mannequin body parameters to include height, weight, waist, and hip. Job Brief: The task revolves around creating a static 3D mannequin with adjustable body parameters, simplifying the personalized online shopping experience. I'm prioritizing developers with prior related experience or those demonstrating an exceptional understanding of the subject. Looking forward to innovating the e-commerce industry together!

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    WARNING: If you have low or no experience with OpenGL, DO NOT apply. If you have low or no experience with C++, DO NOT apply. What is the target platform for your game development project? Windows What type of gameplay experience are you aiming for? Singleplayer What graphical style are you envisioning for your game? Low poly / low res (like counter strike 1.6) Requirements: 1. Basic map (level) ( attached). 2. Basic minimap in the top left. 3. FPS Camera with the gun model showing (gun model will be sent to you). 4. Basic movement (WASD), mouse movement, jump & crouch. 5. Collision. 6. Press esc to show mouse and a basic pause screen (don't pause the game, just show an overlay) and press esc again to hide mouse/menu. 7. Ability to shoot & show ammo ui to show ho...

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    We are seeking a talented and experienced Freelance OpenGL, Animation, and Graphics Developer to join our team on a project basis. The ideal candidate will have a strong background in graphics programming, animation, and OpenGL, with a proven track record of creating visually stunning and highly optimized graphics applications. Responsibilities: 1. Develop and implement high-quality graphics and animation solutions using OpenGL and other relevant technologies. 2. Collaborate with our development teams to create engaging and visually appealing graphics for our applications. 3. Optimize graphics performance and ensure smooth animations across different devices and platforms. 4. Troubleshoot and resolve any issues related to graphics and animation. 5. Stay updated with ...

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    WARNING: If you have low or no experience with OpenGL, DO NOT apply. If you have low or no experience with C++, DO NOT apply. What is the target platform for your game development project? Windows & Linux What type of gameplay experience are you aiming for? Singleplayer (multiplayer in the future) What graphical style are you envisioning for your game? Low poly / low res (counter strike source) Requirements: 1. Basic map (level) ( attached). 2. Basic minimap in the top left. 3. FPS Camera with gun and arm models (both the gun and the character model will be sent to you). 4. Basic movement (WASD), mouse movement, jump & crouch. 5. Collision. 6. Press esc to show mouse and a basic pause screen (don't pause the game, just show an overlay) and press esc again to hide...

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    WARNING: If you have low or no experience with OpenGL, DO NOT apply. If you have low or no experience with C++, DO NOT apply. What is the target platform for your game development project? Windows & Linux What type of gameplay experience are you aiming for? Singleplayer (multiplayer in the future) What graphical style are you envisioning for your game? Low poly / low res (counter strike source) Requirements: 1. Basic map (level) ( attached). 2. Basic minimap in the top left. 3. FPS Camera with gun and arm models (both the gun and the character model will be sent to you). 4. Basic movement (WASD), mouse movement, jump & crouch. 5. Collision. 6. Press esc to show mouse and a basic pause screen (don't pause the game, just show an overlay) and press esc again to hide...

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    I'm looking for an experienced game developer who can create a multiplayer quest world game using and OpenGL. The ideal candidate should have: - Proven experience in game development and multiplayer collaboration - Expertise in and OpenGL - Proficiency in creating immersive, interactive, and engaging game environments.

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    I have a pre-built 2D game engine ready and need a talented and experienced developer proficient in C++ to develop a simple game layered on it. Given that I have not chosen a specific genre, a puzzle, adventure, or arcade game are all possible directions for this project. I remain open to your creative suggestions, but I want to stress that it should be very begginner and easy, something as simple as a monkey collecting random bananas spawning across the screen The game has to be: - Developed in C++, so strong skills in this language are necessary. - Created using Visual Studio. Therefore, familiarity with this software is a must. - MUST know about Game Engine basics!! This is less about being hyper focused on game creating and more about understanding the building of game engines. ...

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    It is a 3D vst sound rendering plugin It works fine on Windows but the graphics has problems on macOS

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    ...developer who can create a well-functioning 3D pathfinding visualization GUI for me. Task Description: • Design and develop a 3D visualization GUI using OpenGL and Qt. • Implement a 3D visualization that can rotate and zoom in/out to inspect aspects in detail. • Ensure the grid dimensions and individual grid sizes are configurable variables. • Develop intuitive controls for rotating, zooming, and panning the 3D space. • Optimize rendering performance to ensure smooth and responsive user interactions. • Collaborate with the team to understand requirements and provide technical solutions. Required Skills and Qualifications: • Proficiency in OpenGL and Qt for developing graphical applications. • Strong understanding of 3D graphics p...

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    We want to distribute our OpenGL-Based media server software via Linux. Appimage looks like a usable way to deploy on multiple distributions. We target solely x64 architectures. The software uses OpenGL, video capture, audio output and input and connects to IO devices via USB. We already have a working .deb workflow and it would be great if you could create an appimage workflow for us that we can introduce into our deployment.

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    I'm seeking a proficient C++ developer knowledgeable in using the OpenGL library. The task is to create an interactive, abstract logo with 2D and some 3D. Key Responsibilities: - Construct the logo using OpenGL's basic functions including lines and vertices. - Incorporate elements of 3D rendering and interactivity into the design. Ideal Experience & Skills: - Extensive familiarity with C++ and OpenGL Library. - Prior experience in creating logos with OpenGL. - Strong understanding of 3D rendering processes. - Creative mindset for designing abstract concepts. - Experience in creating interactive elements. - Understanding how to optimize visuals for display scenarios. This project will not involve deploying the logo onto any platforms as it's for...

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    I'm in need of developing a Windows driver to use indirect display driver to store extend virtual screen picture to bitmap file. Ideal Skills and Experience for the Job: - Expertise in Windows driver development - Proven knowledge and experience in DirectX. Requirements: - Development of a Windows driver based on Indirect Display Driver. - A test application with a button, click "Capture" that capture frame from the virtual screen. - Ensuring the compatibility of the driver with the hardware is crucial in this project

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    I'm seeking an experienced C++ developer with a strong background in using the OpenGL library for a 2D game project. With a lack of indication for a defined platform or specific game goal, I welcome your expertise and advice on how we can best navigate these aspects to create an engaging 2D game. Similarly, I've not settled on a visual style or theme, as I'm keen to see your ideas come to life. Key requirements: - Extensive prior experience in C++ game development. - Solid proficiency with OpenGL. - Ability to creatively interpret and fill gaps in project scope. You will have the creative freedom to propose ideas for the best platform, objective, visual style, and theme for this game. Your portfolio showcasing your previous 2D game projects will be highly be...

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    Two variants of a Descent/"Alice in wonderland" project written in C++. Code was changed around in both variants and a different world model is used. OpenGL 4.1 was used with GLFW,GLEW & GLM.

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