I'm seeking a skilled 3D Blender artist who can create medium-detail architectural visualizations and prepare them for Unity. The project also requires the development of camera walkthrough animations.
Key Responsibilities:
- Produce and prepare 3D architectural visuals in Blender for Unity software.
- Create camera walkthrough animations.
Ideal Skills:
- Proficiency in Blender, with a focus on architectural visualization.
- Experience with Unity, particularly in non-gaming contexts.
- Strong understanding of medium-detail 3D modeling.
- Ability to create smooth and engaging camera walkthroughs.
Please note, the level of detail required for the graphics is medium, not overly intricate but still needing a good level of realism. The primary purpose of these graphics will be for architectural visualization, so a background or understanding in architecture would be beneficial.