Este usuario no permite que los usuarios lo sigan.
Ya estás siguiendo a este usuario.
Tu plan de membresÃa solo permite 0 seguimientos. Mejora tu membresÃa aquÃ.
Dejaste de seguir correctamente a
Error al dejar de seguir al usuario.
Has recomendado exitosamente a
Error al recomendar al usuario.
Algo salió mal. Por favor, actualiza la página e intenta de nuevo.
Email verificado correctamente.
Csaba K.
@csabakissdz
0,0
0
0,0
0,0
0%
3d graphic artist
$25 USD / hora
・
Hungary (6:03 p. m.)
・
Se unió el abril 21, 2015
$25 USD / hora
・
More than 10 years of experience in the world of 3d graphics.
As a junior I worked in a creative agency, later I learned some game-development, but since 2013, I'm a professional, full-time freelancer 3d artist working on product visualizations most of the time for very different companies, including watch manufacturers, laboratory equipment trading company, keyboard start-up, carpet manufacturers and so on.
I love this lifestyle and the different clients I have the opportunity to work with!
Link to portfolio: [login to view URL]
As a full-time freelancer I work for multiple clients. I really like the new challenges from these various companies or individuals and I really like the changing environment.
I often create product illustrations or product renderings based on client's requests but sometimes I have the opportunity to help start-up companies create their new products.
abr, 2013 - Presente
•
11 años, 9 meses
Designer and co-founder
ene, 2011 - Presente
•
14 años, 1 mes
MammuthWorks
ene, 2011 - Presente
•
14 años, 1 mes
We started a company with my brother and 4 other investors. Our goal is to make the world's largest remote controlled cars.
I am the designer and I'm responsible for the marketing materials inclduding photographs and promo videos.
ene, 2011 - Presente
•
14 años, 1 mes
3d artist
feb, 2011 - abr, 2013
•
2 años, 2 meses
Airship Images Ltd.
feb, 2011 - abr, 2013
•
2 años, 2 meses
At Airship Images my task was mostly creating 3d objects based on reference photos or blueprints, including furniture and game assets. I also had to create textures and proper UV maps.