With my extensive seven years of experience in 3D modelling and proficiency in using tools like Autodesk Maya, Zbrush, Blender, 3Ds Max and more - I am perfect for your 3D Object Geometry Update for Unity App project. I not only specialize in modifying existing elements of 3D objects but also have a detailed understanding of the complexities involved in geometry changes including shape, scale, and position alterations. This, coupled with my background in Unity 3D gives me an edge over others.
I'm dedicated to delivering nothing short of the highest quality work and ensuring 100% client satisfaction - that's my commitment. Moreover, being available round the clock allows me to accommodate your requirements effectively within tight deadlines. Whether you need your project files as STEP, DWG, AI, PSD, JPEG, PDF, PNG, SKP, OBJ, STL or any other format - I've got you covered.
Choose me for seamless integration of updated 3D objects into your app that retains its VR features and offers enhanced user experience. Let's breathe new life into your hybrid app - bringing your vision to life with a combination of artistry and technical expertise!