Skilled 3D Character Artist adept at creating lifelike characters for gaming and animation. Proficient in character design, modeling, texturing, rendering, and posing using Maya, ZBrush, and substance. Collaborative team player with a strong artistic vision and attention to detail.
• Skills
• Proficient in Maya, Xgen, Arnold, Zbrush, Substance Painter,Marmoset Toolbag, Photoshop, and Blender.
• Strong understanding of anatomy ,sculpting , digital painting, modeling techniques, principles of art , uv’s, retopology, and texturing.