Game Designer, finishing my thesis on educational games. More than 10 years using 3D modelling software Blender (low poly modelling, UV texturing and animation), Substance Designer and Painter, and currently also using Zbrush for personal projects.
I'm working with Unity 3D and it's core functionalities (c# scripting, animation, UI design and canvas functionalities).
I can seamlessly work with Illustrator for UI and graphic design, Photoshop, long time editor with Premiere and Audition.
I have experience using Unreal Engine for a personal projects.
Currently freelancing is my numer one priority.