Gamemaker isometric jobs
I need someone who can do game character artwork , character game resource in isometric view with some animations . There are about 50-100 characters. The character must look a like Wakfu's Character but more Tim burton's style.
Basically what this application will do is import a 2D image of an object in isometric perspective. The user will be able to use sliders for width/height/depth of the 3D bounding box that will overlay the 2D images. See attached image for an example. The image on the left is a 2D rendering of an isometric object in all 8 directions. the image on the right would be the bounding box superimposed over the 2D rendering. Once the user has setup the bounding box correctly on one frame, it should appear correctly over each frame (each frame of the 2D object is rotated to a specific angle) I can provide the sample isometric images for this. You can use either XNA or GDI+ for the 3D Bounding Box Must be written in VB.Net or C#
hi i need a game similar age of warring empire source code it's a strategic isometric game in android platform
Basically what this application will do is import a 2D image of an object in isometric perspective. The user will be able to use sliders for width/height/depth of the 3D bounding box that will overlay the 2D images. See attached image for an example. The image on the left is a 2D rendering of an isometric object in all 8 directions. the image on the right would be the bounding box superimposed over the 2D rendering. Once the user has setup the bounding box correctly on one frame, it should appear correctly over each frame (each frame of the 2D object is rotated to a specific angle) I can provide the sample isometric images for this. You can use either XNA or GDI+ for the 3D Bounding Box
hi i need a game similar age of warring empire source code it's a strategic isometric game in android platform
Hello nispe86, Please redraw the attached drawings as weldment/cross member 3D CAD models. These need to be: to AS standards in English Also the orientation is to be as the isometric drawing. Please note that some drawings have 2 sheets. Thank you
Looking for a designer to help with developing detailed gaming levels for an isometric game we are building. We want to build a high end sports betting lounge like real sports books in Las Vegas. We will provide direction and example photos of what sports books look like, however the style we want to resemble is like the following attached file. Please send us some of your art work and if you have gaming experience, that is a plus. This is a simple starter project that can turn into a long term project if you're the right candidate.
...I also want you to create a full documentation so I can continue the work and the extend the product on my own. Engine,Art,Sounds I want you to use unity as game engine,you should work in isometric angle,I dont want you to create any kind of artwork or add sounds just write the code and left those places blank I extend the game on my own later. Factions,Units,Map,Diplomacy,AI Two factions only Red-Blue,each faction will have its own territory on the map and each territory will have a capital city(only two cities),a faction controls the capital city owns the should be isometric and armies should have a freedom to go anywhere on the map except mountains water user clicks on a city a city UI should open and users should be able to build new buildings on that pro...
...strategy game.I also want you to create a full documentation so I can continue the work and the extend the product on my own. Engine,Art,Sounds I want you to use unity as game engine,you should work in isometric angle,I dont want you to create any kind of artwork or add sounds just write the code and left those places blank I extend the game on my own later. Factions,Units,Map,Diplomacy,AI Two factions only Red-Blue,each faction will have its own territory on the map and each territory will have a capital city,a faction controls the capital city owns the should be isometric and armies should have a freedom to go anywhere on the map except mountains water user clicks on a city a city UI should open and users should be able to build new buildings on that provin...
...project is completed. I am looking for the finished product to closely resemble the rendered images in the PDF & video links bellow. Drawings should presented & transferred with DWG (or other drawing file) & PDF format for production purposes. I would love to have a 3D PDF rendered with a white Fiberglas texture, similar to the "sample product" in my PDF's. I would like all views from an isometric perspective with dimension details. We need to be able to take the final drawing to a custom woodworker, who can easily see all dimensions required for building. An Isolation Tank is constructed with Fiberglas, on the exterior and interior. It is like a giant egg, with a lid, & inside 10 inches of water with over 800 pounds of epsom salt are inside...
...your name on the Kickstarter page. I have uploaded PNG strips of animation for several aspects of the game. I did this for reference, or for touching them up in your liking. The direction that the sprites are facing for the person are like that for a reason. So, the sprites you create must be in the same order and format and (except for walking animations) must contain the same frames. I use GameMaker Studio to create and illustrate my games, however, I am mainly a programmer so I cannot create great art on my own. NOTE: You may send me simply one of the images to see if the style is what I want. I have no requirements for the style, however, know that all of the images here are doubled in size by the game window. So, you may either wish to create a similar "indie styl...
...in 3D. The result should be something like this It can be a little bit less detailed, but to that I need not a single speed, but a multiple speed. As an example of a real bicycle this one can be taken . The end result should contain: 3D model 2D 3 Orthographic projection + 1 Isometric projection (it can be done in 2 min in Inventor) All main constrains/sizes should be visible (but it's a part of Inventor) And small Animation where the pedals are moving the back wheel + the possibility to change speeds, means the chain should move from one star to another. Since it's not a big project or for someone with experience, can be done in relatively short time, I'm going to pay
I am looking to have a native extension (plugin) created for GameMaker:Studio that will allow a screenshot to be taken from within the game on iOS platforms. This is an Objective C project. A function for screenshot needs to be created as .h and . m files that can be called by the software. The extension format (and a sample extension code example) is here: Since I know you won't have Gammaker: Studio - I will need to do the testing of the implementation. There are many samples for iOS screenshots online - I just don't know enough objective C to build this myself. I need it to be iOS 5.0+ compatible not just iOS7. I know that this is as much as 3 paragraphs of formatted code. If you don't understand the project, program in objective C, or are not in th...
I am looking to generate a plugin for GameMaker Studio (which uses the term extension) - that allows for ScreenCapture export from iOS. I have a working plugin for PhoneGap and documented user interfaces for GameMaker. Basically I need to plug this round peg: Into this square hole: If this works and the price is right I might also need the Android version...
I am working on an action-rpg game that I plan to have funded through kickstarter. I need someone who can create a mockup gameplay concept trailer in flash featuring 2d and isometric sprites of the characters in the attached images. This video will be used as part of the kckstarter promotional video, so we will have to discuss in detail what is required using my design document.
I am looking for a 2D Isometric pixel artist who can do fantasy style pixel art similar in color scheme and retro feel as the 2 examples provided. I will require: Environment art, trees, grass, rocks, sand, mountains etc. Building art, fantasy, medieval etc. Characters, from humans to elves, orcs, undead, etc etc. ** ONLY SERIOUS BIDS PLEASE, AS THIS A LONG TERM PROJECT ** ** I RETAIN FULL COPYRIGHT OF ALL IMAGES, FILES, PROJECTS DETAILS ONCE PAYMENT HAS BEEN MADE IN FULL** ** PLEASE PROVIDE EXAMPLES OF WORK ON PLACING A BID ** ** BIDS HIGHER THAN $10 AN HOUR MAY BE ACCEPTED IF YOU PROVIDE EVIDENCE OF HIGH QUALITY WORK **
Hi there, I am looking for an artist who has preferably worked on isometric games but if not, someone who can design art assets for games that are isometric (2.5 dimension). My game is similar in some ways to games like Dragon City, DragonVale, Tiny Monsters or other farming type isometric games. Art assets would include but are not limited to the following: - In-game Habitats - In-game Decorations - In-game Buildings The ideal person for this job should have or be able to acquire the following skills/knowledge: - Experience working on isometric games (if not, the ability to do so) - 2.5 perspective illustration/design - The ability to emulate an existing art style - Attention to detail I have attached some images from my game which should gi...
Hi there, I am looking for an artist who has preferably worked on isometric games but if not, someone who can design art assets for games that are isometric (2.5 dimension). My game is similar in some ways to games like Dragon City, DragonVale, Tiny Monsters or other farming type isometric games. Art assets would include but are not limited to the following: - In-game Habitats - In-game Decorations - In-game Buildings The ideal person for this job should have or be able to acquire the following skills/knowledge: - Experience working on isometric games (if not, the ability to do so) - 2.5 perspective illustration/design - The ability to emulate an existing art style - Attention to detail I have attached some images from my game which should gi...
We are looking a skilled Illustrator with isometric drawing experience (and need to see samples to back it up). The subject matter will be street intersections, stoplights and different vehicles surrounding the intersection. We require 2 drawings (at least initially, there will be more to follow). A brief description of the requirement (for all drawings) - City street intersection, with stoplights - Depict different types of vehicles (police, ambulance, firetruck, city bus, train) - All detail will go into the above elements, we can also add other features to enhance the scenery (trees, small buildings, etc) Drawing 1 - Depict the intersection with the different types of vehicles on the road or near intersection Drawing 2 - More in-depth drawing of intersection,...
A 3D model in Blender for use in an isometric game built in Unity3D, based on the image attached. Mouth is animated, head stalks do not need to be. Model will have: - Max 2400 polygons - Max 40 bones - Single mesh - Single skin Animations: (for all animation refs - http://www.wowhead.com/npc=19668/shadowfiend#modelviewer:10+0) - Idle (as per image, ref <Stand>) - Walk (ref <Walk>) - Run (ref <Run>) - Attack1 (Swipe with one hand) - Attack2 (Slam down with both hands) - Get Hit - Stunned (ref <Stun>) - Death (ref <Death>) - Dead - BeginSpit (lean back, about to spit, then lean forward to spitting pose) - Spitting (lean forward, mouth open) (looping)
Project Description: Hi All, Need to create 3D floor plan isometric view and 2D layout of the same image. Final sketch file will be provided from our side, there will be no change in texturing and lighting. The only changes will happen in modelling different layout and render it. For example - The sketch up file which I will provide has a sample 2BHK apartment of a particular size now there are other different apartments made of different 1 or 2 or 3 or multistory apartment which needs to be rendered in the same format as I will provide. If you have large team and can handle this much views in such short time then this project is for you guys. complete knowledge of sketch-up and its plugins like light-up and DIBAC is required. sample renders will be provided to the sele...
...underneath their belt, with expertise comes experience that may be a well-known truth. seasoned engineers and editors add inventive ideas specialists UN agency work for the outsourcing corporations area unit employed supported their performance and analysis of the building at quick turnarounds. Contact THe CHeesy Animation, Ahmedabad, India. VISIT us : - http://www.thecheesyanimation.com/Isometric-&-Floor-Plan.html...
...underneath their belt, with expertise comes experience that may be a well-known truth. seasoned engineers and editors add inventive ideas specialists UN agency work for the outsourcing corporations area unit employed supported their performance and analysis of the building at quick turnarounds. Contact THe CHeesy Animation, Ahmedabad, India. VISIT us : - http://www.thecheesyanimation.com/Isometric-&-Floor-Plan.html...
Project Description: Project Scope. 1. look at the PDF document 2. review exiting part files and assembly 3. drawn new parts which are sketched in the PDF 4. put new parts into assembly. 5. provide concept sketches in plan view, side view, isometric view and sections. Just include basic dimmensions - not workshop detailed drawing details. we require part files and an assembly file plus general arrangement drawings with for instance a plan view on 1 whole page, an iso view from 1 direction A on 1 whole page,an alternative iso view on a whole page and some sections - all 1 section per page.
Project Description: Project Scope. 1. look at the PDF document 2. review exiting part files and assembly 3. drawn new parts which are sketched in the PDF 4. put new parts into assembly. 5. provide concept sketches in plan view, side view, isometric view and sections. Just include basic dimmensions - not workshop detailed drawing details. we require part files and an assembly file plus general arrangement drawings with for instance a plan view on 1 whole page, an iso view from 1 direction A on 1 whole page,an alternative iso view on a whole page and some sections - all 1 section per page.
Project Description: Project Scope. 1. look at the PDF document 2. review exiting part files and assembly 3. drawn new parts which are sketched in the PDF 4. put new parts into assembly. 5. provide concept sketches in plan view, side view, isometric view and sections. Just include basic dimmensions - not workshop detailed drawing details. we require part files and an assembly file plus general arrangement drawings with for instance a plan view on 1 whole page, an iso view from 1 direction A on 1 whole page,an alternative iso view on a whole page and some sections - all 1 section per page.
Hi All, Need to create 3D floor plan isometric view and 2D layout of the same image. Final sketch file will be provided from our side, there will be no change in texturing and lighting. The only changes will happen in modelling different layout and render it. For example - The sketch up file which I will provide has a sample 2BHK apartment of a particular size now there are other different apartments made of different 1 or 2 or 3 or multistory apartment which needs to be rendered in the same format as I will provide. If you have large team and can handle this much views in such short time then this project is for you guys. complete knowledge of sketch-up and its plugins like light-up and DIBAC is required. sample renders will be provided to the selected bidders. Please...
Hello, I need 10-12 Isometric sketches of a downtown district. Please see below for requirements and attached images to see examples. Sketches are fine in black and white. Monopoly themed district. This includes all 22 roads, 4 railroads, waterworks, electric company, and parking structures based on board game. Bird’s eye view of 320 acres perspective including all roads, railroads, and waterworks (detailed below). Maps to include color, detailed architecture of buildings, restaurants, boutiques, parking structures, and tourist areas. Detailed view of general buildings, mainly 1 of each area (condo, restaurant, sidewalk, railroad, outdoor electric/waterworks area, and parking structure. All areas of Monopoly district must be drawn including amount of acr...
3D equipment models in Blender format for use in an isometric game built in Unity3D: - Shotgun () - Tommy Gun () - Revolver () - 1911 Pistol () - Fire Axe () - Sledgehammer () The models will have attachment bones for attachment to the hand bones of other models. Each model to have: - Max 300 polygons - Max 4 bones - Single mesh - Single skin In addition, more animations
Three rendered/coloured isometric projections of a contemporary greenhouse corresponding to the AS1100 standard. Contemporary greenhouse must be a domestic product able/suited to be placed in a backyard. Area should be between 2-5 square metres. Greenhouse must incorporate glass panels and wood frame; should include wood and earthy elements, and aluminum where appropriate.
Hiya, My Name Is Zanda And I Am 14. I Want To Create An App But Have No Experience In Mobile Coding. I Have A Really Small Budget But If The Game Was A Success I Could Hire...And I Am 14. I Want To Create An App But Have No Experience In Mobile Coding. I Have A Really Small Budget But If The Game Was A Success I Could Hire You Again For A Sequel Or Another Game. So Basically Without Giving The Whole Idea Away I Want The Game To Be Similar To The Sims And Minecraft Where You Can Build Your Own Neighborhood And Control The People That Live There. The Game Will Be In A Isometric View And The Player Can Build Houses, Shops And Other Buildings For The Neighborhood. I Want Their To Be A Basic Version Which Will Have Ads And A Normal Version Without Ads And That Can Have In Game Purchases....
Hiya, My Name Is Zanda And I Am 14. I Want To Create An App But Have No Experience In Mobile Coding. I Have A Really Small Budget But If The Game Was A Success I Could Hire...And I Am 14. I Want To Create An App But Have No Experience In Mobile Coding. I Have A Really Small Budget But If The Game Was A Success I Could Hire You Again For A Sequel Or Another Game. So Basically Without Giving The Whole Idea Away I Want The Game To Be Similar To The Sims And Minecraft Where You Can Build Your Own Neighborhood And Control The People That Live There. The Game Will Be In A Isometric View And The Player Can Build Houses, Shops And Other Buildings For The Neighborhood. I Want Their To Be A Basic Version Which Will Have Ads And A Normal Version Without Ads And That Can Have In Game Purchases....
Hi All, Need to create 3D floor plan isometric view and 2D layout of the same image. Final sketch file will be provided from our side, there will be no change in texturing and lighting. The only changes will happen in modelling different layout and render it. For example - The sketch up file which I will provide has a sample 2BHK apartment of a particular size now there are other different apartments made of different 1 or 2 or 3 or multistory apartment which needs to be rendered in the same format as I will provide. If you have large team and can handle this much views in such short time then this project is for you guys. complete knowledge of sketch-up and its plugins like light-up and DIBAC is required. sample renders will be provided to the selected bidders. Please...
I need the tiles for a 64x64 map modified plus some additional tiles images. If you could also assemble the cities and the world map. The world map will have 15 different cities. With everything from grocery stores, bars, houses, pharmacy, restaurant, a farms etc. I would like an library like this, only not in isometric view. Grass Tall Grass Dirt Path Paved Street Sidewalk River Animation Inside the Houses Wood Floors Beds Rugs Refrigerators Stoves Sinks Chairs Dressers Night Stands Couches Toilets Windows Air Conditioner Indoor plants Farm Barn Fences Hay Cabin Wood panels School Bookcase Student Desk's Globe Alphabet poster Inspirational Poster Teacher's desk Apple Bar Bar Stools Walls Grocery Store Food Aisles
We need a programmer who can use gamemaker to create a game with 3 working days. Price is negotiable. Basically, players (8-10 yrs old) must solve math equations which we will provide. They have to conquer different levels in the form of the planets in our solar system. If completed, a fun tip will be given about that particular planet. When player solves the question correctly, the enemy takes damage but if not the player would take damage from the boss. The game comprises of several game is not complex. The game is called space invaders. Please contact us soon to work on this. We can provide some visual aid to show how the game works. Do clarify if u have any doubts. Thanks.
We are looking for someone to continue an isometric image package/theme, for an indi. gaming platform we are working on. We need individual elements that can be dynamically put together in an expansive world. The theme of our main 'social spaces', would be in the direction of a weary modern 'roman garden', and mostly indoors. The characters are 72px high, and the tiles sizes are specified in the attached image. This project is for delivery of 20 items, in NSEW-directions(when applicable), in PNG and collada. Submitted work must be original, and bidders are required to give reference to original work. We would also like to talk to winning bidder about future work. See attached files for examples of theme, as additional graphics have to be of similar ...
A 3D model in Blender or FBX format for use in an isometric game built in Unity3D, based on the character in image attached. Include additional hand bones for attachment to other equipment models. Model will have: - Max 1200 polygons - Max 28 bones - Single mesh - Single skin Animations to include: - Standing idle (looping) - Look around confidently (place hand on waist, stay upright) - Look around nervously (arms out, look around quickly) - Look around terrified (look around in a pose like <Cower> at http://www.wowhead.com/npc=17433) - Walking (looping) - Running (looping) - Interact with prop (looping) (like she is picking a locked door) - Get hit (to be layered on top of other animations) - Stunned (looping) (reference <Stun> at http://www.wowhead.com/npc=36638) - ...
Hi all i am searching for a Freelancer that has experience whith Yoyo Gamemaker for the realising of advertising games and Apps. Please send me Reffrence of your work already done. Kind Regards
I am creating a game designed similar to "Game of War: Fire Age" but with different game play, I would like a very similar feel to my game the graphics are decently clean in this game. Graphics I need created: (2D isometric View) Terrain - Grass, Dirt, Water, Cliff Faces, dirt path Terrain Accessories: Mountains, Trees, Shrubs, Rocks, Bushes Resources: Stone Mine, Gold Mine, Ore Mine, Wood Mine, Food Mine If these turn out the way I want them, then I will devulge the rest of the buildings, troops, misc images, boots, weapons, banners, buttons etc.
we are doing all fabrication works sheet metal component parts which used in automobile company and also we are making dies like pipe bending punching press and etc all engineering works we can do as per client also we are drafting all types of drawing like p&id piping layout,equipment layout,pipe rack design,piping isometric drawing etc. if any requirement please let me know by mail or phone call.
Three 3D models in Blender format for use in an isometric game built in Unity3D, based on the three characters in the image attached. Their skins are to be rendered in a lined, comic-book style similar to Mike Mignola's artwork, a reference image attached. The models will share the same bone rig and animations. Include hand bones for attachment to other equipment models. Most of the detail should be on the skin, with the skin files to be also provided raw in .PSD or .AI format with the line-art on a separate layer. Design in mind that the models will be mainly viewed at a 256x256 px size. Each model will have: - Max 1000 polygons - Max 20 bones, including hand bones for other model attachment - Single mesh - Single skin Animations to include: - Standing idle - Look around ...
I need to create a map. Like isometric map. Width has to be 618px, and height at least 680px.. :)
3D model in .blender or .fbx format, for use in a game built in Unity3D, from the concept attached. The mouth should also be animated and able to open and close. The skin is to be rendered in Mike Mignola's inked comic-book art style, reference image attached. The model will have: - Max 800 polygons - Max 18 bones - Single mesh - Single skin Animations to include: - Standing Idle (looping) - Look around for target, sniffing the air - Lurching slowly, hunched forward arms limp and swaying (looping) - Running savagely at target (looping) - Standing ready to attack (looping) - Attack 1 - Attack 2 (second variation) - Get hit (layered on top of other animations) - Death
Three 3D models in Blender format for use in an isometric game built in Unity3D, based on the three characters in the image attached. Their skins are to be rendered in a lined, comic-book style similar to Mike Mignola's artwork, a reference image attached. The models will share the same bone rig and animations. Include hand bones for attachment to other equipment models. Most of the detail should be on the skin, with the skin files to be also provided raw in .PSD or .AI format with the line-art on a separate layer. Design in mind that the models will be mainly viewed at a 256x256 px size. Each model will have: - Max 1000 polygons - Max 20 bones, including hand bones for other model attachment - Single mesh - Single skin Animations to include: - Standing idle - Look around ...
3D model for use in a game, in .blender or .fbx format. The model will be of a monster, as per the reference image titled 'MonsterBody'. The skin of model will be done in a inked comic-book style, as per the 'mignola' reference image. The model will have: - Max 1500 polygons - Max 25 bones, including hand bones for other model attachment - Single mesh - Single skin and material All of the model's limbs, wings, and some of the head's antennae must be rigged for animation. The animations to include: - Idle (looping) (wings folded, antennae swaying slowly) - Walking (looping) (lumber like a gorilla, wings remain folded) - Combat Idle (looping) (wings up, standing on rear legs, arms ready to attack) - Attack 1 (Strike with left arm)
I would like to create an android Game, action RPG type (i.e. Diablo) with a new revolutionary concept which of course I will explain to the chosen developer. The Game is dungeon based single player, 3d isometric view, cash shop based. It needs to be able to share among players achievements and information about gear, stats etc.. I have lots of good ideas but I need somebody with specific experience on this to give some advise on how to profile correctly this project. Thanks,
Hi All, Need to create 3D floor plan isometric view and 2D layout of the same image. Final sketch file will be provided from our side, there will be no change in texturing and lighting. The only changes will happen in modelling different layout and render it. For example - The sketch up file which I will provide has a sample 2BHK apartment of a particular size now there are other different apartments made of different 1 or 2 or 3 or multistory apartment which needs to be rendered in the same format as I will provide. If you have large team and can handle this much views in such short time then this project is for you guys. complete knowledge of sketch-up and its plugins like light-up and DIBAC is required. sample renders will be provided to the selected bidders. Please...
Need to create 200 3D floor plan isometric view and 2D layout of the same image. Final sketch file will be provided from our side, there will be no change in texturing and lighting. The only changes will happen in modelling different layout and render it. For example - The sketch up file which I will provide has a sample 2BHK apartment of a particular size now there are other 200 different apartments made of different 1 or 2 or 3 or multistory apartment which needs to be rendered in the same format as I will provide. If you have large team and can handle this much views in such short time then this project is for you guys. complete knowledge of sketch-up and its plugins like light-up and DIBAC is required. sample renders will be provided to the selected bidders. Please at...