Games Engineer/QA Master/Level Designer
Lord of the Rings: Return to Moria (Free Range Games)
( Unreal - C++/ Blueprints - Platform: PC/PS5)
Engineer in QA: for Quests, Encounters, Level Design, Niagara Effects, Graphics/File System/Data Assets/ BluePrint optimization for single/multiplayer sessions via Epic Online Service & Sony Live Services
Port of Ruined King - PC to Xbox Series X/S & PS5/PS4
Unity Technologies
-Setup Achievements System & DLC on Xbox Series S/X, Xbox Shaders, optimized scenes for FPS targets, automatic build scripting, Live online game profiles save/sync setup, PS5 GUI/Screen Tearing fixes,
Project: Desert Trash (PC)
- Level Design & vehicular MOBA maps
- Niagara SFX Creation - Blueprints
Unity Asset Store Publisher
Universal Audio Controls & Audiology Areas
Bounce ‘N Rise ‘N Twirl – Animation
Himalayan Texture Pack – 1024 x 2048 Textures
Fetch-N-Store – Remote Live App Resource (Background) Updater
SendSpecs – Auto Emailing of Specs/Screenshots from live game/app
Camera / Mini-Maps Programmer
• Game Dev/2D + 3D Level Designer
Tilt-A-Cube, Noah’s Veggie Run, Noah’s Ark: Dash N’ Splash (IOS, Android, PC)
Utility Apps: Convert EXR - PNG – JPG (Android)