Dear Sir,
I am excited to offer my expertise for your project involving a 3rd person template in Unreal Engine, where character movement is controlled exclusively by widget buttons.
Project Overview:
The goal is to create a standard 3rd person template that uses an interactive widget interface with five buttons: LEFT, RIGHT, UP, DOWN, and JUMP. By implementing this system, we will ensure that the movement logic is streamlined to use only these widget buttons while maintaining the same animations as the standard controls.
Implementation Strategy:
I will deactivate the default W, A, S, D, and SPACE inputs to ensure the character responds only to the widget button presses. The following functions will be implemented: MoveLeft, MoveRight, MoveForward, MoveBackward, and MoveJump. Each function will correspond to its respective button, allowing for seamless control over the character's movements and animations.
Blueprint Solution:
I will provide a clear blueprint solution, ensuring that the animations appear consistent with the original controls, despite the different input method. This will create a user-friendly experience while adhering to your specifications.
Collaboration and Pricing:
I look forward to discussing the pricing and timeline further during our initial conversation. I would also be happy to share my portfolio to demonstrate my capabilities and previous work in game development.
Best Regards,
Govinda