I can create an inventory system closely resembling the one in *Chilla’s Art: The Closing Shift*, featuring a grid-based layout with drag-and-drop functionality, smooth animations, and item interactivity. The system will allow users to rearrange items, inspect or use them through contextual menus, and include polished hover and selection effects. I’ll use Unity (C#) or Unreal Engine (Blueprint/C++) to build the system, ensuring it’s lightweight and optimized for performance. The development process will include planning, core implementation, testing, and delivery within 2–3 weeks. Upon completion, I’ll provide source code, documentation, and support for integration. If this aligns with your vision, let’s discuss it further!