With over a decade of experience as a Unity game developer, I offer a unique set of skills that can greatly benefit your project. My proficiency with Unity 3D and other relevant software like Autodesk Maya, Blender and Substance Painter guarantee a visually stunning 3D arcade game. What makes me stand out is my deep understanding of low poly models optimization and game design techniques, which are essential for creating fast-paced and engaging games like "Cube Jumping".
My expertise extends beyond just creating visually appealing games. I am also highly skilled with game AI implementation, including multiplayer games using platforms such as Photon, Socket, Mirror and Nakama Server, this could be useful in implementing interactive features ensuring challenging yet exciting gameplay. Moreover, having worked on myriad gaming platforms including PC, PlayStation and Xbox, I have cultivated the ability to seamlessly optimize games for target platforms.
Furthermore, my passion for VR technology brings an extra edge to the table. It opens up possibilities for potential VR compatibility with "Cube Jumping" thus leveraging emerging gaming technology to elevate the user experience. In conclusion, my proven track record in game development within the arcade genre, expertise in 3D game design combined with my knack for optimization make me the ideal fit for your project. Let’s collaborate to create a new benchmark in arcades!