A Look At No More Heroes 3
Good Lord, what happened here?
I was content with No More Heroes 1 and 2. Did I need a sequel? Not necessarily, I’m aware of Suda’s reluctance towards sequels, he likes to work without restrictions. On the other hand, if I’m offered a No More Heroes game, I will accept the No More Heroes game.
The down side, this is a follow up to Travis Strikes Again, more so than it follows up the first 2 games, as far as spirit and tone go.
Starting up NMH3, the player feels right at home. There’s call backs to No More Heroes 1, familiar combat, a new aesthetic and enemies to mow down. You beat Mr. Blackhole, get returned to Santa Destroy, get your motivation and are let out into the world.
The gameplay loop is the standard affair of these games, earn money, pay your way into murdering some bosses. This time around you’ll be murdering aliens from space.
This game made a lot of needless changes.
For one, boss levels are gone, by that I mean there’s no level to