Hitman III: Mission Fan Template by masondcshg, literature
Literature
Hitman III: Mission Fan Template
Mission Title: (Insert the mission title)
Location: (Insert the location place)
Target(s): (Insert the target(s))
Non-Traget(s): (Insert the Non-Target(s))
Mission Stories: (Insert the Mission Stories)
Mission Briefing: (Insert the Mission Briefing)
Mission Story Transcripts: (Insert the Mission Story Transcripts)
Disguises: (Insert the Disguises)
Objectives: (Insert the Objectives)
Mission Story Plans: (Insert the Mission Story Plans)
Hitman 3 Almost Had The Perfect Challenge Mission by The4thSnake, literature
Literature
Hitman 3 Almost Had The Perfect Challenge Mission
The Hitman World of Assassination Trilogy is easily one of the best games I've played in years. And following the journey of not only Agent 47, but the team at IO Interactive over the course of the trilogy, going between multiple publishers and culminating in one game with all the content from all three entries, with more on the way, has been astounding. So, with that new content just now being revealed, I'd like to highlight one of the trilogy's most inventive missions and explain how it was very almost perfect.
Halfway through Hitman III, Agent 47 goes to meet with a contact at a petrol station in Germany. However, agents of 47's own agency have already arrived and are searching a nearby nightclub for 47 and his contact. 47's mission now is to identify these other agents and eliminate enough of them to make the rest scarper.
This creates a unique scenario where you have to search the map with no guide to show you where the targets are. Even instinct mechanics don't help you