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[OPEN] ADOPT AI WORK - Concept of DND North
The North is a land of harsh warriors and eternal winter.
On the edge of the world, among snowy wastelands, frost-covered forests and icy mountains, lie the lands of the North. It is a wild, cold and merciless territory where only the strongest can survive. Here legends are born among the snows, and heroes are hardened in battles. In a harsh climate where storms, icy winds and eternal cold leave no room for weakness, live freedom-loving clans, obeying only their own laws.
- The Isles of the North: home of warriors and spirits.
The landscapes of the North are colorful and majestic. Islands stretch in a chain across vast icy waters surrounded by icebergs. Everything from icy forests to mountains glistening with eternal snow can be found here. Hidden among these harsh lands are small villages guarded by wooden walls and majestic temples carved into the rocks. And above it all rise the majestic long houses of the Jarls, where in the comfort of the flickering fire the fates of the clans are forged.
Each island has its own character, its own destiny and its own people. There are islands completely covered with forests, where hunters keep watch over their prey and druids hold rituals under old trees. There are rocky shores, where fishermen and seafarers live, whose ships are covered in patterns of runes and drakkars. And there are wastelands where the cold steppe stretches beneath the endless sky, and nomads on furred maunts wander in search of survival.
- Peoples of the North: Diversity and Strength
The North is home not only to humans, but also to anthropomorphic creatures: furry predators with pointy ears, horned giants with incredible strength, and ancient druids who have become almost one with nature. Each of them has found their place in this harsh world.
- Warriors of the blade, axe and shield:
These women are the strongholds of the clans. They fight their enemies, defend their lands, and leave legends behind them. They are hardened by battle and cold, but in their hearts lives a passion for life and glory. Their dreams are full of fire: to die with weapons in their hands and earn a place in Valhalla.
- Moon Masters and Shamans:
These mystics know how to read the ancient writings that hide the secrets of the gods. Their magic is tongues of flame, patterns of ice, and secret symbols carved into stones. Many of them create protective amulets and curses, and the most powerful are able to summon snowfalls and storms.
- Druids, guardians of nature:
Those closest to the spirits of the earth and forest, they worship nature and believe it to be a living thing. They wear the skins of beasts and communicate with the spirits, calling upon them in times of need. Druids lead clans that live in harmony with the world, but do not shrink from rage in battle, transforming into beast-like monsters or controlling the forces of the elements.
- Barbarians and primitive clans:
Some of the northern tribes reject the ideas of civilization, preferring savagery.They live in caves and hides and consider themselves descendants of ancient beasts. Their brutality and primal strength make them dangerous even to their neighbors.
- Clans and Jarls: Eternal Rivalry
The clans of the North are the heart of the culture.Each clan has its own traditions, heroes, gods and legends.Some clans are strong in warfare and renowned for their mighty warriors, while others excel in craftsmanship, forging weapons that become family heirlooms. The Jarls, the leaders of these clans, must prove their power through bravery and wisdom. Each Jarl dreams of cementing his name in history, but to do so he must battle both external enemies and the internal ambitions of his subjects.
- The Myths and Spirit of Valhalla
Many of them create protective amulets and curses, and the most powerful are able to summon snowfalls and storms. - Druids, guardians of nature: Those closest to the spirits of the earth and forest, they worship nature and believe it to be a living thing.
They wear the skins of beasts and communicate with the spirits, calling upon them in times of need.Druids lead clans that live in harmony with the world, but do not shrink from rage in battle, transforming into beast-like monsters or controlling the forces of the elements.
Here every step leaves a trace in the eternal snow, and every day is a new story of survival, honor and glory.
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Created by Midjourney